What I’m trying to do for 2 days is fixing an error with *goto_scene. After I saw it won’t work at all, I came to the forums for an answer.
What I am trying to do is:
*choice #Travel. *goto Travel *label Travel *page_break Travel *goto_scene Next
I tried doing this as well:
*choice #Travel. *goto_scene Next
But it did the same.
The scene Next starts the following:
*set in_town1 true *set in_town2 false *set in_town3 false ... Welcome! (what was following up was a label and then a choice)
I tried a *goto after Welcome which would go to the label following, but it still did the same.
Now, the problem:
When I choose the choice “Travel” in the first scene, it takes me to the 2nd scene, where I see the message “Welcome” and a next button (Note: I Should see the choice that was coming up). I click the next button and then a blank page containing only a “Next Chapter” button appears. When I click that button, I end up in the next scene in the navigator, which is the scene “ending”. What I’m asking is, how can I make it so that if I go to another scene, the scene continues, not just shows the first part of it and then moves on? (Note: I never used the *finish command, so it couldn’t just go to the next scene). I can’t as well use the *finish command in the first “Travel” choice, because in the future you can travel to several other scenes, that aren’t next in the sceneNav.