New Hosted Game! "The War for the West" by Lucas Zaper

@MahatmaDagon I am very glad you are still considering adding Lodka as a female MC marriage option. As far as historical examples go, two similar ones that come to mind are: Jadwiga of Poland the catholic Queen Regnant who married Jogaila the pagan Grand Duke of Lithuania, and Isabella I of Castille whose marriage and joint rule with Ferdinand II of Aragon started the unification of Spain.

It also depends on the quality of the troops you send. 500 militia is the minimum militia to save King’s End. You need less than 500 if you send some better trained troops. Where you face Noyedas only matters in the sense that the war will be won or lost when facing Noyedas. I tend to get better results when waiting for Noyedas though I suppose that has to be balanced against the Civil Unrest caused by allowing Noyedas to invade.

Your MC dies if you side with Noyedas.

Was it the entire mercenary force that betrayed you or merely a small number that happened to be near you during the charge? Had your MC been injured? If I recall correctly, it is possible for most of the mercenaries to remain loyal to their contract to you while a small number near you do not.

Female MCs can save save Jenneth by proposing marriage and quoting Jenneth’s own words that there is no one left to oppose the MC.

There is already a check for the marriage relationship. @MahatmaDagon I think the problem might be that there are no opportunities before the check to actually change the relationship with Ullus since Ullus does not currently have a date night or a wedding night, and I am still in favor of a military tour date night with Ullus.

Where was your battle with Noyedas? Are you referring to the start of the battle or near the end of the battle when your forces charge? Did you meet him in the field? Were you besieged? Did you march on Dullis and betray Noyedas? Did you get invaded early due to doing something stupid in Boglan? And how did you manage to get your army so small? The starting armies for all MCs are much larger than that.

It looks like it might something only a male MC can discover. The opportunity to discover it occurs in label shareStories and so far as I can tell all of the goto shareStories statements pointing there are in the male MC path.

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About the battle against Noyedas my MC is always liked by the peasants so I doubt that civil unrest might be the problem here, but the one time I waited for him to attack my castle it certainly brought worse results: King’s End fell, also I think they even managed to get Lord Goyler to fight against my MC… Uh, I’m not sure if my memories serve right here tho (I might be mistaking him with Noyades’s knight, whatever his name is, here). Also it seems a waste to allow all the pillaging his army does on their way. So my vote is for facing him and his army on the battlefield or to pretend to join him just bc of the extra content with Jenneth (tho that also requires sacrifices).
I also tried marrying then killing him, but that once again isn’t worth to lose three people of my MCs council imo… Tho I’m considering to have a save from that playthrough too (once it’s implemented) bc it’d be interesting to keep his child as my MCs heir and see if that’d bring any dramas.

Will the prestige points we can collect in any way matter in the sequel?

Edit: To reduce our army down to 40 would that be possible if we fullfill the kings request in the fullest, send 50 soldiers to Emirya, send 100 soldiers to patrol the coast, send the max number people to patrol the roads when the merchants complain, send as much soldiers as possible to King’s End before the battle (is there a limit to that? Beside the obvious limit: our whole army) and of course never once recruit or train soldiers?

Edit 2: If I keep and legitimize Noyedas child then wouldn’t that mean that the Sielcners didn’t entirely die out? But even so later the text says that Noyedas was the last Sielcner. Also I think the childs existence could be used in that scene too where we choose how to get the riverfolk to sympathise with MC.

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Lord Goyler has to actually like your MC or Goyler will surrender no matter how many reinforcements he receives. Whether or not Goyler likes the MC has nothing to do with where the MC faces Noyedas. It looks like Noyedas’s First Knight (Sir Brendell) can lie in claiming the King’s End fell when talking to the MC, but the MC learns the truth after beating Noyedas. Sir Vradnir’s speech about the fate of King’s End depending on meeting Noyedas in the field is not reflected in the actual results. My MC would certainly prefer to meet Noyedas in the field rather than allowing Sielcner pillaging, but I just find I get better results with the siege than in the field. My army tends to be medieval English style with a heavy focus on archers which may make the difference.

Regarding reinforcing King's End:
*label defendKingsEnd
*set sentHelp true
*set kingsEndRelation + 2
*gosub_scene troopsRounder

What troops would you like to redirect to King's End?
*goto troopsPicker

*label troopsPicker
*gosub_scene troopsRounder

*fake_choice
 *selectable_if (militia >= 50) #Send 50 militia. 
  *set sentHelpToKingsEnd + 1 
  *set sentSomething true 
  *set militia - 50 
  *set troopsSent + 50
  *goto troopsPicker

 *selectable_if (militia >= 50) #Send 100 militia. 
  *set sentSomething true 
  *set sentHelpToKingsEnd + 2
  *set militia - 100
  *set troopsSent + 100
  *goto troopsPicker

 *selectable_if (menAtArms >= 25) #Send 25 men-at-arms. 
  *set sentSomething true 
  *set sentHelpToKingsEnd + 1
  *set menAtArms - 25
  *set troopsSent + 25
  *goto troopsPicker

 *selectable_if (menAtArms >= 50) #Send 50 men-at-arms. 
  *set sentSomething true 
  *set sentHelpToKingsEnd + 2 
  *set menAtArms - 50
  *set troopsSent + 50
  *goto troopsPicker

 *selectable_if (menAtArms >= 100) #Send 100 men-at-arms.
  *set sentSomething true 
  *set sentHelpToKingsEnd + 4 
  *set menAtArms - 100
  *set troopsSent + 100
  *goto troopsPicker

 *selectable_if (archers >= 25) #Send 25 archers.
  *set sentSomething true 
  *set sentHelpToKingsEnd + 1 
  *set archers - 25
  *set troopsSent + 25
  *goto troopsPicker

 *selectable_if (archers >= 50) #Send 50 archers.
  *set sentSomething true 
  *set sentHelpToKingsEnd + 2 
  *set archers - 50
  *set troopsSent + 50
  *goto troopsPicker

 *selectable_if (archers >= 100) #Send 100 archers.
  *set sentSomething true 
  *set sentHelpToKingsEnd + 4 
  *set archers - 100
  *set troopsSent + 100
  *goto troopsPicker

 *selectable_if (knights >= 25) #Send 25 knights.
  *set sentSomething true 
  *set sentHelpToKingsEnd + 3 
  *set troopsSent + 25
  *set knights - 25
  *goto troopsPicker

 *selectable_if (knights >= 50) #Send 50 knights.
  *set sentSomething true 
  *set sentHelpToKingsEnd +  6 
  *set troopsSent + 50
  *set knights - 50
  *goto troopsPicker

 *if (sentSomething = true) #Enough.
  *goto sendingTroops1

 *if (sentSomething = false) #Send no one.
  *set sentHelp false
  *set sentHelpToKingsEnd 0 
  *set kingsEndRelation - 3
  *goto warEfforts
Regarding the fate of King's End:
*if (sentHelpToKingsEnd >= 10)
 *goto defended1

*else
 *goto fallen

*label defended1

*if kingsEndRelation > 0
 With the help of the reinforcements you sent, the port town had managed to withstand the Sielccian offensive, though not without losses. Lord Goyler died while defending the port, bravely repelling the enemy forces.

 *if (mentionedGoyler)
  As it turns out, Sir Brendell was lying when he said the man had bent the knee. Bards compose songs about the Mad Mayor—as they have begun calling Lord Goyler—for they say he fought half like a pirate, half like a madman, holding the line against far greater numbers without ever giving the enemy an opportunity to advance into the town.
 *goto newMayor

*else 
 With the help of the reinforcements you sent beforehand, the port town was expected to have a good chance at withstanding the Sielccian offensive.

 But it was all for nothing. At some point, Lord Goyler had decided to surrender to the enemy forces. 
 *goto surrendered

*label surrendered
*page_break
One day, historians will no doubt argue about the reasons behind his decision. Some might say that Lord Goyler was discontent with your rule; others, that it was done out of greediness and that Lord Noyedas had promised him great riches and titles. There might even be those who argue that the former mayor of King's End had thought that the war was lost and saw surrender as his only chance to protect the people of the town.

But regardless of what motivated him, he had opened the gates of King's End to the enemy.

Yet their occupation does not last long. After the main army and Lord Noyedas himself are defeated, the remaining Rivermen occupying King's End were quick to take what they can from the place and retreat back to their homeland.

Lord Goyler was left alone with his shame, and it is said that he was found dead with an empty goblet near his body.

Good point. I guess I never agree to the demands by the King of Ludland and I always recruit so it did not occur to me. I do not think there is a limit to reinforcing King’s End short of close to your entire army.

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Was it during your first “run” through the Summit or during the second? The more detail you can give me, the better.

I’ve tested it myself yesterday and what seems to be happening is that, after activating the cheats, the stats will indeed go back to normal in the Stats Sceen on the second time you check them, but if you check them again they will update to the correct ones(with cheats). Try to do some event or something and then go back there and it should work. Let me know if it doesn’t.

Not currently, but I’ll be making a poll some time soon(probably on my Patreon) to decide what people would want me to focus on in a content update, and that will be one of the options.

I’ll try to find out where exactly is the problem and send fix it in the next update. Thanks for the report.

I’m planning to put a route where the MC can marry eventually, it will be one of the poll options.

Yeah, I ended up neglecting his picture since he wasn’t supposed to be a recurring character. When he becomes a full-fledged RO, I’ll make sure to add one.

Sorry you’re experiencing it. I heard other people had the same problem. I think the best way to fix this is to report it directly to CoG.

Currently you can only downplay your achievements and make them think you’re not who they think you are, so they let you go.

@GrimReaperJr1232 @loyallyroyal I’m planning to add the options “More scenes with the current ROs” and “Make Nellasha a RO” to the poll of priorities for a content update. I think eventually it will all be there, but this will help me decide on which to focus first.

@RedRoses

I’ve been informed that CoG only allows those type of “carry-over” save systems after the second game has entered the publishing queue. As soon as this happens, I’ll update the first game.

Of course, for those who understandably don’t want to replay the whole thing, I’ll also add a feature at the start of the sequel where they can set the world state by answering some (a lot of)questions about their previous decisions, similar to what Dragon Age Keep does for the Dragon Age franchise. Pillars of Eternity 2: Deadfire also has something of the sort.

@Gustavo47 I took a look at the option and it does check if you are married, so I’m thinking I forgot to set married = true during the ceremony with Danna. I’ll check it out, thanks of the report.

I think you’re right, thanks for the report. I’ll change it to “have”, which should be gender neutral.

I could swear there was, but I’m not finding the particular .txt where you go meet one of them after the Summit. :sweat_smile: I have to go now, but I kept it in my annotations and I’ll answer you again when I find it.

Also, how did you defeat Lord Noyedas with only 40 militia? :dizzy_face:

Do you remember where it says that Noyedas was the last Sielcner? I’m having trouble finding that, but as soon as I do I’ll make a check for the child.

As for using the child’s existence to get the rivermen on your side, there are some passages that check the “noyedasChild” variable, which should be set to true in the scene where you marry him (and survive).

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I am actually hoping for a war against the temple. Those fake religion controlled by demon.

What I did to get my Army so small was send the 500 to the king then I skipped 5 months left as many men as possible at Kings end to defend it and then met Lord Noyedas on the field. I did this test twice the other time I got my Army to 49 I won both battles.

3 Likes

I’d have to do a replay to find exactly where it says that. Also I’m not sure those checks work but maybe I just missed that (after having played this game so much I started to skimread here and there)… Again I’ll come back with screenshots after the replay.

Anyway since we will most likely go against the religion of The Two in the sequel I wonder will there be more same sex relationship options in it? The men lack a same sex marriage option, but I certainly wouldn’t be against more same sex ROs for FeMC either. Or instead new ROs being introduced the romance part of the sequel will be about deepening our relationship with current ROs (except Noyedas, obviously)?

Hey I just wanted to ask about new events you mentioned that you might be adding in earlier post. I was wondering if some of these new events might add more interaction with Eastern Bargaining Brotherhood. I only really remember interacting with them once in one event. That deals with silk.

@MahatmaDagon Thanks for the reply, I have tried what you suggested a few times but the stats still stay the same

Tbh…it should not be possible to win the war against noyedas with only 49 militia. Either it’s a bug or those militia using god mode.

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Maybe the enemy saw the militia and they promptly killed them as they rolled on the ground laughing?

This is one of the best I have ever played… up there with the zombie exodus titles and the sabres of infinity personally. Every choice feels impactful and made me stare at my phone for solid seconds to really debate what choice I was going to choose, and that’s exactly what every reader wants, they want to feel responsible for the outcomes and even feel a sprinkle of regret. And also, the replayability factor. Great job, I know it’s hardwork so thank you so much! I cannot wait for the sequel, and the fact that every choice will progress into it is nothing shorter of remarkable. Also, I’m keeping a close eye on the Vampire Regent because I already love it and I think whenever it’s released it will go straight up in my top list.
It kinda inspired me to to and write my own game but I bet the coding is a pain in the ass, holds me back a bit… perhaps whenever I have more free time and my creative side pops out.
Once again thanks for this masterpiece!

I am still not sure who are the same sex LIs, so far the only ones I noticed were those at the pleasure house, are there any others I should know about or is my character straight( or forced into straight relationships) by default?

In addition to the above, there is also a fling with Lelyana Balmard (the merchant Vuzik’s wife).

So male MCs options are Vradnir and Kenrir. Female MCs options are Jenneth and Nada.

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Hello there. I’m having the exact problem. I also get network errors when trying to load the game. I’ve tried sending email after email after email and they just can’t seem to reproduce the bug. This is not the only game however. Life of a mercenary is giving me the same problem for almost a year now. I’ve gotten them to unlock it for me by using the receipt, but that doesn’t mean they shouldn’t fix the problem. Back in the day when these were standalone apps, all was pretty well. I’ve never experienced a single problem until this omnibus thing Started poking out its head. It is a nice concept if it works. I also can’t help finding it a little ironic. It would appear that adding all games in one app is almost as difficult As reuniting all nations under one flag. Sooner or later you will run into problems. That’s my thoughts for now.

oh thats a nice games i was waiting for that…

Just finished the game.

The game says that there’s an upcoming sequel, but there’s no save thing like when you finish games like Guns of Infinity.

Hi,

The save option will only be available once the sequel has been entered in the publishing queue.

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So correct me if I’m wrong here but according to the text which lists our birthday and the timeline which says we started ruling in 1362 our PC is 16 yrs old at the start of the game?

Also if this is the case how old are the romance options that we are given to consider

I know lady Danna and the brother are like the same age as us but what about the Northern Princesses

Jenneth is nearing the end of her 20s she’s also our sister, for whatever that detail is worth.

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