(WIP) Wraithbound - Demo update 02/28/2026

Magically powered showers perhaps? But yeah, that confused me a little too when I was doing my first playthrough.

Magic showers :head_shaking_vertically: I briefly looked into the plumbing situation of the wild west and saw that like even in major metropolitan areas indoor bathrooms with plumbing weren’t really a thing til like the 1920s. It’s something that’s a little handwavey I will say, but I’m also not really trying to entirely historically accurate anyway lol

There’s just magic in those pipes somewhere

You could always just use the off-the-grid shower that’s practically just a bucket with a faucet and watering can head and works solely with gravity, although that’d still need a little plumbing for the water to go somewhere.

The next update is here. Chapter 3 is out and roughly 52.1k words.

[Play it here]

Features:

  • Learn a bit more about what’s going on in town.

  • Help out or don’t, it’s up to you.

  • Find out a bit more about what’s wrong with you.

  • Run into someone from you past.

Have fun :slight_smile:

22 Likes

Just what I needed in my bar fight, more options for wanton violence! I’m loving this town! Also that should probably be breathe, right?

3 Likes

I’m really enjoying this so far! I love weird west settings so can’t wait to see how this unfolds :smiley: your writing also flows really well

Some small errors I’ve noticed. ā€œholdā€ should be ā€œholdsā€ with the third-person singular present form. I also think ā€œas you look in at the bookā€ would flow better if you cut out in and instead just have ā€œas you look at the bookā€

In his hand he hold the ruined leather journal you found when you first woke up. Familiarity hits you as you look in at the book being held out to you.

As well as a missing word here where I think you probably meant ā€œYou have to squint some to make them out.ā€

There’s only two words written in it, written in the top left corner of the page. You have to squint some to them out.

Here ā€œgestureā€ should be ā€œgesturesā€

"We’re in a town called San Arima, it’s a port town out west that’s been here for a while. Specifically we’re in my clinic.ā€ He gesture to the room around you.

And here remove the apostrophe from the ā€œyour’sā€ to ā€œyoursā€

ā€œYour injuries have healed really well! It’s crazy how fast some of them have healed up, that leg of your’s is practically a miracle on its own.ā€

Here I think you’re missing a ā€œyouā€ in front of ā€œstand in front of the mirrorā€ ?

Stepping into the small bathroom, stand in front of the mirror staring at the reflection inside.

5 Likes

I like your story so far. The Mystery is still there but doesn’t feel like I figured out everything. There are somethings heavily on what the MC is but just when i think I’ve figured it out. You dropped something new on me.

3 Likes

You know something that just crossed my mind is that the MC is seemingly functionally immortal; MC’s already died once (or more depending on your choices) and is no worse for wear (physically, mentally is a whole other issue entirely), which leaves me with two thoughts:

  1. what happens to MC if they get injured but then the wound scars? Does the scar disappear when they revive? I know MC has scars already, but presumably those came before whatever event made them a GTA protagonist. Also what happens if they age and die? Do they revive younger, or just as they were when they died? What happens if they die of old age?
  2. I imagine a reckless MC would probably be more brazen with their actions since, as far as the character and we the readers are aware, there’s currently nothing that can permanently kill them. If I were immortal like this, I’d probably rescue people from burning buildings or like…be a human shield in a gunfight.
2 Likes

Not really any better way to put it, but mildly disappointed with certain events in the ending scenes.

To explain it in detail without spoiling others passing through

Seriously, this is a spoiler.

When the MC meets Morgan (in the case of mine) after breaking into a likely hideaway after ditching Ed, Az and Sloan, we seem to have options that focus more on ā€˜talking down’ the brewing conflict with Morgan. After doing that successfully, I thought we’d be going off to sit in some shade, and see if we couldn’t pick up on any clues lost to the MC, but then, in an annoying involuntary non-choice on the part of the reader, the MC suddenly starts freaking out picking a fight again. After succeeding in talking Morgan down? I speak for no one but myself, but that feels more than a little contrived. I will say that the action scenes such as they are were fine, and operated like they were supposed to. Even though it was a weird, unneeded extra step to get to that conversation I initially expected without a fight, we will potentially at least be having said conversation when it gets added later.

It’s just a bit perturbing to think one thing is happening, only to get an out of pocket rug pull like that. There’s probably some touching up you could do to improve the disconnect, but it may come at the expense of the reader’s ability to trust the character opposite MC in that scene. At the end of the day, I’m expressing more of an opinion than anything, so unless other readers feel the same about it, it probably doesn’t read so awkwardly to them.

5 Likes

Hi! Apologies for my broken English, not my first language. I love the vibes of your story, the whole ā€˜came back wrong’ trope in the weird West. Characters are compelling and feel diverse and the plot is intriguing. I played the update today, it’s amazing!
I wanted to note that I especially appreciate how unhinged and merciless MC can be, voluntary or not (or in between) even towards Morgan (that ā€˜give in’ option during the fight was delicious). And it’s good that other characters are not ignoring it and letting it go. I wouldn’t either, MC feels like a ticking bomb, and who knows what will trigger them next time. I’m grateful for giving us an option to take this path; I just love when your MC feels like a villain/monster from time to time. I guess I’m drawn to the tragic potential of such paths and the horrors they entail like a moth. And it didn’t just start with their death. In flashbacks, MC can note that they feel themselves changing mentally, while still being physically human… The whole idea of monstrous humans and humanity in monsters never gets old.
Have a nice day!

6 Likes

Really interesting story so far, love the writing and the ability to create this dichotomy between who the MC was before their first death and who they are after. Everything seems pretty solid from what I’ve read through, except for the first meeting with Morgan. Choosing to try and talk them down leads to some major tonal whiplash when things go from Morgan holding the gun loosely at their side to suddenly having them bring it up to shoot at you. A transition of some kind would definitely help the scene IMO, maybe something about them convincing themself that you can’t be the MC they knew, pulling back and closing off emotionally so they can (try to) do what (they think) they need to do.Just needs something to smooth things out so it doesn’t feel sudden and out-of-the-blue to the player. (Even just a tiny bit of context could help, too; the player noticing the shift in Morgan’s stance/change in how they’re looking at the MC, something like that, if you still want to keep some of that sudden change-of-heart energy that the scene currently has.)

Regardless, I’m definitely looking forward to seeing how this one goes!

3 Likes

This has been fixed! There was a bug where if you didn’t lie about your name, it didn’t redirect you correctly :pensive_face: this was fully unintentional. I spent a good minute reading this trying to figure out what was wrong when I realized I just put something in the wrong place lol

2 Likes

I’m really glad you like it so far! The thing with Morgan was actually a bug that pops up if you didn’t lie about your name at the start, but I got it fixed :+1:

1 Like

Thank you for your service :saluting_face: I may be a little grammatically challenged lol

2 Likes

You’re skipping ahead lol you’ll get to find out what exactly is wrong with the MC and the consequences of it in the next chapter :slight_smile:

  1. Do they scar? Not anymore, at least from what they die from now. For example, if they get a cut on their arm and it heals, it would scar and stay there. If they get shot in the head, there would be no scar. It basically resets to how you were roughly before the death that just happened. Also slight spoiler but the MC doesn’t age anymore with what they are.
  2. Physically, the MC is fine. Buuuuuuut be careful with this, we’re just getting started and there will be consequences for dying repeatedly. There are in fact one in the game already so far, but you need to die at every point possible so far which I don’t think anyone has done yet lol
6 Likes

Eh, consequences are for people who aren’t immortal and within the range of my bolt-action rifle.

So hypothetically if MC were to lose a leg due to some kind of freak accident, they could just shoot themselves immediately and get the limb back along with the resurrection? A bit morbid and certainly not my first choice, but two legs is better than one. Now that I think about it, how would the ROs react to something like that? Probably badly, right?

6 Likes

…I would imagine losing a leg to a freak accident without access to modern healthcare just might prove fatal without any extra effort.

8 Likes

You’re probably right, but who knows? There’s vampires and magic showers, maybe they have good healthcare too. Besides, bleeding out sucks

7 Likes

No worries. It felt like such a non sequitur that it was odd, but to learn it was a bug is a relief. Sorry for the confusion on your end, too. If I’d visited the code, I might have noticed the actual issue to report it better. :sweat_smile:

Editing after a sleep to say; it’s working as intended now! And also to add a bit of feedback for rp purposes.

This bit here

The choices do what they need to do, but it could be neat to have another choice that agrees to help, but in a more stoic/grumpy sort of way. My MC isn’t bothered one way or the other about being paid or not, but he isn’t going to be so wordy in agreeing just because of Ed ā€˜twisting his arm’ about it being the right thing. He’d sooner give a closed off posture, and say ā€œFine.ā€ as a one word response to show an ā€˜I have nothing better to do’ attitude. And if questioned about being sure, he can just glare at them flatly to move the conversation forward. :grinning_face_with_smiling_eyes:

1 Like

Dumb question, did there used to be a version of this like a few years ago maybe? Maybe not a forum post but something uploaded on dashingdon back then? Asking because it feels crazy familiar, the beginning part where you wake up in particular (and other bits as well but, i just hit the scene and am typing this having not gone further yet). Well, really all of the beginning is hitting that part in my brain, the part that firmly believes I’ve read some incarnation of it before

1 Like