Lovee it! :))
up
The alpha version will be released on August 14th.
The new version just dropped. If you have any questions about the game, feel free to ask.
@Phantmwolf lol saw where ya fixed some things but I also know from a previous post you said it was to be the next update not this one that would have the fixes. So not to concerned about the previous bit I pointed out in my original post at this time.
Though moving deeper into the demo from whatâs new to me did notice typos here and there the one that stand out the most likely cause itâs towards the end where you have choices with how to react to news the center one has crying misspelled.
Beyond that though there were parts through out the new stuff that felt of or disconnected? Sorry my brain is having hard time focusing at the moment.
Despite that I can see the potential with the story you have and where and what I think your going for so keep up the work and look forward to seeing whatâs to come and what fixes you do.
The current Alpha version will be available for free on September 4th.
Progress has been slow these past few days, Iâve been working on two projects at the same time. Finding time to work on them has been difficult, but I wonât give up.
Working a full-time job, finding free time for myself, and time to work on these projects is taking itâs toll on me. Progress will be slow, but I wonât give up until the game is finished.
If you like this game and want to support me on Patreon for as little as $2 a month, I would greatly appreciate it. If I gain enough support, I might be able to do this full-time however unlikely it will be.
I am currently working on a new personality system in the game, so far, I havenât seen anyone else come up with this specific idea. At least not the way I plan to make it. There might be one, but the details of it are too vague for me to discern if it is the same as my idea.
I plan to finish writing all of the chapters before my editors and I polish the wording and pace, sentence by sentence, word by word. I want to make this game as perfect as we can get it, even if we donât get much support.
Thats great
Remember to also consider your needs, too. Forcing yourself to sit at a desk every time can form a habit, but itâs only a good one when you arenât draining yourself out of your drive to do so, and other things beyond these writing projects. Thereâs lots of ways to keep your brain working without risk of burnout turning around and having an effect on the rest of your life too.
The desk (or whatever your personal choice of setup is ) can just be the productive workspace where you write things down. Your creativity, however, can happen anywhere, and thatâs what makes a long creative project fun. You donât have to limit your creative locations just because it might be a tad faster to get things written down. You can take notes, and write snippets of conversation anywhere you are! Provided it doesnât cut too hard into your work, and private life; always try to be present for those. If you enjoy traveling on your off time for instance, you can fully enjoy it the way you would normally, and also have a great opportunity to take down some thoughts that mightâve occurred to you right there in the moment. If youâre visiting a natural site, and the setting for the scene is out in the wilderness, youâve got the place to let your characters discuss the intricacies fudge vs brownies if they so wish.
Be determined, but also realistic with your needs as a person; it doesnât have to be done and dusted in a matter of hours vs a year or few.
Iâm cutting it a little short for the deadline I set, but here it is. The newest version has been released for everyone.
My next goal is to finish chapter 2 and then start working on the new personality system. Player stats will also be worked on since I have been putting them off for the longest time now.
error with the save slot
Fixed.
I like werewolf story but
immortal ? ( vampire)
can use fire magic ? (wizard)
I think you should focus more on werewolf thing ex: the moon or
pack dynamicâŚ
thatâs just me
Werewolves are generally depicted as being able to transform only under a full moon. I depicted this trope somewhat in the story, but this myth is due to ancient civilizations thinking that wolves howl at the moon, which is false.
All of the creatures in this story, including werewolves, have a different origin story than one would generally expect from current mythology. All will be revealed as the story progresses, although, I have touched upon this already depending on which path you take early on.
Will there be character discription and customisation?? Canât wait for the whole story loving it so far
I can definitely add character descriptions, but I donât know if I should add character customization yet. Right now Iâm just trying to focus on the story before adding new features.
Maybe after chapter two or three Iâll start experimenting. That way, the characters will be more fleshed out by then.
Oh take your time I got so into the story nd was having a hard time trying to decide if my vampire wife was 5â1 or 5â8 and ended up asking a question I knew the answer to
Itâs very interesting story i enjoyed alot, now waiting for whole story hope will be published soon
Progress is slow but steady. Thereâs no telling when it will be done.
The new version is available for everyone. So far, Iâve been able to keep up with the three-week upload schedule, letâs hope I can continue to keep up the pace.
I almost forgot to release the new update for the game, and If you didnât realize it already, updates will now be every four weeks instead of three.
Iâm excited to announce that Iâve been working hard on the next version and have started to work on several new features at the same time. Be aware that these features are just for testing purposes and may not make it into the final product. You can expect a larger word update than normal despite the fact that I just recently started up an old project again (Unrelated to COG). My workload has increased, but Iâm getting more done for each project than usual.
Feel free to give your feedback and any ideas for the game you have as well. One last thing I have to point out is that I have been neglecting the player stats for now until I get further into the story.
If you experienced a bug at the beginning of the game shortly after the new release came out, just know that it has been fixed.