Making a choice situational and non-reusable?

Hey everyone, I haven’t had to ask for help in a while here, but at the moment I’m a bit stuck. I don’t know if I’m remembering this right, but I think I remember not being able to make a choice both situational (*if statement in a choice) and non-reusable (either *hide_reuse or *disable_reuse).

So say, for instance, as it stands, you can’t have:

*if (myvariable = "True") *hide_reuse #My choice goes here

Does anyone know how to do what I’m trying to achieve here, or know if there’s a way I can do what I’m trying to achieve?

I posted this on another WIP thread. I’m guessing you’re trying to do something like this?

Can you put *if statements like that after a *choice command? I thought it had to lead into a choice or else it would come up as an error?

You can place *if above the #choice and also place a *disable_reuse or *hide_reuse before it, I believe. The author of the WIP thread confirmed that the method works.

Why don’t you try it out first, and let us know if it gives an error?

*fake_choice
  *if (askifqenna_drugdealer = true)
    *disable_reuse #"Wait, are you a drug dealer?"
      Outcome here.
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I’ll be damned, it worked. I could’ve swore I tried that back when I was originaly playing around with it. Appreciate the help!

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