@BismDweller @Sujan_Dhakal
This is a good point.
I will say that my two leading priorities for developing this game, and the follow-up, are:
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Above all, remaining true to the story I want to tell. This is the freedom Hosted Games allows and I am grateful for this.
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Accommodating the wishes of players and fans.
If number 2 doesnât conflict with number 1, I am always happy to, at least, consider it. I will always be open to constructive criticism and if changes are within my scope of ability and time, Iâll do my best to get them enacted. However, I cannot promise how quickly. In regards to bugs, I will try to get them patched as promptly as possible.
Any possible expanded content must be planned before I make an announcement. Once I start, I mean to see it through to completion. Right now, away from QoL and bug fixes for Green, I am prioritising A Shriek of Ash and Fire, which has taken a bit of a back seat the last few weeks
As to your city suggestion, it is something I was originally going to have. I wanted your orc to build a city and shape it to his choosing, a crime-ridden slum, a trading centre, a fortress or a holy city. The skeleton of this still exists as an unused placeholder scene in the game. There are also unused options to hold a grand tournament for your own holy city.
A city expansion remains a real possibility for the future, a way to be a great orc without becoming a god or emperor. A more modest, but significant achievement with the potential for a great degree of choices and reactivity.
One day, I may put up a poll to get some feelers on what future content is most desired.
My follow-up does have romance, although the story is not focused on it. It will have possible romances in the context of the grander adventure, rather than a grand adventure serving the purposes of romance, if this makes sense. I love epic adventures and have a couple more of them that I need to get out of my system before I get ahead of myself.
@Imd6908
"Why she always look at me so funny? "