The Bar on the Abyss - WIP [410k words] [Updated March 2026]

This tale starts with your death.

You remember only the moth, carrying you through the cosmos.

And now you are dead. A newly formed spirit, carrying your grief into the unknown.

But the end has no end, and your story continues.

After a meeting with Death (they’re really not used to talking to people, be gentle with them) and the Raven, a sardonic talking bird with secrets older than stars, you sign a contract: manage the bar on the Abyss for one year, in exchange for a single limitless wish from the gods themselves.

The Abyss is a nexus connecting every realm in existence. A haven where gods, devils, angels, and lost souls converge to drink and revel.

And you’re not alone. You have your staff, and your patrons: a mortal witch, a sly devil, and Death, who keeps finding reasons to visit. Grief isn’t the only thing that survives death. Love and friendship make the crossing too.

But something is hiding in the fine print. A voice in your dreams, a loneliness that has swallowed every proprietor who came before you.

How do you fight loneliness?

Manage your bar, unravel the cosmic mystery of the Abyss, go shopping in Hell, witness the universe’s creation in a public bathroom, unlock the forbidden secrets of magic, and learn the truth about your real employers.

The Abyss beckons you.

Play demo here

Or at Itch.io

(Current wordcount: 410k!)

Dev Tumblr | Spotify Mood Playlist |

✬ A narrative-driven interactive fiction experience, where every choice builds the story and the person you’re becoming in death.

✬ Play as any gender, any sexuality. The afterlife doesn’t card you at the door.

✬ Customize your death: did you go by fire, or illness? Did someone else make the choice, or did you? The circumstances of your death are yours to define.

✬ Pick your grief path: the way you felt in your final moments will shape the story, how certain characters respond to you, and how you see the world. Did you rage against the dying of the light, or welcome the reaper with a handshake? Denial, Anger, Bargaining, Depression, Acceptance: choose the lens of your afterlife.

✬ Customize your spirit-self: choose your appearance, pick from 36+ career backgrounds that unlock choices throughout the game, and your death scars — because you died, and you probably have the marks to prove it.

✬ Choose your pension: a single, limitless wish from the gods themselves. What do you want more than anything?

✬ Build your psyche: a 30-trait personality system quietly maps every decision into a portrait of the spirit you’re becoming.

✬ Pick your Spirit Gift: a mythical artifact left by the bar as a welcome gift. Stop time, read the secret thoughts of gods, analyze any entity, hear the opinions of inanimate objects, wear anyone’s face, or carry a sword forged to kill gods. Each gift opens unique scenes, solutions, and ways to experience the story.

✬ Be the proprietor of your own afterlife bar: name it, choose its theme, and run it your way.

✬ Romance and befriend a cast of mortals and immortals: the awkward Grim Reaper, a mortal witch and their familiar, a sly devil, a warlord who became your security guard, a spectral diva, and a formless shadow. Be poly, monogamous, asexual, purely physical — they’ll respond in kind.

✬ Random patron encounters on your night shifts: who walks through the door changes every playthrough.

✬ Explore the afterlife, travel to distant realms, and uncover the dark secrets hiding beneath your bar… and your contract.

Romance Options

Summary

Death: The Grim Reaper

M\F\NB (Poly or Monogamous paths)
Death reveals a surprising warmth beneath their eternal duty.

Is there room for love within their everlasting embrace?

Read more >>>

The Devil: Lilith/ Damian

M\F (Poly or Monogamous paths)
This devilish being, a powerful magnet of desire, seeks more than power in the bar’s shadows.

Who dares to pursue the heart behind the flame?

Read more >>>

The Witch: Morgan/a

M\F (Poly or Monogamous paths)
The Witch, with their feline companion, seeks a lost soul, their magic stirring trouble and passion alike.

Can a mortal love thrive in the spirit realm?

Read more >>>

Hastur: The Security Guard

M (Monogamous path)

A mercenary turned security guard, Hastur carries an immortal burden, guilt born of past battles and sacrifices.

Will your love heal his wounds?

Read more >>>

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NB (Monogamous path)
The spectral diva enchants with their voice, their performance a dance of beauty tinged with the sorrow of eternal life.

Can your love find a new song for them?

Read more >>>

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??? (Monogamous path)
A shade keeps the bar’s order, and his silence holds the weight of cosmic secrets.

Will your heart fall for the being behind the shadow?

Read more >>>

Other Characters

Summary

The Raven, Your Mouthy Helper

With feathers dark and wit sharp, The Raven’s history is as rich as the bar itself. He offers piercing insight beneath a layer of humor.

Read more >>>

Yaga: The Accountant

The stern soothsayer-turned-accountant Yaga guards the bar’s fortune while wrestling with her own spectral regrets and wisdom.

Read more >>>

image

Shelly, the bar’s assistant, brings life-affirming warmth but seeks a new family to fill the void of her lost one.

Read more >>>

Welcome to the cosmos: a weave of ever-changing realms. Each domain is a thread in the grand design.

Read more >>>

I’d love to hear your thoughts and feedback: big or small, everything matters, your input is invaluable. I’ll be answering and taking each into consideration. You are very welcome to post your reviews here or via Ask on Tumblr!

Here’s what I’m especially looking for:

  • Thoughts on the plot, characters, and overall narrative experience. What’s working, and what could use more polish?

  • Notes on any typos, grammar issues, or awkward phrasing that might distract from the story.

  • Any continuity errors you spot. It’s a big project, so making sure the narrative makes sense in the long run is really important.

  • The game explores themes of Death in various forms, including suicide.
  • Alcohol indulgence and its various side effects (hangovers, vomiting, etc.)
  • Sexual themes (currently only non-explicit)

A Personal Note
Hello, COG community! Esh here. After years of immersing myself in the incredible stories this platform has to offer, I’ve decided to contribute my own tale to the mix. “The Bar on the Abyss” is a labor of love, a narrative-focused game where characters, romance, and player choice take center stage.

I am eager to hear your thoughts and incorporate your feedback to make this story the best it can be. Together, let’s create a memorable journey through the abyss.

Regular updates and responses to feedback are a guarantee!

Cheers!

323 Likes

4 Likes

Thanks for the reply! I added an option to refuse that would lead to an endgame, but I didn’t add the scene yet. It will be added in future updates :grin:

1 Like

Hi! Great game! Here’s an error report:

i will update my comment if I find more.

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I love this concept! Excited to see where it goes. :slight_smile:

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Thanks! fixing it now.

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Thank you!

2 Likes

Hi again! BTW, my saves are not working properly now. It’s not loading where it’s supposed to. Goes to the screen with another scene. Is it because you are fixing those errors at the moment?

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Yeah, it happens to a save every time there’s an edit, something to do with editing a specific text file (scene). in the future, I’ll make those files short so an edit won’t take the player back a lot. Sorry for the inconvenience!

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Ah, understood. No, it’s okay. Don’t apologize I was just surprised. Thanks for the explanation!

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Sure thing. let me know if you have any other feedback. Thank you for reading!

2 Likes

I’m sorry, but I think you mean ‘The Bar in the Abyss’ No? :thinking:

2 Likes

Sounds interesting

2 Likes

Hey, I really like this! The writing is really good and descriptive, I especially love how you set the scene at the start. I haven’t finished playing what’s available, but here’s some typos n stuff I found.

Typos n stuff here


“i’m” instead of “I’m”


Missing capitalization


When Death talks, it should be in a separate paragraph, to better distinguish that it’s a different voice


In my playthrough I chose Death to be a woman, and here he/him pronouns are used instead of she/her


This is mostly a nitpick, I’d recommend removing the first “But” in the sentence so it doesn’t conflict with the “but first: breakfast” line


Missing capitalization


This one’s a little funny. “Your died” instead of “You died” or “You’ve died”


“Hove” instead of “Have”


Missing capitalization


Missing capitalization (this seems to be a more common problem for choices)

I hope my suggestions aren’t discouraging. You wrote a really good start to your story, and fixing up some grammar issues will give it another push of quality. As a writer, I feel that the start of the story is always the hardest part, and you’ve done incredible at that.

As a side note, I recommend passing your chapters through Grammarly or other grammar checkes for the basic level suggestions. It’s free and great for catching minor mistakes, though not perfect (it hates the word “really” for some reason) but it ignores most ChoiceScript code so I find it to be a great writing resource.

Happy writing!

3 Likes

Both are grammatically correct and convey different meanings. The bar is on a crossroad at the edge of the abyss, so I thought it fit better. Although there’s a good chance I’ll change the name entirely in the future as I go along

2 Likes

Omg, thank you so much for the detailed review! I’ll go through the typos and fix them for the next upload.

I definitely use Grammarly, but sometimes I just write stuff directly to the notepad and forget to run it through first haha

1 Like

When I finished the interviews, the demo looped back around to when crow first tells us about the interviews. Also the relationship changes show sometimes when your talking to the entertainer and custodian.

3 Likes

Hey It is like Death Parade. I am guessing we may turn human at the end.

2 Likes

Haha never seen Death Parade, is it worth watching?

1 Like

Thanks for the feedback! Will be fixed on the next update, probably tomorrow

1 Like