Hey, hello, hi. My name’s Leem (not a typo) and I’ve been playing CoG and Hosted Games titles for a few years now and I’ve grown to really love this particular medium of story telling. I lurk around the forums A LOT but I’ve never posted anything before today.
See, I’ve been working on a series of books for a while now, Planes, and while I had originally hoped to get it ready in time to submit to the contest, reality kept interfering and my writing partner wasn’t able to help with this one. But, while I won’t be entering it into the contest, I still really want to write this book.
The basic lore is as follows:
The world we see in front of us exists in planes, unofficially dubbed Planes of Existence or Planes of Vision by its many and diverse inhabitants.
Planes follow a few simple rules:
ONE: Inhabitants of one plane can not see or interact with those in another plane.
TWO: The only exception to the rule are those inhabiting the Plane of the Divine (angels and heavenly creatures) who can see all, and those living in the Plane of the Mundane (humans) who can be seen by all but can not see others.
The only way a human is able to glimpse into another plane is for either the creature is very powerful and wants to be seen, or to be granted the gift of sight by a person living in that plane (the gift is restricted to the plane of the gift giver, unless they are divine). And finally, if they are a hybrid; a half human, half other.
These half humans used to band together at one time as heroes, knights, and vigilantes and call themselves Seekers and Monster Hunters.
Seekers would hunt down demons and cross-planes outlaws and make sure humans were safe. But at one point, the monsters they hunted started to fight back, all but wiping out the heroic Seekers. This event caused the rest of the Seekers and half humans to go into hiding, leaving history and the people they saved to forget all about them.
Most of the new half human that pop up now are either taught to keep their lineage a secret, get killed while trying to play hero or are labeled as mentally ill for insisting that they see demons and fairies.
Now, it is pretty much universally agreed upon by most of these remaining half humans that being too nosey and curious about what goes on in planes other than your own will eventually be the death of you.
Plot of this book:
The story revolves around a half human MC living with their Grandmother in a flower shop and their human best friend.
The MC was taught by their Grandmother to not go out of their way to meddle with other planes ever since they were placed in her care, but when MC’s best friend gets killed in front of the MC, the MC tries to hunt down their killer (a reaper in a broken mask) and bring them back to life.
Now, there is no known record of a dead person coming back to life, but if any one knows if such a thing is possible, it’s a reaper.
Other than the main plot, I’m planning a few cases that you can solve on your path to become a Seeker. Gathering clues can also help get you closer to figuring out who exactly is behind all what’s going on in Estervale.
A decent chunk of the game is going to be detective work, gathering clues and making conclusions based on them. Your investigation stat is going to be very important since it show you how close you are to solving your cases and getting certain “good” endings.
Romances are still a work in progress since I am not a romance writer at all (I’m barely a writer smh) but I still want to include them since they’re one of my favorite part of CoGs. Planned ROs so far are:
- Blake, your best friend.
- Jess, another Seeker in training
- Spencer, whose family owns a magic supply shop.
- And Charlie, whose still a bit of a WIP.
I’m also hoping to give the players as much control and customization options as possible in the game, and to try and make the game as non linear and give the player as much freedon to do what they want without having to strictly follow the main plot of the game. When I finally get a hang of ChoiceScript, that is.
I started posting the Prologue on DashingDon (here) for a friend to help me test, but if you guys want to try it out too go ahead! Keep in mind that the prologue is nowhere near done but I’m working on this book a little bit every day to have something good to show for it eventually.
That’s all I have to say right now, I’d love to hear what you guys think of this! Thank you for taking the time to read this!
- August 9, 2017: Original demo posted!
- August 12, 2017: Reworked beginning.
- November 19, 2017: Updates to the stats, potion system and story.
- March 19, 2018: Minor updates to code and a bit of edits to the writing.