for the evulz duh
The real question here though; is there anything thatâs NOT for the evulz?
Me thinks not.
Thank you for your response, Jim! I also have an additional suggestion for your consideration.
My suggestion would be: could it be possible for a leader MC to do some hands on work around the junkyard? Of course, for balance reasons, this option could take up a lot of time and could be limited to only one task, so the MC is not an one person army running around doing everything.
But I believe it would really help immersion/roleplay for the âhands onâ type of characters, because just for one example, my MC has a farming and woodworking background, so if theyâre building a chicken coop, she would want to be one of the people working on it.
Obviously a leader MC has to plan/delegate, but I think laborer type of characters would also want to utilize their skills to help. Of course, doing manual labor would take up a ton of the MCâs time, so there would be a trade off there.
Anyway, just a suggestion.
Also donât know if anyoneâs noticed this but trying to shore up or make improvements to the Junkyard doesnât actually have the MC do it (which is why no time passes). Itâs just adds it to the checklist for the other survivors to do. And youâll probably have to balance finding supplies, defending/fortifying the camp, and making general improvements to it. Assuming itâs intentional
It says it takes 3 rope to make the perimeter alarm system but it only removes 2.
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Being really good with hand to hand combat and hitting Benton yourself will give the sentence âBenton says nothing in the eyes you with a cold stare.â which sounds a bit off. I think it should have been âandâ instead of âin theâ.
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For the dancing hobby option I think it should have been âin a raveâ instead of âa raveâ.
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When talking to Kevin which automatically happens after a while when you have a high enough relationship with him and you have a higher honor stat while also having a profession that does not result in a different sentence the phrase âI identify with hatâ will appear which should be âI identify with thatâ.
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The nephew successfully killing the zombie during scouting when he has a high humanity will make the sentence âHe holds no emotion on his faace and just steps over to your side, his forehead shrugged and lips tight.â appear and when he has a low humanity the sentence âHis mouth hangs open, and his hands shake until his weapon falls. Immediately, he picks it up and runs to your side.â will appear. I think it should be the other way around.
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The above sentence has âfaaceâ instead of âfaceâ.
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After the helicopter comes during scouting there will be an option ââAll I can think about is that helicopter.â which has the phrase âIt gunship of that nature leads to so many questionsâ which sounds off.
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The description of the people in the boat when you killed the people at the gas station is âA pair of woman and manâ. I think it should be âwomenâ instead of âwomanâ
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The description of the place Eli is in when talking to Eli about letting your group stay when you are the leader has the words âstacks of newspaperâ. I think it should be âstacks of newspapersâ.
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When you search through Eliâs house and then go talk to him to discuss about letting your group stay while also having a high impulsive stat there will be the choice âWhen I was looking through the house, I came across a box of old newspaper clippings about Leather Jack, a serial killer from the 50s. What you know about him?â. I think it should be âWhat do you knowâ instead of âWhat you knowâ.
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For that above option, there will be the phrase âcall it my fatherâ. I think it should be âcall in my fatherâ.
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When asking if anyone else lives in the Junkyard and having a high enough empathy you can sense that Kevin is hiding something with is answer and that you will address it with him when you are alone with him but when you are actually alone with him there is no option to ask about that.
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When finishing the conversation with Eli and you are the leader and have a higher relationship with Rachel compared to Jaime the sentence âIn fact, ask Jaime about it. Heâs that super-tall guy outside. He has all our money.â will appear. I think that the conditions for this sentence to appear is reversed like itâs supposed to be that you need a higher relationship with Jaime compared to Rachel for this sentence to appear.
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When asking our nephew about how we can make the Junkyard feel more like home and having a low ideal stat the sentence âIâm just as worried as you. Weâre going to do our best to make this place.â will appear.â. I think it is missing the word âsafeâ at the end of the sentence.
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When asking our nephew about how he feels about the junkyard the sentence âYour nephew sets up straighter.â appears. I think it is supposed to be âsitsâ instead of âsetsâ.
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When asking out nephew about what he thinks about Eli and Kevin the phrase âI donât think Mr. Eli understand aboutâ. I think it should be âunderstandsâ instead of âunderstandâ.
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To be continuedâŚ
Can we also assign the nephew simple tasks (such as chores, helping set up an improvement, etc.)?
Also, we should get the opportunity to set Cook and Quartermaster in the setup questions (because they get set on the Hilltop).
This is my first attempted play through before my browser refreshed and I lost it, and you gave me the code which I will use for my second attempt. Itâs also a rough draft that now that I have the code, I donât intend on making neat so let me know if you have any questions.
EDIT: in my word doc i have all the errors and what I thought was important highlighted in red text. Let me know if you want me to email you that Jim and team.
Custom Backround MC, Military Commander
PS1 Empathy, PS2 Ranged Weapons.
Special features.
Dependent Child, Kleptomaniac, Pet Owner challenges, no PTSD test at this time. (did not include the 15 optimal points gained from part 1 and part 2 chapters so skills fall short for testing)
Chivalrous Hero morality type
Starting weapon choices did not offer m16 for military commander.
I am the leader, leading like a military squad. (optimal allegiance morale is 85, 82 with 51 diplomacy and altruistic 65.)
Higher group opinion (seems inadequate, my playthrough has everyone but Goodman and Rosie as best friend with Rosie/Goodman/Deter as friends. This only gives 2 BF, 12 friend 65-70, 2 associates that should be friend if hacker)
Higher group equipment. (does not seem to simulate the loot from part 1 or 2, the possible Thelma/pharmacy run equipment grabs, crafting options, or a highly efficient group report from the hunting fishing etc. My playthrough has 1400 group food and 692 water for example. This makes crafting option testing and viability as well as tactical options given or improved by equipment limited testing abilities)
All survivors.
Interested in Rachel and bailey.
Researching and collecting samples.
Sat phone.
Hacker storyline.
No romance with julianne but in gameplay its easy to become her best friend as hacker.
Kept zombie joe for research.
Kelly not taken. Benton taken hostage.
No PTSD currently.
Encountered Jude, survived currently.
(should ask whether atm robbed and Thelma robbed bribed or purchased fairly, money and money in bank seems low plus you implied Thelma and Jude reprecussions)
Continuity error 1 (Kelly safe and Benton captured but silverthornes left without a fight?):
Science notebook shows no samples or research taken (if researching and collecting samples assume optimal maximum, not sure if best but highest I have is 52% with 2/2/2/1/2 samples and joe still alive.)
Survnet properly implemented at optimal.
No group defense or offense? No junkyard defense or power levels?
Rachel/Brody/Gina/Nora/Reilly/Benton? missing from relationship stats
After the Benton question ask if Reilly caught him from the woods (peaceful capture) or if the MC caught him during the fight. Otherwise this is a continuity trap that will be continuously pop up.
Ask how many times we trained the pet 0/1/2.
Recommendation: make choices show desired effects so we can test those effects, calculations, and checks.
start of play with choices.
3days rough +Straightforward
Keep looking +calc
This with regard to staying here short term? If not then continuity error for previous choice to keep looking. Also, the choices here seem to reflect overly forward, democratic, pragmatic dictator, two faced dictator, imperialist dictator. Personally, leading as a chivalrous hero military style leadership I would want to be able to have the options to tell Eli and Kevin about the outbreak and see what their reaction is, and recruit them into our group under my command to stay for however long/to leave with us after a stay, or to leave them in peace with the warning in mind if that is what they wish.
Choice 1 + diplomacy altruistic +Jaimie?
Diffuse +diplomacy +kevin +Jaimie?
This is a possible continuity error. If you told the group then this might be seen differently, if you did not tell the group, they would be like WHAT?!
Settle then worry +calc, +pragmatic, +allegiance +morale
Possible continuity or code error:
- Reilly I canât see as reported above, but Madisonâs relationship did not change at all. I would also modify it to âyour decision, however Reilly and Madison especially look upsetâ. Concerned may be better if your looking to accentuate their fear of the militia but have no current relation hit based on the decision made.
- Second highlight implies Reilly is the one to have caught him, be careful this doesnât become a continuity error if the MC captures him during the fight.
- Possible continuity error, if youâre the leader, and you talked to Keith in camp, everyone should know youâre the leader unless you lead the ambush from the woods.
- I would add the option to gag and blind him again as a neutral action. The first two options seem diplomatic, the free option optimistic naivety, and the other 3 violent actions. Feels like we are being forced to choose diplomatic, fool, or violent.
Shut mouth break jaw +straightforward/pragmatic -jaimie/dante
Garage apartment (living signs, learn more) +honor (repeat descriptions upon visit and allow a choose this or return to looking option please, also careful revising the garage does not loop into constant honor)
Campervan
12:15 Look around junkyard to learn more (simple map of the place would be AWESOME) 30 mins (suggest 15 if just looking and athletics >=3)
12:45 see eli, down payment -200 +eli +Kevin
Anyone else live at the junkyard
Can we stay his place +straightforward +altruistic +eli?
No need to panic truth and respect +straightforward +kevin (eats up 30 minutes then 15 for news)
1:30 hope +idealist ++allegiance(lower)/morale(higher)/altruistic (no response from kevin and eli on the speech seems strange. seems odd that there are random reactions from people with each choice but no effect on relationships)
Remind everyone same as above but less
Order secure junkyard benefit +honor ++allegiance(higher)/morale(lower)
Raw truth +pragmatic +allegiance/morale/ruthless
Assign roles: Rachel second, Reilly cook, parker quartermaster. 0 time, 30 minute trigger to clear out closet in main building as prison cell.
Choose roommate, let nephew choose, nephew stays with 85 relations +honor, Rachel yes ???.
Search through main house: leather jack articles and tools? Stealth check?
2pm been through a lot no changes? Ok if I ask later? +morality/calculated +kevin roster
Setup reinforcements (time doesnât change and task is added to improvement list so not instant)
Dig a trench around the Junkyard, level 1.
Reinforce the gate around the Junkyard.
Secure the perimeter with a spiked barricade. (requires Crafting 60+ or Survival 50+)
Set up a perimeter alarm system. (requires Crafting 50+ or Survival 45+, and either 6 rolls of duct tape, 3 ropes, or 3 sewing kits)
On second thought, I donât set up any other reinforcements at this time.
Perimeter
Gate
Alarm
Dig a trench
plan improvement 200 square feet free space to start,
Farm Plot 225 free space
Greenhouse 200 free space
Zombie powered generator??? 200 free space
Chicken coop (120 free space?)
Infirmary 100 free space
Science laboratory 100 free space
Computer and electronics lab 80 free space
Improved workshop 80 free space
Recreation room 80 free space
Vegetable garden 60 free space
Workshop 60 free space
=1305 total
Chicken coop explanation: 4x8 or 32 square feet can house 20 chickens. Lets say 1 egg per person per day and double our current people for room to expand, thatâs 27*2 = 54 eggs per day or 19710 yearly. Hens are good for between 200 and 300 eggs per year. 19710/250 = 79 chickens / 20 = 4 normal chicken coops or 120 square feet.
Logical choices: garden and chicken coop plus clear area.
Assign tasks to the group: (recommend more detail on what would be done around the junkyard per task, recommendations from your staff and Jaimie/Rachel (even if they arenât on your staff), good place to go into each persons skills with hints on who should or should not do what and if tasks will rely on character skills. What happens if we say assign 1/3 people to a project? Allow logan to be assigned to fishing/chores definitely, and maybe scavenging or improvements? Continuity error, Kevin missing despite offer to help earlier.)
Rachel: choresâ2 fishingâ0 foragingâ2 huntingâ2 scavenging the areaâ8 watch dutyâ4 unassignedâ0
Jaimie: choresâ2 fishingâ2 foragingâ0 huntingâ4 scavenging the areaâ5 watch dutyâ5 unassignedâ0
Old camp optimal altered:
Scavenging assignments
Bailey, Driver/Edgar, Dante, Lopez, Reilly, Rachel
Hunting assignments
Brody, Madison
Fishing assignments
Kelley, Church
Chores
Jillian, Nora, Parker (Quartermaster)
Improve Camp Assignments
Woody, Gina
Watch duty
Tommy, Jaime Rosie
No time used.
Add solar power to system, - solar panel +power (stays an option with solar panel inventory)
Assign food portions: implies Rachel relations hit that I canât see and plus relations with others but no changes? -fatigue -stress +morale
Train max option (implies first time training? Beware possible continuity error) half hour use? No visible changes to stats. Is this the same description for a dog thatâs been trained 2 times prior?
2:30pm scout the junkyard 4:15
In questioning Benton, some hints or descriptions of what or how certain weapons would be perceived would be nice.
Find out what he wants.
Subversive approach mid level error, should be know who you are or know you.
Testing purposes 60?
Army and sister questions no changes.
Numbers = 80 or so,
Claims no other camps
Claims good on food for fighters
Keith a council leader, defers to Sullivan step father ex marine steel mill.
4:30
Bikers show up
Friendly allow one in, ask for information, yes to alliance.
Talk to my nephew, code error:
Text error.
Doesnât flow with what the nephew is saying about parker.
Text error âsit aloneâ
Gina animal pen text error, forgot to screenshot.
Quarters, CB radio, no time.
Garage repair takes an hour. Single use?
The convenience store with everyone brought along, reilly doesnât act like the group has 77+ allegiance and 75+ Altruistic. Also if the MC was on good terms with reilly and reeled him in at the hill, does he still act out like this? Continuity error?
If the horde walking by is larger than at the hilltop, make it clear the 40 or so coming toward us are the stragglers that saw us, otherwise you diminish the numbers you have us imagine in the prior scene.
Great opportunity to use the bodies found near camp, and the small camp found with the barbed wire and zombie when we scouted, and what keith said when questioned about those who canât contribute as they see fit as workers aka old sick and weak get killed, to further paint the picture we see of the silvers. If they are silvers or considering the silvers, this will help convince them otherwise.
EDIT: in my word doc i have all the errors and what I thought was important highlighted in red text. Let me know if you want me to email you that Jim and team.
All of your screenshots are impossible to read. The first screenshot is clear, most of the rest canât be read unless I strain my eyes and some actually canât be read.
I replaced the document saved screenshots with the actual screenshots so they are clearer now, they are a bit larger also, and finally, if on a computer hold control (ctrl) and tap + for zooming in. - for zoom out. another option is to click on the photo and view it by itself.
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I see the name Jamie pop up everywhere so Iâm not sure if that is a new character, Jaimeâs nickname or not intended.
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Selecting Rosie to be the group cook will make the phrase âwas the first place and set on fireâ appear. I think it should be âwas the first place I set on fireâ.
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When asking our nephew about Church the phrase âwhen he prays Godâ appears. I think it should be something like âprayed to Godâ since the sentence is in past tense.
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When asking our nephew about Church the phrase âhelps to set aloneâ appears. I think it should be âhelps to sit aloneâ.
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When asking our nephew about Dante the sentence âI know I canât do not unless I have no other choice.â appears. The âI canât do notâ part makes no sense.
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When asking our nephew about Dante the sentence 'When asking our nephew about Dante the sentence âI know I canât make any noise or yell for help unless the zombies will catch me.â appears. I think it should be âorâ instead of âunlessâ.
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When asking our nephew about Jillian while also having Jillian as your romance option the phrase âI now sometimes adults need alone timeâ appears. It should be 'know instead of ânowâ.
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The chicken pan typo in the dialogue with our nephew about Gina which I think was already mentioned.
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When asking our nephew about Lopez while also not being in the military the sentence âIâve never met anybody in the military besides youâ appears.
When asking our nephew about Lopez while also being in the military the sentence âIâve never met anybody in the before himâ appears.
This means that the two possible dialogue thingys are switched wrongly. This also means that for the dialogue when you do not have a military profession the word âmilitaryâ is missing from the sentence to become âIâve never met anybody in the military before himâ.
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When asking our nephew about Madison the phrase âI bothering herâ appears. I think it should be âI am bothering herâ.
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When asking our nephew about Madison the sentence âMy friend Monique has a little brother who is only five, and she always says he is paying and her b-u-t-t.â appears. The last few words make absolutely no sense. Iâm actually not sure about this one so Iâm just going to say I think the intended words were âa pain in her b-u-t-tâ or âa pain in the b-u-t-tâ instead of âpaying and her b-u-t-tâ.
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When asking our nephew about Madison the phrase âstill loves themâ appears. I think it should be âstill loves himâ because it is about a brother who is a âheâ.
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When asking our nephew about Madison the phrase âjust tried to avoid herâ appears. I think it should be âtryâ instead of âtriedâ.
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When asking our nephew about Madison the phrase âtold me I remindâ appears. I think it should be âremindedâ instead of âremindâ since the sentence is in past tense.
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When asking our nephew about Ray while also having a high morality the phrase âYour nephew keep smilingâ appears. I think it should be âkeepsâ instead of âkeepâ.
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When asking our nephew about Woody the phrase âI hope you lets me helpâ appears. I think it should be âletâ instead of âletsâ.
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When asking our nephew about Woody while also having Woody as our romance option the phrase âjust sake we need youâ appears. I think it should be âjust like we need youâ.
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To be continuedâŚ
If we picked a large dog as pet owners, will we be able to assign it a job? It could be used to guard, watch, track, hunt, or carry/pull weight.
I think if mc had doctor (maybe nurse too) the reaction to asking Ayana about her disability should be different for example after Gina and Danta essentially say itâs not appropriate to ask that mc could respond something along the lines of that theyâre a doctor and would like to know if they can help Ayana in any way or help Ayana manage her disability etc. I think the doctor background would warrant different dialogue or reaction because of their medical expertise
Doctor and Nurse might actually make the diagnosis without saying âa disabilityâ.
@JimD
Is there already a regular generator set up? Because there is a 60 foot space needed for a solar powered generator, but nothing about making a regular generator. Also do we need a generator for that?
Keyword being might also if they can then they would have to change the question if theyâre able to come up with the diagnosis on their own
Because he might be doing a raider play through or testing every choice he can make
Iâm definitely working on the time system. Thanks for your feedback!
I think I have found the source of this error. Thank you for posting the screenshot.
I can add that.
Military characters know about Lancelot but it still exists even if your character doesnât know about it.
Thanks, I should have this fixed in the next update.
This sounds a little buggy. I will have to fix it.
I will have to check this out. I need to add some conditions that reflect you asking her and her refusing.
I found the source of this error and I will fix it soon.
Thatâs not implemented just yet, but I will make a note. Thank you.
I definitely want to add that at some point.
@0roxson0 thank you for pointing out all those typos.
Iâm not sure how I feel about that. He is technically a challenge and that moves them into the range of being a benefit. But I have to think about. It makes sense that he would want to help.
I can add those.
I will add that.
A regular generator is pretty small. I believe there is a way to set one up.
I canât remember how old the nephew is meant to be, but he could require another survivor to supervise him and either cause the task to take longer (if building related) or reduce how effective it is (if scavenging or that sort of thing). Itâd keep in line with his personality and the mechanical aspect of him being a challenge.
Also for the trip to the shop, I only allowed the nephew to come with but Gina and Dante (I think?) came along anyway.
Other than that, the pacing and continuity seemed to flow pretty smoothly, although it felt like it took a lot longer for time to pass after task management options opened up. It mightâve been because my MC was the leader, but it definitely felt like it was starting to drag (Iâve usually struggled to fit all the tasks I want in before the next big event happens), so Iâd love it if leader MC could help out in a more hands on role like @PizzaHut suggested.
Maybe the challenge of him is, adding to what @theredwoman said, at first you have to actively teach him things (which is time you could use for something else), and he will slow down progress if you assign him to tasks if you donât teach him the relevant skill (and even then, he wonât speed it up because he is an 8-year-old child). But maybe by Part 4 (or even Part 5), or if you really grind, the later parts of Part 3, he starts getting good at non-combat tasks (actually speeding up their progress), and by Part 4 onward, he starts getting good at combat. Basically a survivor that requires a lot of investment, but is a powerhouse once fully invested.
Alternatively, he can only do simple tasks at normal speed at first, and PC has to actively train him for complex tasks (eating up their time).
Another possible challenge is that he, like Tommy, has a hidden mental health stat. If you push him too much too fast, or force him to abandon his humanity, the nephew might develop serious mental health issues, much like real-life child soldiers.
This should be âyou, him and Madisonâ
âTommy and Kevinâ
Iâve also found a bug
I was playing as a soldier but the nephew still said: âIâve never met anybody in the before him,âŚâ
And i was romancing him so the bottom paragragh shouldnât be there
Also in the scene with the River Dogs, when Amir flirted with us, if we decided to flirt back i think there should be some reactions from our ros if we bring them with us