“To Steam” isn’t one of those free transfer options. To get a game on Steam, you have to pay Steam. Jason explained why they can’t do free transfers across all platforms a few years ago (replace Google or Apple w Steam in the quote):
The only way for us to get you a copy of the game on Google if you buy it on Apple is for us to go and buy you a copy ourselves. But think about that for a moment: if you spent $6 on a game on Apple, we get $4. Then I pay $1 in royalties to the author. If I then turn around and buy you a copy of the game on Google, I’ve just spent $6 when I made $3. I suppose you could say, well, sure, but then you have another sale! Yes, but then Google takes $2, I get $4, and pay $1 in royalties, leaving me with $3. That means Google got $2, Apple got $2, the author got $2, you got a game on two platforms, and the company received $0. How long do you think we can stay in business if we don’t make any money?
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