"The Last Scion"—Your world is gone. Become Earth's superhero!

Hey, congrats on the release! :man_superhero:

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Superman fans be eating good this year. Absolute Superman in the comics, New Superman movie and now this. Only thing left is a good video game adaptation.

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Hesitate to report this as an error, but if you go to the gala with as your civilian identity with the reporter (platonic) and then speaker to the detective, if you stick to keeping up the ruse that you are a civilian during the attack and go and help out the detective, then in the aftermath the detective asks for the PC’s civilian identity’s name again when they’ve already been introduced in the first convo. Granted this could just be the detective forgetting the PC’s name since they’ve only spoken once, but it really read to me as the game thinking you’d spoken to someone other than the detective else earlier and are only now meeting with the detective as a civilian.

In other news was not expecting to like the detective as much as I did, them cooking to civilian!PC about Supe!PC was excellent lol

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Pushing out a patch to fix the ending bug.

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@dgprector I felt like the ending where you die fighting the Conquerer was a little bit short. I really liked the long-term effect as shown, but I was hoping for a little bit more about the immediate aftermath.

Edit: Actually, now that I’ve read some of the other epilogues, they’re all equally pretty short. Nevermind then lol.

Regardless, this game was very fun to play. Nice work.

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Same. Any help is appreciated

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@Mattricole
Hey! Spoilers below, be warned.

Poppet’s one of the trickier romances to trigger, and deliberately so. She has positive/negative relationship based on some of your interactions before she’s captured. You get an opportunity to confess your feelings for her if you take her back to the Cooler in Ch.6. Getting a “happily ever after” with her is also one of the trickier things to manage. I won’t spoil that, but I’ll say you should keep her backstory and psychology in mind when making decisions around her. And don’t forget that, well, she is on the baddies side. Some of the things she wants might not sit well with every player character.

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This was fun. Solid story, superheroes are always going to do well in the interactive fiction medium, rattled through it in a day and didn’t regret doing so. Just a couple of bits of feedback:

I romanced Jacky and went for they/them pronouns, which led to some janky grammar - a couple of instances of ‘they is’ showing up in the story rather than ‘they are’. Also, because I went hard on the romance and hung out with Jacky every chance I got, I ended up telling them my self-assigned ‘real name’ twice, with them acting surprised the second time despite already having heard it once before.

Other than that, fun stuff! I look forward to seeing if this writer does more in future.

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Aw, no Slim romance?

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Not this time around. Maybe if there’s a sequel. :wink:

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I’ve played through this a bunch of times already-- I’m really loving it! Rich world, tons of options to build unique characters without ever losing sight of the spirit of it all. Phenomenal stuff, especially after seeing the new Superman movie! Really scratches the itch, haha. I’ll be eagerly awaiting what comes next from you!

That being said, I’ve gotten to the point of achievement-hunting after several varied runs and I can’t figure something out… I hope this is acceptable to ask–

How do I get the achievement “Never Too Late To Change”? I feel like I’ve done everything I could think of to get a villain on my side, I’ve romanced Poppet more than once and thought it might be her paying back that favour she says she owes us, but I just have no idea how to proc this one. Am I missing something? Any hints?

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Thanks so much for your kind words! I’m glad you enjoyed the game.

Regarding the achievement, spoilers below:

To get the “Never Too Late to Change” achievement, you have to convince Poppet and/or Silenus to switch sides, then wait for the Torchbearers to rescue you during your final showdown with the Conqueror. A little obtuse I’ll admit, but as I was writing it it seemed like the only moment I could really justify the baddies helping the player out.

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Oh, I see! I’ve never picked specifically those two options together at the same time, that’d be it!! Thank you so much!! The only other thing I need to do is talk the Conqueror down, but I think I’ll give that a few more attempts before I come crawling back for hints, haha. Appreciate your work!!

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How does one conduct this particular romance? I’ve yet to successfully do so.

How do we still not have back space. With one choice out of curiosity, I went from the boy scout to being looked at with disdained and distrust. 6 chapters in I assume coming up in the 7th chapter. I’ll never know, because that one precarious choice ruined my entire experience. Get a rewind. It’s fucking stupid you don’t have it.

The reason they haven’t implemented a simple “undo” function is that they feel it would take the weight out of the process of making a choice. I can certainly sympathize with your frustration - I have a special dyspraxic talent for dropping my phone and hitting the “Next” button when I try to catch it - but I agree with their design philosophy. A lot of recent games implement a sort of checkpoint system, which I actually think is perfect - it makes it possible to undo a mistake without restarting the entire game, but it’s just enough of a hassle that there’s little temptation to use it to avoid having to commit to a choice.

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Hello, I have a question. Does anyone know how to make Poppet fall in love (I’m playing with a male MC) and what her real name is or what character she is?

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