Welcome all to the support thread for June 2024.
Happy Birthday to June babies.
June is Pride month – be sure to show your support to those you know that are part of the LBGTQ community
This month, I am focused on my pre-beta testing that ends on June 15th. Whenever I run a test like this, one of my goals is to try to expand who I think my audience is and offer an opportunity for these people to play my game (or demo, as the case may be).
Sometimes, I am surprised and someone who, I think, will not enjoy my game does, and because of their often enthusiastic feedback, a whole new set of opportunities open up to me. When this happens, I end up expanding features and elements to accommodate them and potential readers like them!
Other times, someone I hope will enjoy the game does not, and I end up searching for answers as to why.
This brings me to the topic of my “audience” aka: “Who I am writing for.”
Searching for my audience is an ever-changing affair – those who I canvass to read my stories has shifted over the years and in a very apropos way, it has been tied into my identity as a writer.
The articles I am sharing this month are about discovering your writing identity and through that exercise, discovering your audience.
The first article is both basic and general in nature.
The next article uses a “shotgun” approach to get you thinking about these subjects. Pick and choose what works for you:
https://www.writersdigest.com/publishing-insights/15-ways-earn-audience-writer
My June goal is to continue to run the pre-beta test I started on May 15th and wrap it up in the second half of June.
While I am still laying the groundwork for future editing runs, the wonderful and much appreciated feedback I have received thus far has inspired me to make some changes both to the narrative and to the mechanics to hopefully embrace and celebrate new members of my audience.
What type of delay this means, I do not know, but I intend to take the feedback I have received and use it to take Patchwerks to the next level.