Lords of Aswick - Out Now!

Hi I just finished the story (for future reference I refer to stuff on CoG as CSIF novels) and would like to know if it is at all possible to become close friends with the queen (I’m talking brief trips through the garden to discuss personal matters) the thought of perhaps having a relation ill befitting a queen and her subject crossed my mind once but I rejected it in favour of the more interesting “friend and mentor” role . . . Is this possible? Is not . . . Can it be?

On a side note in have some reservations on the similar settings but it was done well enough that I don’t care much and I otherwise say job well done on an excellent story, I look forward to more.

There is an option to become the Queen’s concubine, but there is no great overarching story between the MC and the Queen.

As with many things, in the future I may expand on those points of the story and expand on the story that takes place at home or with close friends or lovers, but at the moment the story does concentrate on the rise of a new noble house and the first man to bear their Coat of Arms.
This was a conscious decision around halfway through writing this that the MC’s personal life would be under much less of a spotlight than his dealings with the Realm or whatever else historical he was part of.

This is partly from the fact that this is in many ways a “historical account” and in those family life is often neglected over glorious moments of valour or cunning.
The more important reasoning is simply the fact that I did not trust myself to write long dialogues and felt that more time spent with family and friends would bog down the progress towards more exciting sequences that I felt like I could write.

I do have plans for the immediate sequel once I start writing it to be much more about inter-personal conflicts that often don’t come down to blows and don’t bring the MC to battlefields or hastiludes.

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do you always get poisoned if MC kills Valmange king?

if not your daughter then your somewhat older sister? she is about the same age right give or take a few years

I think so, I have yet to find a way to get past that. Unless you get shipped off to the Crusades first.

@Goshman

There is a way to be her concubine? Huh, never could get that. Also in regards to the Crusader playthrough, why does it always mention the Vigil never overcoming the infamy of the Brazier if I petition for their former holdings? It’s weird that the narrative tells me one thing (we are becoming prosperous, one of us is in each court in the world, etc) while the epilogue acts like I’m on a decline

Another thing that bothered me is all the improvements/changes you can do to Aswick don’t seem to change anything but aesthetics, I dunno about anyone else but I would enjoy hearing about how we became a thriving trade city if I went with the expanded canal, or an important mining location if we excavate the other territory…

I’ve also noticed most of these countries seem to be parallels of real life countries during the Middle Ages, let me see if I got these right…

Accadia = Byzantine
The Orient = Various muslim kingdoms, I dunno if any in specific are your inspiration
Varian = Various areas of Middle/East Francia that became the Holy Roman Empire
Valmagne = France
Norwall = England
Ballagan = Scotland/Nordic countries
Cambrana = Southern edge of Italy

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After three playthroughs I have found my story. Aerae Vulgaris: 1296
Name: Sir Calabane Ralane the Cunning
Age: 64
Wealth: You are a true noble with well governed lands and people.
Style: Earl of Aswicdale, Baron of Oxbridge, Baron of Steminster, Knight of Norwall
Heraldry: Sable, a Wyvern couchant Argent, crowned with chapletArgent. After a long and fruitful life, he left behind a thriving community in Aswick and a rich Earldom of Aswicdale.Eventually the history books of the modern age would hail him as The Kingmaker. The true mastermind of King Stephen’s rise to the throne of Norwall.

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In all briefness, this takes place in a time where crusader organizations declined in powers. In real history, think of the rough time of when the Knights Templar were disbanded; the states and Kings were becoming more powerful than the Pope, the only places where crusader fraternities could survive were either in the north and south where they were still actively fighting (largely tied to local Kings while doing so) or literally on an island somewhere (Hospitaller Knights of Malta, for example)
The power and legitimacy of Crusaders is waning, but on that downhill slope the Holy Knights of the Vigil are the undeniable top dog.

Aswick is more of a centralized place that will be held up as a measure of the times. You build canals or mines, great! three generations from now a thick new vein is discovered and you suddenly find yourself major owner of an extremely prosperous mining company. Great! The canals are bringing in merchants at a steady rate, making Aswick a booming small city. Unfortunately, the guilds of the city seek enfranchisement themselves and wish to be split into their own Royal City within your holding, suddenly removing any income you have coming your way from city taxation. That’s where Aswick really comes into play and that’s how I always designed it. Aside from gold rush cities and the like, the development of cities and communities into thriving ones is often a very long process of build-up before a surge finally happens.

You’re mostly right, but they aren’t exact copies either.

Accadia is more of a mix between Roman Empire and Ancient Egypt, with largely closed borders to foreigners. Their culture, to continue with the examples from real history, would instead of glorifying a Latino-Hellenic mixed heritage, is all about that original Ancient Greek heritage.

The Orient is a mixture between Muslim Caliphates with emphasis actually on the Mughals, as well as the Mongol Khanates with their religion based off a mixture of Ancient Mesopotamian religions mixed with a bit of Nietszche.

Varians are more akin to pre-Charlemagne Franks than Holy Roman Empire. They are getting to the latter, but mostly it’s just a bunch of infighting all the time.

Valmagne is a mixture between High Medieval France and Byzantine Empire. The political structure I have been trying to keep very close to real Medieval France however. They are very much the very organized and sophisticated cousin to the Norwallian chaos.

Norwall is a very much simplified England, with the major exception being the governance and power of nobles. For example, the nobility is much more involved in the running of land than they would have been. You’re practically designing what will come of Aswick, building stuff that has other uses than just to show off, ordering perhaps for mines to be built. In England at the time, nobility gathered money by selling their claims to land and had very little say with what happened and when; the shire reeve / sheriff was the monarch’s appointed clerk in charge of that kind of stuff.
(Sheriff of Nottingham is a good example. Robin Hood wasn’t facing up against local nobility, but the actual governor of the land.)

Ballagan is a mix between Irish, Scottish and some Norse cultures with Scotland being the main source of inspiration. There’s some other stuff in there as well but there wasn’t much direct contact with them in this story so I won’t go into that.

The Cambrain Peninsula is Portugal/Spain/Aragon/Sicily. The regions where it was all about that Reconquista.

If you wish, I can get into more detail or do the same kind of list for religions.

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I’m just entering Chapter 7. I understand that the game was designed so that it would be multigenerational with sequels, so you need to marry and have a child for that reason (seems you get railroaded into that). But is there a way to have a male lover? The game acknowledges that you can be into guys, but outside of one night in a tent with another knight, I can’t seem to find a way to have a steady male lover. Is that possible?

There are very few scenes with lovers in the first place. For those inclined to both sexes or men, there are a few flings you can have in addition to the one. There’s also a later choice where you can more or less go steady with someone.

Also, it should be noted since I have no idea how many go down this path and can only assume it will be a minority, the only sequence in the entire story that deals with the horrors of warfare - and the emotional effects - is open only for those who seek homosexual or bisexual relationships.

Ok so I have gone with “why not go bigger” for Aswick and got the king ransom, but still I can not marry the queen that you could marry. What am I doing wrong??

Being a lover to a queen is different from marrying Augustine. You can never be a King-Consort.

Thanks for this gr8 game. is easily one of my fave games on here along with sabres of infinity. kept me up far to later for a couple of nights :smile:

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Amazing game! As a want to be herald who has dug through more than my fair share of books on the topic I particularly loved that aspect!!

You should be really proud. I’ve played through “both” major lines (I’m sure there are more) and absolutely loved them. Great way of breaking down the game and exposing the player to a huge summary of the time period.

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Thanks for the response, I’m glad to see a majority of my assumptions were correct. Accadia is different from what I thought, though, it really felt like you were describing Byzantine during its final decline there. If you make future games I do hope we could go there.

The mixture in the Orient makes a lot of sense now, I was curious since they seemed to be Caliphates but even they weren’t as war-hungry as the Masharet, but adding in parts of Mongol and Mesopotamian religion make it work. Can’t believe I forgot about Spain though, it being similar to Cambrain is obvious in hindsight.

As for the religions, are there more than three? The Trinity is a Catholic/Jewish mix (no son of god, but the Holy Seat is pretty obviously a Rome/Vatican City expy). The Orient follow a more warlike Islamic faith, but the religious split seemed to have happened earlier since there doesn’t seem to be any mention of a trinity and if I remember right they actively try to put out the fires. I also remember some mentions of paganism from the early Ballagian tribes, I assume they practiced a mix of Celtic/Germanic paganism.

Do you always end up with the poorest earldom ?

No that part changes if u made the right investment choices I got thriving community or something like that on my second play through

There are more than three. For example, in the far north there are plenty of animist and Norse-like religions that still haven’t accepted Trinitarianism. But that’s something I haven’t properly fleshed out yet.

In the Orient, the Sharadid faith is the largest, but it is in fact a “one god over many” system that was usual with pretty much all Mesopotamian religions. There is a pantheon of hundreds of gods, of which one has risen to the point where the west doesn’t even know that there are other gods being worshiped in the Orient. Also, the god happens to be the god of war.
It should also be mentioned that aside from the culture in the Orient and the conquest that reaches all the way to the West, the Masharet have absolutely nothing to do with Islam. This religion is more akin to a continuation of what ancient Mesopotamian religions might’ve been without Zoroastrian and the Christian developments that brought about the conditions for Islam to develop and spread. Oversimplifying here, but I’m sure you get the gist.

Trinitarianism in turn is a mixture of Zoroastrianism, Gnosticism, Judaism, Christianity and it’s many heresies and Islam. The church structure is from the Catholic Christian church and rituals and rites are based on Catholic and Orthodox Christianity. I’m not going to get into the nitty gritty here because I may or may not change the details extensively during the writing of the sequel, which deals a lot with Trinitarianism.
In Ballagan, it’s Trinitarianism with a pretty strong flavor of Celtic paganism mixed in. Not enough for it to be condemned as heresy but enough to make it a pretty distinct thing that sets it apart from the mainland and even Norwall.

The Emetics are basically the Jews of Medieval period; the faith from which the Trinitarians came from. The story is that the Emetic faith was strong in the Orient, there was a mighty Kingdom that was a paradise, a prophet came and warned that the Emetics had lost their faith and the Holy Fire would burn them and only his followers would survive. The prophet was judged and exiled, the Kingdom burned down in a massive cataclysm that buried the great city under great layers of molten rock and ash. Decades later the prophet returned his followers and settled the land where the Holy City once stood. And from there blossomed a new Trinitarian sect.

The Accadians have a very strong pantheon based on the ancient Greek and Roman religions, with a dash of Egyptian ruler-worship as well.

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So I married the lass that held that territory in valmagn (that how you spell it?), the one that nags you to get her duchy back and I beseeched king roderick to have the terf and he said my son would be able to get the terf but that was the last mention of the duchy and it didn’t even get mentioned when my son came of age or in he epilogue . . . Is this because the lands don’t relate to my character and so aren’t worth mentioning or did something happen there?

Hey so this is probably one of the best COG games out atm but has anyone else run into the bug where you get given two titles to the privy council after you win the battle for whichever claimant. It’s happened twice now and it’s like the game just doesn’t want me to become The Lord constable.

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I was pretty rich, as can be seen here: Wealth: You are a well off noble, the envy of many and an important friend to have in the court.

At least James Minazuki was. Dunno if I’ll do the same stuff with Haruko.