This topic may have been covered already (I’ve been reading a lot and I can’t seem to find the answer I’m looking for), and thought I’d put it up here. I’m quite confused, at this point, and have decided I’ll turn to the much wiser people in our lovely community.
My idea is this - in the stats screen, I only want certain ‘pages’ to show up once at certain points. Like, I don’t want the relationship page showing up until the player meets the first NPC in the game. Or, if the character reads a certain page in a book, that page will then be available to reread in the stats screen as additional reading.
I want backstory and lore stored as “found items” in the stats screen, as “choices” they can read. But I don’t know how to set the choices as invisible until they’ve been found! And I know it can be done - I’ve read a few stories where that happens and I really love how plays in the game. That way I have to play the game in order to learn about what’s happening in the background.