I just finished the demo and this was a fantastic new game brimming with potential, so much so that I had to post my thoughts on the forum!
I loved the unique approach to the common magic school plotline by having the MC use identity theft and a Faustian deal with an eldritch entity to steal the protagonist role for themselves, as well as the Lovecraftian mystery churning just beneath the surface of the school fantasy esthetic. As a casual horror fan I think you’d do well to lean a bit more into the creepiness factor (One Knight Stand does this really well; huge rec for that game), but overall I think you struck a good balance between all the tones.
The cast was also pretty fun. It’s still too early for me to get an accurate assessment of them all, but for now they do their jobs as supporting characters well enough, and I’m excited to get into more of their backstories in the future, especially Alice’s.
While I only played the demo a few times, I was so engrossed with it during my first run I ended up picking all choices and routes in a single playthrough, ha. Every other run after that was just to create a new MC future playthroughs and romance routes (i.e. Murder Happy MC, Flirty MC, Guilty MC, etcetera).
Though my favorite– and main– MC as of now is the brooding bruiser MC, who’s trying to smother their heart of gold so they can figure out the truth about their otherworldly Patron and whatever world-ending threat they know is coming. I felt like playing the stoic, morally grey badass would be a good, equally out-of-genre fit for the protagonist role, which nicely contrasts our doppleganger’s presumably bright-eyed, fish-out-of-water, chosen one archetype.
Once we get to the magic classes portion I plan on focusing on either Life Magic or Spirit Magic as my “public” magic choice, thanks to their seeming versatility, being complimentary to my 20+ level Might stat and because Mind Magic works best when no one knows you have it– which will be my other specialty. It mostly depends on how each respective magic’s scenes play out and their compatibility with my character however. But I’m for sure picking the Secret Explorer’s Society as my club unless we get a new option.
I did have a couple of questions I was hoping you could answer however:
- How many chapters do you think this game will have?
- Do you already have a basic outline for the story planned out?
- Do you read, watch, or do anything to help keep you motivated? Like YA books or dark fantasy shows and the like?
- Most importantly, will we eventually be able to steamroll like 90% of the setting once we get our stats high enough? I’m okay with having a bunch of threats that can still challenge us, but I really want the option to play as an overpowered character when we reach the endgame if possible.
Wishing you luck that you’re still able to get some free time for yourself despite Feb getting busier, and I can’t wait for Magic Month May!