Hello,
There’s already been several threads talking about this topic, or related to this topic. I’ll link them below for reference.
Best of luck.
Opinions about Stats (Skills, Relationships and Personality)
Stats-Based Games VS Non-Stats-Based Game
Distributing Personality Stats
Narrative Changing based on stats
Balancing narrative “Try/Fail” “Yes/But” “No/And” scenes with choices
Relativity/absoluteness of relationship stats
Stats vs Skills
Best Use of Personality Stats?