ROs Gender and Sexual Orientation

which is why it is better than bi/pan.

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Well, I didn’t expect someone to see criticism about bi-erasure and say “yes, exactly, that’s what I want to do! :joy:”
Not really my business if you like to pretend all RO’s are your sexuality, but it’s not something I would encourage all authors to do (nor do I have any interest in doing that myself).

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Something I’m curious about, how would you want an author to include that a character is specifically bi or pan? Would you want them to show a degree of attraction to another character of a gender different from the MC? Would you want them to explicitly tell the MC that they’re attracted to more than one gender? Or do you take issue with the term for a character being attracted to the MC regardless of gender being “player-sexual” instead of “bisexual”?

Not taking a side either way, just wondering what your preference is for authors in expressing character sexuality since it would help me understand exactly what the problem being raised is and how you would like authors to address it.

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I actually took for granted that they were when I started playing interactive fiction; I didn’t realise that “playersexual” was a term, so I thought “if this person is available to a MC regardless of gender, they must be (canonically) interested in any.”

I feel the same about that as the two of you! :handshake:

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I personally find it weird and immersion breaking when I’m, as the player, am asked what gender the RO is, directly or not (aka it’s decided by MCs sexuality) - isn’t that the author’s character? Shouldn’t a character feel like a person? People definitely have a strong sense of identity… Idk, it just feels cheap.
And while sometimes when I encounter a set RO who I’m like “Damn, wish she was a lesbian, my female MC is down bad rn :sob:”, I wouldn’t want her to flip flop based on my choices, unless it’s either directly addressed in the narrative or she’s written as bi/pan (either in code or flavor text or whatever); not her being player-sexual. It feels very empty/pandering.

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I agree. But it makes sense from the author’s side to optimize options for the player.


It would be jarring if a character introduces them like that out of the blue: “Hi I’m Jane and I’m bi” :joy:, especially if other sexualities don’t get the same treatment.

Try to hint at it subtly. Like mentioning an ex, describing a piece of clothe with the bi pride flag, or if the character is flirty have them flirt around. But if you cannot find a way to info-drop it casually just don’t. You, as the author, can always ascertain it canonically in some author’s note.

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As a bi woman, I prefer it when ROs can be romanced by anyone.

But also, if you’re going to do set sexualities because of “realism,” it bothers me when there’s no straight options, lol. It gives me a “realism, except y’know, straight people!” vibe.

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I think what @E_RedMark means is not that she supports bi-erasure, but that she wants everyone to have a freedom to imagine ROs as any sexuality they want. For example, a player may want to romance a lesbian character, but that means someone else playing as a male MC can’t experience this romance, so it creates limitations for some of the players. Playersexuality allows people to imagine whatever they want without limiting other players. Basically, ROs should be available to everyone, but they shouldn’t be referred to as bi/pan because it limits the player’s imagination. Please, correct me if I misunderstood you, @E_RedMark. Although this only works if ROs don’t state their sexuality at all, rather than change it depending on MC’s gender (e.g. female MC openly identifies as a lesbian if MC is a woman, but as straight if MC is a man). I guess we have two different types of playersexuality at play.

I still prefer canonical bisexuality, but I understand if someone prefers playersexuality for this reason.

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yeah, that’s what I mean…

You put it better than I could :slight_smile:

It isn’t about erasing anything or anyone. It is a preference.

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I can see this either being a heartfelt, cute scene or terrible and out of place lmao; just “I’m bi btw” :joy:
But it all comes down to the character: they could have a pride pin and it’s not mentioned beyond that, or an ex that doesn’t change regardless of MCs gender, they could (as you said) just tell MC (preferably after something semi-related happens that would prompt they bring it up).

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And this is where the “unrequited love” discussion should come back into it, for genderlocked ROs (which I don’t disagree with, as long as there are others who aren’t.) If you want to bring sexuality in as a hard/concrete metric, you have to be prepared to disappoint a certain percentage of your players when you get to the confession point only to have a character not able to get past that barrier. And for some of the people playing, that barrier is going to be psychological/emotional. Some people will not be able to accept a bi/pan relationship any more than they can accept a poly one. If an author wants their game to have as broad an appeal as possible, they are likely to (and rightly so, in my opinion) keep the playersexual “orientation” of at least some of their ROs. And if there are poly routes or attraction metrics there’s no reason the game has to be bi erasing. If you can flirt with anyone and they can flirt back…how is that erasing the fact that people are bi/pan? Same with picking the genders of the ROs. If you as the player can set them to anything and play it any way you want to… :woman_shrugging:t5:

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Sorry, but uhh…what does that mean? I get that poly might be a deal breaker for some, but how is being bi/pan? If it is, that’s kinda stupid…?
And also rings very much of stereotyping (bi/pan partners aren’t faithful blah blah blah).

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I’m sorry, but what you just described is known as biphobia. Not being able to move past the idea of your partner being into a different gender is just that. Biphobia.
It’s not the same as accepting a poly relationship, not everyone can be in poly relationship - but bi/pan people are capable of monogamy.

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I dont have any strong opinions about this, I can be fine with whatever - as long as the chosen method is executed well!

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If nothing else it’d be refreshing - there’s no straight people in the game at all; and there’s like two cishet character total (a man and a woman respectfully; naturally they’re a couple). You have to push the ‘Straight button’ to unlock them though. (I’m joking, but imagine :joy:)

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I think it really depends on the author and story. My personal preference is for characters to be playersexual and gender flippable, because that is the most accessible for people. That doesn’t make sense in all contexts, however. For example, I belive Kayla in Magical Studies is fixed female while the rest are gender settable. This makes sense, because part of her story is feeling marginalized/disadvantaged by being a WoC in the math department, and her character’s story would have to be different as a man (although not necessarily as a NB person).

Generally, if a story is going to deal with gender or sexuality as an issue, it makes more sense to lock characters. Not every story needs to deal with those issues, but authors should be free to explore them, even if it requires gender and sex locks.

If it’s not, and it’s just that the big fighter is male, or whatever, it can feel more like it’s based on stereotypes, which can feel regressive sometimes.

Some authors though just strongly feel like a character is a certain gender or has a particular sexuality while writing them, and that they’ll feel less specific and real if they make the swappable, and I think that’s valid too.

One thing I will note related to this is that it takes me out of the game significantly more when I choose the background for a character’s relationship with the MC (like your past relationship with F in Tally Ho, or your ex in Rent-A-Vice.) That starts to feel like I’m molding the character, instead of interacting with them, and makes them feel less real to me. I’m not sure why the line for me is there, rather than gender or sexuality, but I can totally imagine the line being in a different place for others.

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Perhaps I read @AnneWest’s post incorrectly, but I didn’t’ get the sense that this was the intended message.

What I took from it actually stems from arguments I saw regarding Steel from FH, where many people became highly upset at the idea that a female MC might be able to romance him. Even the idea of changing Steel from gay to bi/pan set people off, and not because of anything to do with monogamy. Nor do I believe it had to do with some phobic condition–instead, it was a matter of “we want this RO to only have our own sexual preferences”. In the end, the author did what was right for the character, but I did find the… I hesitate to call the vitriolic arguments discussions… to be interesting.

That said, much like @E_RedMark, I prefer playersexual ROs. But, to me, there’s no difference between that and bisexual ROs so label it how you wish–I just don’t see the need to try to insert discussions about it in the game. I’d rather the text be taken up by scenes that get my MC closer to the RO, not trying to slap labels on them when my MC doesn’t care one way or the other as long as they aren’t being dicks.

As for the original question… as a writer, I prefer set genders, even if that means I write six different characters, of which three have very close similarities with their counterparts (partially because I have discovered I can’t code and write at the same time, and partially because they end up set in my head). As a player, I prefer having them gender flippable so I don’t miss out on the ROs I like.

As long as such a game warns players that that’s the case in the description so I can avoid it, that’s fine with me. But don’t tell me my MC can be straight and purposely neglect telling me that there are no ROs for my MC, only for other sexual preferenced MCs or I’m going to be seriously hacked off. I don’t like false advertising.

I love being able to mold the MC like that, especially for games I’m interested in replaying. Then, I can explore what happens when the backgrounds differ. For me, it makes the RPing experience more fun.

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I mean there would still be ROs for a straight MC (they’re just not straight themselves, bi/pan/ace or something); just that if you chose to play a straight MC; MC would just (possibly, if you don’t push the button) be the only straight character in the game lmao :sweat_smile:

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Oh, okay. I thought you meant no ROs for a straight MC! That’s fine, then! It’d be kinda funny to play the only straight character in the game, though. Especially if the NPCs were like, “Seriously? You only like men? Man, that really narrows your options!” MC: “You’re preaching to the choir, buddy…”

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That reminds me of that old Onion black comedy short show “Sex House” about a reality show that’s suposed to be about people living in a fancy house and hooking up, but none of them have compatible orientations so the producers start doing progressively more bizzare stuff and it turns into a horror show.

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