One scene in my game forever loops and the *temp variables I have in place to add/remove options seem to not activate no matter what I do. Can anyone explain what I’ve done wrong here? Thank you in advance!
*label spaceship *temp checkonray false *temp fuel false *temp airlocks false *temp systems false *temp route false *temp custsast 0 *temp fuellevel 100 *fake_choice *selectable_if (checkonray = false) #Check on Ray. *set checkonray true You look to your right and spot Ray checking his monitors. He noticed you watching and flashes you thumbs. "Ready?" *gosub spaceship *selectable_if (fuel = false) #Double check fuel levels. *set fuel true Your fuel levels are at 100%. *gosub spaceship *selectable_if (airlocks = false) #Make sure air locks are seated. *set airlocks true All air locks are shut and sealed. *gosub spaceship *selectable_if (systems = false) #Run systems test. *set systems true Loading systsems test... *page_break Test intializing... *page_break Running systems test... *page_break System test complete... *page_break Result: Passed. *gosub spaceship *selectable_if (route = false) #Set route. *set route true Route set. Destiniation: Delta-713, Quadrant 219-722-779, Mandrake Solar System. *gosub spaceship *selectable_if (route = true) #Pull lever. Your seat begins to vibrate, lightly at first but gradually it becomes more and more agressive! The Room is filled with a rumbling noise and you grip the arm rests of your seat. The sky zips by you as you hear your boosters roars as they propell you upwards! *page_break Then, almost as sudden it starts it stops. You're thrust into the dark, arounded by thousands of distant stars and planets. Incredible! *page_break *gosub spaceship2