Well its still being batted around my brain as things often are up until the point I write it all down
But in earnest I’m thinking of a very fractured society where people can fall through the cracks. Many with some serious problems… in this case psychological. And a bump in crime rate so these crimes often don’t get much face time with police detective ala Mysteriousness
Tech wise I’m thinking mild advancement due to a depression only the things that one can’t live without would be most subject to such upgrades. Transportation, power generation , Healthcare, and communication. I’d say that a good comparison would be a serious upgrade in windbased and solar energy, and that trickling down to things like cell phones…though I was considering ‘glasses’ in this case. Lightweight easy to carry and with the obsession with voice and handsfree these days I can imagine the ugrade to a wearable media device not too far off.
I chose thirty years because its enough time for society to have gone a serious overhaul. Well into the next generation. Just look at the difference between now and the 80’s. Ten years isn’t quite enough for society to make a society change all that much, twenty you can still see alot of the last generations influence; thirty on the other hand you can see the faintest of resemblances. but anywhere north of forty and the changes become alien, compare 1960’s to 2000 for best example.
its kinda like a grand parent and a grandchild standing together, you can see the connection but barely, if you get my drift.
The protagonist,(without giving too much away) is in one way or another a ‘victim’ of society, a deep psychological wound marks them due to events spurred by the way the world is. Even in real life, the world around us leaves its mark though to different effects. And in this case when one’s imagination gives life to another being a reflection of their mental state, a world in turmoil would certainly make for an interesting creature would it not? Not too mention ‘others’ with the same ‘power’.
I’d like to display a contrast in this regard, haves and have-nots, and the possibilities there in. Give the players a reason to like/dislike aspects of this society and the people in it and even the people they meet including those that they’ll grow close to.
BUT as I’ve said I don’t want to go too far as it’d be alien and hard to relate to.
OR I’m completely off my rocker and missed to many classes in sociology for this to make any sense. I’m a strong proponent of balance, and grey’s as opposed to black and white. When the lesser of two evils is usually the more entertaining choice and often the only choice.
but I’ve been wrong before, it happens shrugs