After Dark (scientifically accurate apocalyptic horror) UPDATE 26 OCT [+246k words]

How do you unlock the nursery room and the main bedroom options when at Abby’s house? Or are those something we can’t choose ourselves?

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Michael explains it; Abby asked him to take some stuff from those rooms :slight_smile:

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routeone_2 line 6224: Can’t fairAdd to non-percentile value: 101

game breaking bug, i can’t go further than this

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That was a tricky bug to fix, and without your screenshot, I wouldn’t have found it.

I’ve already uploaded the fix. Thank you, and enjoy :slightly_smiling_face:

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Is there a way to save Nadia? Or is she a lost cause? Also, does calling the phone number using the payphone do anything. Cause it just skipped me to being back in the intersection.

P.s. This is a very good game. :slight_smile:

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If you mean if you can bring Nadia back to the diner, yes, you can do it.

That’s a bug, and I’ve already fixed it before the last update, so this is a problem! I’ll look into it. Thank you.

Thanks, I hope you’ll keep enjoying it! :slight_smile:

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This bug has just been hotfixed!

Looking forward to more content, was a good read.
Btw a minor error I noticed during my playthrough is that the female Kay is sometimes referred to with male pronouns, sometimes right after “herself” or “she” are used to refer to her.

Thank you! I’m glad you’re liking it.

Thanks also for the heads up; feel free to copy / screenshot / tell me about the specific scenes or instances next time!

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A new update is here!

This update adds about 8,600 words. I really wanted to write much more for this part; I had a huge scene planned out, but I just didn’t have the time to finish it properly. That said, I ended up liking the current ending, so this is where it stops for now. I hope you’ll enjoy it, too!

Please read the devlog!

DEVLOG

  • Fixed various bugs related to character dialogue and memory.

  • Fixed a bug where some optional dialogue lines weren’t displaying correctly.

  • Fixed a display error with one of the achievements.

  • Added new achievements.

  • Fixed a bug with status checks at the start of each day.

  • Characters now properly reject MC’s advances if certain values aren’t met, even when autonomy is turned off.

  • Fixed a bug where using the payphone would redirect the player to the diner. Yes, that bug was still hidden in another scene, but it should finally be fixed now.

  • Fixed a logic error where, if the player spoke to Abigail before choosing sides with Michael or Divya about Kay, the game would interpret the later decision as the opposite of what was actually chosen.

Have fun! :heart:

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First I Just want to say I love this. And I found a bug when you are out in the fog with Divya you can’t chose you have a crush on her when you call her brilliant.

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Hi! Thank you, I’m glad you’re liking it.

Just to be sure, are you referring to the option I have a crush on her, actually...?

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Yes when I click on it it just freezes the game

That… shouldn’t happen :grimacing:

Does it give you an error message, like a pop-up?

If not, can you see the loading bar in the bottom right corner? Does it keep loading?

I am on iPhone so it just freezes when I chose the answer but I also played it on my laptop and if I remember correctly I believe an error message popped up but it still froze my screen

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Thank you, I’ll debug and fix it as soon as possible :slight_smile:

Hey! I’ve hotfixed the bug, but since I don’t have access to my work laptop these days, I can’t guarantee that everything works as intended. I’ll double-check everything next week, but in the meantime, feel free to let me know if anything else comes up! :slight_smile:

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How exactly can you get Nadia to follow you?

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Just wanted to point out that Kay is being referred to as a male throughout the search in the fog with Divya despite being a female.

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Kay is male, his portrait possibly hints at him being a transgender boy who’s either not transitioning medically or recently started but he’s definitely male and everyone treats him as such.