Is it possible to use *goto_scene (variable)? An example of this would be;
*temp variable1 “scene4”
The text file’s name would read “scene4.txt”.
Obviously this makes it harder than it has to be but in my game the scenes will be in a random order. I’ve solved this with a ton of if commands but I was curious.
Please note. I am not having trouble with the randomization of the scenes, I have all of that figured out.
*if variable1 = “scene”
*if variable1 = “scene2”
*if variable2 = “scene”
Etc. etc. …