“Lerodia - From Generation to Generation: Immigrant” is an alternate history gamebook in which you are an immigrant to the early-1800’s (time periods are comparable to those in our timeline) country on the continent we call Australia (physical geography of continents is the same as our timeline). The main differences between this world, called Gaeia, and our Earth are the cultures, fauna, flora, technologies, and (obviously) the history.
You are an immigrant to Lerodia, the country spanning the entirety of the “Empty Continent” that is a sort of neutral ground to the nine cultures across Gaeia; you will be from one of these nine nations. Each nation has a distinct flavor (four of which have been fleshed out so far in my draft, the remaining five are soon to come). Your national origin does not determine your characteristics, skills, and opportunities in Lerodia, but it does shape them. How you shape your life in Lerodia is up to you, and the choices you make will impact the course of history for your family, your new country, and even all of Gaeia.
I am currently just a few words shy of 5,500 words (story, choices, and code combined) according to Word. I’m not sure how long it will be, but I have a rough idea for five gamebooks in this (potential) series. The goal is to have you play as an immediate descendant (or, failing to produce a child that lives to adulthood, potentially a non-descended successor, although that may not be an option) in each successive gamebook.
Here is a screenshot of the first page:
And one of the stats screen so far:
Let me know what you think!
P.S. - I know this isn’t the first project I have announced, but this is the one with the best ratio of amount written to enthusiasm. I have been working on it steadily and feel a finish of this gamebook is in the future, if the distant future. That being said, I will attempt to get at least 50,000 more words done for the July Camp NaNoWriMo session.