It’s a long shot and maybe it won’t work cause it’s just a specific path that isn’t working, but you can try opening the game in vscode with the choicescript language to see if it brings up any error.
Btw, does it say what error it is about?
I remember having outputs with millions of lines back when I didn’t have another way to test my game.
You can also use this:
It has a feature that can help you reduce the text output, you can use it if you have an idea where the bug could be happening.
“Ability to turn on showing text for only parts of a randomtest run using *comment text off
and *comment text on
.”