Considering there is two amazing Villain game Fallen Hero and Villains, The Catalyst it got me thinking about what I want in a Villain game and if I ever write one ( if I ever get a computer what I should include in it.)
I want sadism. And here’s where this gets tricky as an author certain characters have important parts in the plot unless you want to write a ten million word story determinant for each death. So we can’t run around killing everyone Willy nilly. But if I can’t kill them I want to break them. Their body, their mind, their spirit, their code. I want them to accidentally hurt someone because that person startled them and they thought it was me. I want it to be that if they were the player character you’d be excited for our final showdown because you HATE me. And I want my Villain to earn that. I don’t want to throw a puppy in a blender that’s just senseless cruelty for shock value. And what’s better if you’ve shown the hell I went through to become a monster . If you’ve shown why people should empathize with me I want to cross that line where I’m a monster that can’t be saved. Fallen Hero has several moments where our character can leave psychological trauma as well as physical trauma in our enemies and I’m looking forward to seeing how far we’ll go into the darkness.
Additionally becoming an omnicidal maniac bent on extinction of all life is something I enjoy as a villain