If I’m not mistaken, whenever a game-crashing bug happens, a pop-up appears and players can send an automated message to support that has a log with all variables and their values.
My question here is if there’s any other way to generate that report, or to get that info somehow. I’m cracking my head trying to track a continuity bug that doesn’t break the game, that only one player seems to have experienced, and that happens in all his playthroughs. I was not able to replicate this bug, and no players I’ve contacted had it either.
(Sorry if this isn’t the right board, I wasn’t sure where to post it)
But yeah, I could add an option somewhere to do that and it would be a good idea to get reports if there’s no other alternative. The main problem here is that it would require the game to be updated, and whenever the game gets updated people lose their saves.
And then, if I manage to catch the bug by asking the player to update the game + restart their playthrough again, I’d have to update the game one more time to fix it. I’d rather avoid breaking people’s saves in quick succession if possible.
I second this. I spent so much time hunting errors when Fallen Hero came out, only to realize that the season for the errors was a pirate site that put modified max stats in the game from the start, which bugged some later stat checks.