Alright, the name change is official now, I guess.
Unfortunately, it doesn’t appear to be possible to change game titles on COG Demos, which meant I had to create an entirely new demo. Since i don’t think it’s normally possible to transfer saves from one demo to another (even with the export/import function, which seems to be more for storing local copies of saves rather than transferring between demo versions), this does mean that some of you are going to have to restart from the beginning…again.
However, one of my testers was able to maneuver a method of transferring saves from the old demo to the new one. It’s a little involved and requires you to do a little basic save manipulation, but I tried it out and it does seem to work:
Instructions
- Save somewhere in the new demo.
- Press F12, application, local storage. Find your old Spellbound save (scroll down to find the cogdemo_save_3328 entry under the Key header).
- Double-click the corresponding data to the right (under the Value header) so it all gets highlighted and copy it to a text editor.
- Find the new demo save (under the entry cogdemo_save_4582).
- Copy its value to a text editor in a separate file.
- Take
"choice_title":"Soulbound: A Ghost Story"
and replace"choice_title":"Spellbound: A Ghost Story"
in your original save file. - Copy everything starting with
{"version"
(i.e. just after the long string of numbers at the beginning) from your Spellbound save and replace the corresponding part of your new Soulbound save with it. - Take your result and paste it into the local storage for cogdemos_save_4582, replacing the previous save file that you copied before.
If that seems too complicated for you, I or someone else can probably help out more if you want to jump onto the Discord, as well.
…Or, if even that sounds too complicated for you, you can just replay the game again, which I like to think is not the worst fate one can imagine. Even so, I’m really sorry this keeps happening, but I hope this really is the end of external forces resetting everyone’s progress all the time.
Anyway, I’ll keep the old demo up for a while so people can try transferring their saves if they like, but obviously, once the update comes out, it’ll only be uploaded to the new demo.
Speaking of which, the preliminary draft of the update is done, and currently in the testing process, though in addition to that I also have a few backend things I need to work on before it’s ready to go public, and I’m not sure exactly how long those will take me. I expect it’ll go online sometime next week or so, but I don’t have an exact date.