New Beginnings : Medieval Era

I’ve begun work on my new game New Beginnings : Medieval Era. In it, you play an individual, male, female or anything in between, who is in a world, where being a youth is seen as a bad thing, due to the world being run by old immortals, who feel a need to cut down the population to save themselves during a worldwide famine.

Currently it’s about 1% done (hard to say as it will probably be big), and I plan on updating whenever a good amount of content is complete.

To play the demo, go here:

Planned Features (Open to Suggestions)
  • Play as female, male, or non-binary; gay, straight, bi, or asexual.
  • Customization your appearance, age, etc.
  • Rediscover what it means to be a leader, and face all the consequences which lay along side it.
  • Choose from a variety of different professions each with its own pro and cons.
  • Battle and protect your citizens from any danger that may present itself, internal, external or otherwise.
  • Become a ruler in your society by your own right, or return and take the helm of the one you have left behind.
  • Watch and influence the growth, personalities, morals, and aspirations of the ones around you.
  • Make, and break romantic, political, and friendly attachments.
  • Manage and make decisions in regards to every day functioning of your fledgling society.
  • Grow older in age and watch the world shape and grow alongside you.
  • Upon death assume control of a family member of your choice and see the legacy of your bloodlines form before you.
  • Find it in your heart to pursue forgiveness or take revenge on the ones who have done you and your companions wrong.
  • Find a divine benefactor and hone a long forgotten art
  • Achieve Immortality!
  • Plus much more! (Alot more in my head its just alot to list)
Current Features Implemented (Subject to rewriting and revision)

-Start of character creation (Chap 1)
-Basic stat screen

Currently Working On

-Bug Report System
-Game Trello
-Character Profiles
-World Lore/Glossary
-Chapter 2!

Last Updated:

1/1/2019, 10:59 Pm (EST)

Update Log

-Uploaded to COG Forum

12/22 (10 Am)

-Rewrote the startup game descriptions to better fit the game.

-Changed the text for age slightly

-Added Occupation to stat screen

-Removed planned features from the start up page and only included already implemented features (planned features can now be found in my post)

-Added new text to the start screen telling you how much chapters are currently available (and how complete they are.)

On my side:(Something you can’t see)

-Made a separate demo project of the game, so quick fixes could be done quickly without mixing it with my not yet ready and broken experimental content (this should hopefully allow me to quickly edit and fix spelling errors without introducing a bug due to me messing with code for future updates)

12/21 (4:21 Pm)

-Finished Chapter One!

12/25/2018(11:55 PM)

-Part Two!
-New Chapter Formatting is pretty much implemented (will be fully when i upload part three tomorrow)

12/26/18 11:59 AM

-Uploaded a finished part three of chapter one (chapter one is now up to our agreed chapter length/standards.)

On my end:
-Chapter two code, is now cleaner. (Trust me, it was functional, but a mess before. lol)

Small Improvements Update (12/28/2018 11:07 AM)

-Removed The child option from the birth scene. This is because, when you are born you aren’t automatically assigned an identity you develop it when you are a bit older. It just makes more sense to remove this to pave the way for the player’s identity selections in part three.

-Made minor improvements to startup text(Rewording, etc.)

-Changed some button texts to make them fit better, and/or to improve the story quality (Chapter titles should now all use the same format, which should hopefully make things less confusing.)

-As requested, I removed the day old reference and turned it to reference infancy.

-As requested, I looked through and capitalized all the non capitalize I’s I could find.

-As requested, i did my best to improve on the dialogue tags.

-As requested, made sure that dialogue was not cut off be a line break in the middle of it.

-As requested, added new paragraphs for when a person is speaking.

1/1/2019 (Small Functions Update)

-Stat Screen (And the choices that were supposed to affect stats, now do so)
-Cheat Menu (You can now edit any stat you see on the stat screen, simply enable it via settings, then find it within the glossary)
-Before the game wasn’t properly setting the “Son” or “Daughter” usage to fit identity, this is now fixed
-A couple rewrites and grammar fixes

-Save System (Will only currently work in the second version i will be posting soon)

Development Sneak Peaks

Well, that was quite… short. But I’m looking forward to it


Yeah most of my time was spent making the settings screen lol.

Which is okay, i do plan on asking about settings in a better way, but the settings screen will be reused within the stats screen in case the player wants to change a setting later on.

(Though i may lock some settings from changing in options, like difficulty. Or i might not, depends on how you guys feel about such a thing ^^)

I can relate to that. World lore will consume most of your time, I think

1 Like

Most definitely. I plan to make it medieval like, with a bit of my own twist. ^^

if anyone was curious, here is a sneak peak to the outline i am working on: (Unedited, right from my planning page)

As always, subject to change at any time, if i see it could be improved ^^

Chapter One: Just Another Blank Slate (Player Birth and Char Creation Beginning. Origin, Race, Gender, Name, Hair Color, Family Name, Etc)

Chapter Two: Tis The Story Of Our People (Lore Introduced, Closing up the Char Creation. Identity, Age, Hair Length, Height, Etc)

Chapter Three: The Bell And The Meaning Of Its Toll (Meeting of the Elder’s, End with scenes depicting you as one of the youth, or one of the )

Chapter Four: The Many Branches of Destiny (May only work on one branch at a time and offer reg updates till that branch is complete)(remember quality must be just as important as the overall quantity.)

(All chapters are subject to setting integration (in a story friendly way))


Looks interesting, not much to go off of yet and I found no bugs, everything good in this world takes time so don’t rush yourself.

1 Like

@The_Armored_Fish How many chapters is it? If I may

It is very short – almost too short to really form any thoughts about it – but I always do like the idea of the main character aging and world changing with them. Although I do wonder, what happens if your main character doesn’t want to lead those who are to be executed, especially if the MC is older?

Also, I received this error when choosing Juliana as a name:
talk_of_discontent line 150: Invalid set instruction, no expression specified: player_name

Looking forward to seeing more. :relaxed:

1 Like

Thank you, and exactly what i was thinking.

Im going to do this piece by piece. Some people might not be happy that i’m only updating on one route for a while at times, but i’d rather have that then produce shit and have everyone including myself unhappy with my final product.

I got a good amount of chapter one done (To clarify i mean taking the outline and writing and coding), here is the beginning.

It’s cold, dark, unrelenting. For months, there has been nothing in your small world, but fluid cloaked by a warm, but seemingly never ending darkness. From within your cozy bubble, you can sometimes hear a murmur of sounds from an outside world, you have not seen, and you have yet to begin to understand. These murmurs, if nothing else put you at ease. Sometimes you move around and make a fuss, trying to the best of your effort to say. “I hear you!, I’m here!”. But, just as you don’t understand them, you don’t think they yet understand you either.

just a lil sneak peak of my intro revamp, as i know i haven’t given you much to work with, but don’t worry, i am working hard whenever i am inspired ^^

I hope i go on to live up to your expectations ^^

(Forgive the formatting, again it’s from my planning page, which im mostly focused on my story before i clean up and code convert)

Ty for commenting ^^

1 Like

As many as it takes, i have about 6 chapters with basic planning formed, and given the scope of this game im sure there will be many more.

I plan on making this as best it can be, especially the romance, which ive always found lacking, and im a sucker for ^^

Hope this answer is acceptable ^^


If you choose not to lead, you can go along solo. But, even by yourself you will face challenges that arise with your age. I haven’t yet fully planned my solo routes (as with a bunch of routes because i have a don’t overwhelm yourself with too much at a time) but, we will definitely have a route where you can go along and experience the world by yourself.

I don’t plan on forcing the player into anything if i don’t have too, and i’m always up to suggestion.

And ty for reporting the error, it has now been fixed ^^

Another Edit:

Re uploading to Dashingdon with new error fixed version.

Off topic and ironic but you have an interesting username lol. Going back on track, I generally like medieval stories so I intend to track this thread.

1 Like

Yeah i thought about it for an hour lol.

I was like what is a good writer name that suits my weird and quirky personality?

Has nothing todo with the fact i had just eaten fish XD

1 Like

It should be “whether” instead of “weather”.
Also, in your first post on the third line, it should be “where” in place of “were”.

1 Like

Thank you very much, fixed ^^

1 Like

Thanks for the quick answer :smiley:

1 Like

Np, thank you for commenting.

As long as i’m on i try to be responsive ^^

(I’m in US Eastern, and of course i gotta sleep sometime and can’t always be quick, but i try lol)



Just uploaded the files with your spelling fix, and @expectedoperator 's error fix ^^

(Had to be really careful cause i was messing with the stat screen files, and i’m not done closing off code ends on that, would’ve got bug report galore. Haha ^^)

1 Like

uh oh, ill fix that right away.

Thank you for point that out and for commenting ^^


my bad was messing with player age variables and i updated the file with that setting on that choice.
(I was messing with stat screen info and formatting. In that case i was messing of course with player age stat. Will be fixed in about 2 mins)

Ty again ^^


Taught me a good lesson, always keep a demo version of the game which doesn’t mix with your broken test versions lol

Last Edit:

Fixed :slight_smile:

1 Like

Oooh~ Can’t wait!

1 Like