June 2024's Writer Support Thread

@HarrisPS
Bless your good works and your unswerving, relentless dedication to wipping those wips to everyone’s attention!

:pray:

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The Citadel has JUST public updated as well.

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35k more words and no update for me. Onwards. Upwards. July.

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Uh, so it turns out I finished it today after all. Just can’t stop myself from writing sometimes I guess :joy: Leas: City of the Sun now has a complete first draft and is 398,525 words long!

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Thanks for the shoutout!! And thank you @HarrisPS for the inclusion :smiling_face_with_three_hearts:

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The work deserves it! I am, regretfully, currently in a place with the shitty internet, so I can’t play it. :weary:

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Feels a bit undeserved to have my project on the list considering the “update” was just a super small bugfix, but thank you nonetheless

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Over the past few days, I coded, uploaded, and submitted one of my short IFs for the Neo-Twiny Jam; it took a while to get it uploaded to itch. io because—and I’m extra glad I participated because I found out this problem as a result—I wasn’t seeing the “Export to HTML” link and it turns out that I didn’t have Node installed properly. Now that I have, I’m having a great time using run-server instead of using index and uploading my files a thousand times to test my games.

In classic me fashion, I rushed to finish my second submission before the deadline (had to drop the third, knowing there was no way I’d have both ready in time), but it wasn’t quite ready, and I didn’t want to upload it in a rush, I wanted to make sure it was what I wanted it to be. It’s finished and uploaded now, but unfortunately not part of the jam. But… yeah. I have work published on the Internet now. Random strangers can read my writing. (Okay I did post some poems on Twitter once but that doesn’t count especially not since my account got suspended but ANYWAY) It’s a weird feeling that another month is ending now, but, uh, yeah. I guess I can count that as a small win among all the mess.

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Good morning all, I will be giving a bit breather time for myself and will then plan for July work schedule.

About the bug that literally kept me up till 03:00 am and then took some more time was this:
theboolean error 2024-07-01 103527

You have these instances based on scenes so in 2nd friendly game the flow should go in hierarchical or logical order right;
friendly01 set true in it’s scene and friendly02 set true so it will be ok.

So at the test window - quick test - when I see that friendly02 is followed by friendly01 scene I realized the error. So I immediately went to friendly02match scene and at the top

*set friendly01 false . Also realized that booleans are not good for multiple purpose tracking if you are not turning them of.

The last scene was literally turning back to the end of first game part so it was confusing and I was checking lines after lines of codes to see if mistakenly forgot something there.

Same issue was happening in my practice sub - I solved it much practically:

*comment *if return_to_scene = "morningm15"
*if calendar = 15
  *goto_scene morningm15  endmorningmeeting

*comment *if return_to_scene = "after1stgame"
*if calendar = 20
  *goto_scene after1stgame training_report
  *comment set calender 20
 
*comment *if return_to_scene = "anewdawn"
*if calendar = 22
  *goto_scene anewdawn training_complete
  *comment set calendar 22

*comment *if return_to_scene = "path_phonebook"
*if calendar = 22.5
  *goto_scene path_phonebook decision_making
  *comment set calendar 22,5

I saw that : *if return_to_scene is not working smth a miss. So realized that best issue is giving numerical order since my game is following a timeline.

So instead of new booleans (which I prefer for path making not scene following right now) set a calendar variable . So it make it much practical to follow.

These two plus my error on this below made most scenes and paths unaccessible.

*if gender ="male"   // should be "Male"
     content 
*if gender = "female" // should be "Female" 
    content

So after a short break I will be back to torture myself again :rofl: :sweat_smile: :sunglasses:

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A post was merged into an existing topic: July 2024’s Writer Support Thread