WIP: [The Fame Game] (300k Words) (Prologue Part 1) (MUSIC BASED IF)-[Release Date: March 15th 2026]

To be honest, I can’t play MC and J’s collaboration anymore.

The tone of the game is warm at the beginning, but as the plot develops, the tone becomes more and more down, making me extremely painful. From seeing MC being pushed and mocked by C to finally being bullied and ostracized after entering the school, until MC was threatened and bullied by C with the strawberry, and even had to beg C to put down the strawberry, my discomfort reached its peak. Because of some of my personal experiences, I really don’t like bullies (really, really, really don’t like them), so after seeing MC being bullied so badly, I really wish there was an option for me to get back at them, but there isn’t (crying)/大哭 )…Even MC didn’t break up with C! This is the time when MC is the most heartbroken when I play, when his life is threatened, there is no one around him to help him, and the person who hurts him is the friend he thinks he is.

This is also a point that makes me have a lot of doubts, I think no matter what, for humans, any behavior that has threatened their own life will cause great psychological trauma, especially MC was only thirteen years old at that time. It’s hard for me to understand that after this incident, the MC in the story is just writing in his diary that C’s behavior is foolish (I really want to scream for help).

Then came the time for the showcase performance, and I couldn’t choose to refuse J’s performance. At that moment, I was really angry because I couldn’t understand what the design was for and what benefit it would bring to a game. Did players play the game just to be a camera? After MC and J’s performance, I felt that I had already foreseen all the pain MC would suffer in the future, bullying, betrayal, deception, and so on.

Therefore, I temporarily withdrew from the work and began to look at the comments of the work, and in other people’s posts, I saw comments similar to mine. Of course, I also saw the author’s reply, which really made me understand why I couldn’t change anything in the prologue. That is, all the content in the prologue is actually just an introduction to the MC, and although the player can choose in some parts, those are irrelevant options that will not have any effect on the background setting of the MC, and the player is like a ghost. This understanding greatly alleviates my feelings of helplessness in not being able to help MC, as well as my emotions of pain and anxiety.

Based on my current gaming experience, I would like to make a few suggestions. The author can try to explain the role of the prologue in the introduction of the game, that is, all the key points in the prologue cannot be changed, and all the suffering borne by the protagonist is the necessary background setting of the work, so that readers can accept it better. Or the 300,000-word prologue may be too long, you can try to put some of the content into the subsequent chapters as MC flashbacks to present to the readers, I think this can also deepen the depth of the characters.

What needs to be said is that the author’s writing is really good. The various wonderful and vivid metaphors in childhood are very childish, not like a child, but the words that a real child would say, natural and naive. The author’s boundless imagination is also something I admire very much, and I am always amazed by the author again and again during the game. I also saw the author’s careful portrayal of each character, everyone is living hard and clearly in the world, deepening the impression of the characters while also making me more and more empathetic to MC, truly experiencing the love, hate, love, and hatred between the characters. There is a saying that “there is no true empathy in the world.” If I directly enter Chapter 1, I think my feelings towards MC can only be superficial. So I accepted such a long setup, but I will continue to pay attention to the subsequent content and look forward to MC’s rise. (Staring) However, the part that hasn’t been written after the prologue, can MC be made better?MC now seems like a small bitter melon, and I also feel like my mouth is bitter (crying (╥﹌╥))

Finally, because English is not my native language, my English grades are not good, and most of the above content is published after AI translation. Please let me know if there is anything you don’t understand. I don’t want there to be misunderstandings. Thank you!:heart:

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This is very well written but my difficulty with the game in its current form is the choices are not particularly meaningful and you are very locked in to what the author has written. This is more visual novel than IF. You are basically locked into this dual path whether you like it or not. You don’t even really get an option as to whether you want to emphasize singing versus dance, nor really much of an option as to what you are going to do with either. You are locked into relationship drama whether you like it or not, you are locked into being kicked around for years at a time so you are mostly locked in to one personality as well. You can hear the train whistle blowing as you are on a railroad. There should really be an option for you to tell your cousin to get over herself and to deck a few people in Ardent as the character has some self respect. For this to work as a game it needs some meaningful options and choices. What if my character doesn’t want to be a dancer? What if he’s rather sing and play an instrument? Or act for that matter? Not to mention if your character is male it’s weird to have him singing Rhianna songs. What if he just decides the Ethal drama isn’t worth it and he wants to date someone else? Those are all rational reactions.

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Really good. Loved the story, how sad the protagonist can be and the hostility of the entertainment world. The romance with E is really compelling and very real for a pair of 15 year old.

The only criticism is that the dialogue between the characters at the beginning is way to advanced for their age and tends to throw off the flow. But once you hit their teens, it feels way more natural.

Also would you be able to say who all the potential RO’s will be?

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First time posting on the forum, sorry if my formatting is a bit strange.

Having just finished reading the demo, I wanted to extend a sincere thank you, as well as a cascade of compliments. I absolutely love the characters, world, and overall prose that was built here. You did a wonderful job portraying the hostility of the industry. Often times when I read a WIP, I’m left feeling a bit underwhelmed by the tone and atmosphere of the story, in that a lot of IFS have a distinctive lack of bite to them. The Fame Game, however, is anything but toothless. Not that I’d constitute this story as edgy or anything, but I love how real the world is. Character’s are appropriately flawed and aren’t the MC’s personal cheerleaders all the time, the industry and path to stardom is toxic and horrifically antagonistic at times, and the MC themselves feels immersive and reactive to the events happening, internalizing the trauma and heartbreak. Premium character writing, especially for the MC.

In terms of criticism, bluntly speaking, I think the prologue is a bit too long, particularily in the early childhood segments. I understand that the main purpose is to establish meaningful connection to these characters and themes, but I think some scenes can get a bit redundant. I’m not sure what the immediate plan is for the main chapters, but I think if they’re each as long as this prologue, I can see some people getting a bit fatigued; I certainly almost threw in the towel by the end.

Writing and prose is exemplary. Lines are so dreamy and weird, drawing me deeper and deeper. However, I think my main issue is with the answer choices, especially near the latter half. I noticed that commonly, each branching choice wouldnt’t really be a choice. I didn’t feel like I was building my character at times, moreso a general, ideal character that the story placed at my feet. I also think that there was a bit of a repeating pattern for answer choices. React to situation with X personality trait, heres three more. I’d like the MC to have some choices be a bit more proactive, instead of just thinking about how they feel about something.

I really love how this story is going however, and I’m extremely excited to see where it leads. No pressure, but I genuinely think we have a masterwork here.

1 Like

Your writing is beautiful. I came here just wanting to say that. It flows and makes so much sense and its wow.

What’s wrong with singing Rihanna songs a songs as a male? Genuine question

It generally doesn’t happen outside of parody.

300k words for… part 1/3… of a prologue… ? oh dear

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