Updated just now. Details above.
@ParrotWatcher I absolutely agree with you about that first choice after you get the bag off your head. I was never happy with them. I think they’re better now, but I still have a little work to do with the “indulge your fears option.”
The second thing you mentioned. The first conversation with the other prisoner could probably use a few more choice too. I didn’t get to it today though.
@MultipleChoice Thanks for the advice. I think the pace definitely still needs work. I’ll keep an eye on the length of the sentences. I have a plan for the stats. That’s all I can say for now. The choices in the early part of the game aren’t dependent on the stats. They mostly effect the stats. There’s a very clear point in my mind where all the decisions you’ve made up until that moment start “paying off.” That’s when the stats will start to matter, and I think that’s the point where I’m going to to go back and start putting stat changes on all the choices.
@VioletHikari You will get to pick your character’s height. I almost got there tonight, but I just ran out of steam. I do almost the same thing except I’m really tall, and naturally picture my characters that way. However tall you decide to be Millie/Charlie is just a little shorter.
@ToxicDreams I intended that scene to have the other prisoner afraid at first she/he thinks you’re one of the people who’s holding the both of you prisoner. Then relax almost immediately when she learn’s you’re not. I looked at it again though and I see what you’re saying I played with it a little today. I hope it’s better now.