Aww…I really liked being a mercenary, now it seems like the mc is a helpless damsel in distress instead.
Indeed, but since the training the mc had was basically their entire childhood I do feel the mc is kinda useless now as old (well middle but in the old days our middle age was old) age will start to catch up before they can ever become a semi competent adventurer by now. I also miss the old rivals relationship with Ezra, before it wasn’t so bad because the mc was trained too and was indeed a rival, now it seems like it will simply be one sided bullying as the mc now doesn’t get to give as good as he takes.
The motivation for the mc is also weaker, risking their lives for a dream and unlike in the old scenario there will be no monetary rewards either beyond maybe a pittance the mc can get for cooking and cleaning up after the mercs.
So, yes, I did like the old demo far better as I feel the mc’s motivations are really weak now. I mean it’s not like the mc can do any other magic, so I feel it is entirely valid for them to believe the seizures are more of a sign of mental illness than visions from the gods.
Yeah, but she’s a scholar (and she’s actually getting paid for this shit too), from our new starting circumstances in the shack it doesn’t seem like the mc is particularly well-educated either and getting an education at this point has the same drawback as fighting skills in that the mc would be middle aged before they could boast of a passable one as a scholar or scientist. It would be slightly more valuable than martial skills because old and middle age aren’t as much of a drawback to scientists and scholars but right now that is still only a thing the mc could maybe strive for in the epilogue rather than a valuable asset they have right now.
I still feel like to the others the mc is likely to be perceived by the others as an entirely unskilled crazy camp follower (and let’s not talk about the other thing camp followers commonly did for mercs in the old days besides cooking, cleaning and polishing their boots as that would really give Ezra somehting to lord over the mc and not in a cute way).
I get what makes the archaeologist/scholar a valuable addition to a team of mercs/looters but the mc just seems like a crazy unskilled kid with a mental or physical condition that causes frequent blackouts to boot, so they’d be more of liability. And the pittance they’d historically get for risking their lives as a camp follower means the mc really can forget about having fancy clothes now, because the “pay” as a camp follower would barely be enough to survive on and unlike Ziba I don’t see them getting a full cut now.
So in other words a lot of polishing of fancy merc boots in the mc’s future but they’d still be barefoot and in rags themselves.
The trouble with them being what I think they are, aka more visions would be that the mc would still be entirely passive they’d be following commands from the godess or their crazy subconscious, depending on whether they believe those visions to be genuine or not but there is still little active agency in them.
And if the other mechanic (I can think of anyway) is the mc suddenly discovering magical talents more suitable in combat that still brings them back to the same dilemma they’d face with physical prowess that they’d still be utterly untrained and unskilled at wielding them.
The new story also drastically alters the ro’s because the mc’s relationship to them is much more unequal now all the ro’s are superior to the mc now, whether socially, financially, physically or intellectually which makes them all enter unequal relationship territory now.