You are the captain of an interstellar ship when you get a message that one of your crew members has possibly become infected with Space Fever, a dangerous illness that causes people to become murderously violent.
Can you eliminate the threat before your entire ship is destroyed?
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This game was inspired by the 1970s computer game classic Hunt the Wumpus (HTW) and the 2018 video game Among Us, however, there are some key differences.
It is different from HTW in that you arenāt blind, and you need to be in the same room as the infected crew member in order to stab them. But the layout of the ship is inspired by HTW.
My game is also different from Among Us in that you are NEVER the āimposterā, otherwise known as the infected crew member.
There are 10 crew members aboard your ship, and each of them will move and act independently, so pay attention to what they are doing!
As usual, any and all feedback, including bug reports, typos, etc., is welcome
I canāt help but notice an inability to stab. The option is greyed out, even though thereās obviously a crew member in the same room as me. Whatās missing? (Perhaps someone needs to die first?)
The premise sounds fun, and I was pleasantly surprised that it didnāt end after the Galaxy Explorer!
Now, Iāve only watched Among Us gameplay, and heard about HTW (revolutionary game for itās time), but I feel it emulated them nicely. Iām still going to agree with Pheriannath and suggest adding a map, maybe on the stats screen? I was lost for quite some time, all alone wandering through empty rooms while wondering if Iām gonna get bonked over the head by the infected. Depending on how many maps youāre going to add, a simple image could work.
But great work so far! Iām sure Iāll come back to this to hone my detecting skills in the future.
Thank you all for your input. Iāve also fixed a slew of minor bugs, but one remains outstanding that Iāll try to fix today (the first time an infected person breaks a control panel, the stat screen shows 2 broken panels instead of 1).
As for the specific issues raised so far in this thread:
Iāve now added a map to the stat screen.
You cannot stab anyone until an outbreak is confirmed on the ship. Thatās why the option to stab is grayed out, at first.
The infected person will never attack you UNLESS theyāve already killed everyone else on the ship. And then you get into a duel using my custom fighting engine (that Iām still refining).
Other than that, some folks told me privately that the game was too easy while others say itās too hard. Sounds like the right balance to me!
Next game coming up: my interpretation of Senet/The Royal Game of Ur, the worldās most popular board game for more than 3,000 years! Played by the ancient Pharoahs!
Itās supposed to be easy enough that a child can play it, but an experienced player can deploy tons of strategy.
Wow this is a lot of fun. The only thing I find frustrating is, that crew members leave before they get observed. Also is it normal that a corpse is rotten, If I enter the rooms right after the attack message?
A more complex Version, like werewolfs or witches of salem could also be a lot of fun
Basically, it IS Werewolves, which around where I live, is called Mafia (thanks, Andrew Plotkin who made the English version) because that was the inspiration for āAmong Us.ā Which is the only time I saw the game in video game format (I got introduced to it as a game that you play in bars with other people).
Iāve updated the ārottennessā of the dead personās corpse so that it doesnāt mistakenly indicate that theyāve been dead for a long time Thanks for the tip!
And yeah, the crew members DO love to move about, especially if theyāre guilty!
The crewās colors are assigned randomly (from a list of 50!), so there is occasionally some overlap with two crew members the same color.
Iāve now added a new scene at the beginning where you can review the crew list and change it (because Iām way too tired to code in a whole thing that makes sure colors arenāt duplicated - something Iāll probably do when I make my omnibus). This should help minimize the chance of confusion/overlap.
That being said, the crew member who helps you AFTER you resolve the case should NOT be someone who is dead
Initially, I had it so you can stab the infected person as soon as the outbreak was confirmed, but then I realize itās kinda weird to name the game āStab the Assassinā when the poor space fever guy hasnāt yet killed anyone.
So I changed it to being that you can only kill them AFTER theyāve murdered at least one crew member, which is how itās set up now because I thought itād be kinda cool to have them wreck the ship a little first. But I could change it back with one line of code.
Question for everyone on this thread: Do you think itād be more fun to stab the infected person BEFORE they kill or only after?
Kill the infected crew member AFTER theyāve murdered a coworker (and thus proven that theyāre dangerous)
Kill the infected crew member as soon they start wrecking the ship, and hopefully before they kill anyone
Now there seems to be a Bug? I was in the room where a Crew member was attacked, but the only Person who was with me was Not guilty? And had left the rooms, while being there? strange thing
I think the part about promotion is common everytime, while just our rank changes, but I think it would be nice to have a different message after we achieve Supreme Commander.
oops, thatās what happens when you do a map too fast!
Thanks to one and all for your input, bug discoveries, etc. To @Kaelyn - feel free to make your own Werewolves/Mafia/Among Us game!
Iām now working on my next game, so I wonāt put in anymore changes until I wrap up everything for the omnibus, but hereās what the updated verison WILL have:
Map (correctly labeled hehe) disappears if your rank is higher than Captain
Every time you get promoted, one additional crew member is added to the ship (the more crew, the harder it is to find the infected one).
Likewise, every time you are demoted, the crew size will go down by one.
Custom messages for each promotion/demotion
Commanders and above will be able to Stab! the infected person immediately and NOT have to wait until they start wrecking the ship.
A āSleuthingā bar on the stat screen that shows your efficiency ratio (successful stabs divided by # of innocents who die)
Some more achievements that Iāve yet to determine
Thatāll have to wait until my next two games (already plotted and in development) are done, so itāll be a few weeks.
Until then, enjoy playing the game as it is now, and feel free to post any more bugs/mistakes you find!
PS - Sometimes, the uninfected crew members act weird (but not homicidal or destructive). Not a bug, just a feature to keep you on your toes!
PPS - hey @moderators any clue why ALL games in the Hobby thread are listed āprivateā? If youāre not logged in, you canāt access any of the threads, and it makes it a real pain to click the āDiscussionā link on DashingDon and then be told āthis page doesnāt existā. I think itās identical to how the āAdultā category is set up - THANKS