I asked on patreon too, and made it a poll, and they overwhelmingly voted for “experience control” which was simply that you had time for everything and you can choose to end the choices early, ex, “I’ve done all I wish to tonight, and the hour is getting late.” Some votes also were given to the “compromise option”, which was that there are some mutually exclusive scenes rather than time management, so I might still do that if I find some more minor variation/stuff where that would make sense.
Actually, thinking about it, I realise there are already some scenes like that How you first meet Adler, etc. And, of course, there’s some such variation in earlier set variables/choices.
@notapretzel
Aww, I’m glad to hear it!
I don’t do RO POV a lot, but I’m trying to do it more
Yes—so the loop was intended, but I did think that it wasn’t the ideal solution while I was making it I suppose I could make it so you only have to talk to one of the people in the carriage
(The reason the “thinking about” thing is replayable is that it was the easiest solution. Because a choice thing has to always have a choice available, and if I wanted to do it otherwise, I would have to do some weird counter of “who can be thought of + who have you thought of → then lock out choice” and … a loop was quicker.)