I like that idea. It would be nice if God Mode had the option where you can pick either God Mode or Devil Mode with both being similar but different. Like picking Devil Mode will have your MC sporting demonic traits like horns, tail, claws, fangs, etc. And since you have Pocket Dimension included in your arsenal, you can literally design your own Hell and maybe even make it similar to the Hell in the Hazbin Hotel series with different Rings of Hell based on the Seven Deadly Sins.
Same with using Pocket Dimension for God Mode to design your own Heaven or doing both to decide which areas the Souls go to and who manages which areas. Whether itâs some of the characters/ROs you meet that you transform them into a ascended race or one of the races you created.
i donât see a god with demonic traits good after all we donât see any demon as a god
but we have some dark gods maybe like a god of the Abyss or maybe of Madness
Thatâs why I called it âDevil Modeâ. Most Devils in most game/series are usually God level. It just some of them started calling them either Demon Lords or Demon God instead and started using Devils as a race term.
to be honest the author already has too many powers to write.
and you already can have these traits of demons after all nothing is impossible in God mode even transforming how we look, and itâs obvious we can create heaven and hell in God mod, so we really donât need to get or create new powers.
Are there too many powers for the authorâs goals? But if so, what is there to say about the quantity of ROs?
Some maybe interesting questions:
Is a MC who, powers aside, can approach a situation in differing ways (personality-wise, choice-wise) an interesting enough topic to write about or aligned with the authorâs goals?
Is the balance between options an interesting enough topic to discuss or aligned with the authorâs goals?
As far as I remember, a sufficiently noticeable amount of the audience has asked about power options, personality options, outfit options, ROs, and approach options (particularly a more, relatively confrontational approach). Is that agreeable to anyoneâs memory? Has the interests of the audience changed?
Regardless, would it be an interesting offer to exchange the openness with which the options are organized for a more closed and cartesian organization? (e. g. a map with axes, classifying options by their differences and commonalities, if thereâs an option their opposite can be engineered)
That aside, what are your opinions about adding the option to distribute a set number stat points to invest in the non-power-related stats as a custom origin?
This seems like Sai from Naruto with variations, like Zarkrai pointed out.
Iâll note it down, this is actually a first of me getting this particular recommendation.
Okay, this image actually looks super dope.
Didnât even see this comment when I was making mine, but I couldnât have said it any better.
Someone asked me earlier on Patreon If this could happen, and I couldnât really envision it, but I just fell in love with the execution of the idea you just made.
I havenât decided on the devil and angel mode yet, but the creation of an artificial heaven and hell that you talked about just has to be in the game.
The godmode update is pretty good. I love people acting like they have a chance against my God mode MC. please you better sit down before I turn you into dust like a Thanos snap.
Dexter gotta stay in his lane or I gotta put him to sleep like his buddy. The threatening just doesnât compute to me or my MC. itâs funny as hell.
I love how powerful I feel with the MC even knowing how powerful he is. I cannot describe the awesomeness of this.
I hope you continue to kill this. I havenât had a game mode have me this excited ever lol.
The sound of knocking at your door wakes you up, you sit up in bed still lost in your head thinking about what just happened last night.
This guy, Murphy, he tried to kill you last night and you were just so exhausted that he just mightâve succeeded, lucky for you, Ron saved you.
You snap out of your thoughts when you hear the knock again.
The sound of knocking at your door wakes you up, you sit up in bed still lost in your head thinking about what just happened last night.
This guy, Murphy, he tried to kill you last night and you were just so exhausted that he just mightâve succeeded, lucky for you, Ron saved you.
You snap out of your thoughts when you hear the knock again.
Is that page meant to look like that?
So I didnât kill Murphy as I wanted to see what would happen if I didnât this time only in the morning Elara showed up wanting to talk and the game is acting like my MC already knows who she is, all about the god of death and that I killed Murphy but my MC didnât do it so he wouldnât know anything about her or death god stuff.