You were six when you were taken by the Sun clan.
You spent most of your life in a limbo of sorts: your childhood was comfortable enough, yet you’re expected to spend your adult years serving the clan that took your away from your family. You’re an agent for the people that care little about you, in a time when tensions are brewing between clans and the demonic threat is rising in the wastes to the north.
An unexpected mission changes your life… again. But maybe, for someone determined it can be an opportunity. Gain Freedom through Power.
Reach Heaven through Hell.
Or, maybe, you’ll decide that Hell is a nice enough place.
A fantasy story I’m working on-and-off in my free time, so updates will be slow. I’m intending for it to remain a free game from start to finish.
As of 07/04/26, the prologue-ch2p1+a part of p2 are done and can be found here.
Current word count: ~130k
Planned features:
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a story with a focus on plot and character interactions;
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elements of horror and thriller;
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a MC that is not a completely blank slate, but whose stats and relationships will affect their behaviour;
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a mix of adventure and political intrigue storylines;
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an attempt to mix western and eastern fantasy (and quite a bit of inspiration for the setting came from ancient Chorezm).
The story is expected to eventually touch upon some pretty heavy topics in addition to the usual (by usual I mean profanity, fantasy violence, blood and injury etc.). More details in the game itself.
There are four main ROs planned for the game (you can meet all of them as of writing this): the Guard, the lost childhood friend; the Princess, another childhood acquaintance trying - but not always suceeding - to forge her own path; the Acolyte, an enigmatic priestess-to-be you don’t know much about; and the Ascendant - someone who is supposed to be an enemy turmed ally. The ROs are of set genders, but can be romanced by any MC.







