(long time lurker, first time poster)
I am working on my first game. The first two chapters went fine, passed Quicktest and Randomtest after working through various little programming bugs, as one does. I am now testing the game through chapter 4. Suddenly, Randomtest is just…stopping, often in the middle of a line, when I try to run starting with my standard MO (10K iterations, seed 0). It looks like it’s just not rendering any more. It runs fine if I change the parameters (ie, 1K, seed 0, or 500 iterations, seed 997, etc).
I have successfully completed my standard run by just chunking through the parameters (fewer iterations, with different starting seeds). I have downloaded Choicescript, so I’m not running it through a browser.
So, I can get the whole game tested this way, but it’s annoying, and I imagine (assuming the problem persists) that it will only get more annoying as the game gets longer. I have read the threads here about randomtest stopping, but none of those circumstances seem to apply (wrong browser, loop in programming, stopping at the same spot).
Can you help? Thanks!