Or do I need to create a variable for each option that I don’t want to be able to be reused when the scene gets visited again?
What I mean is a scenario where the player can go back and forth between scenes but the options he already picked cannot be picked again. I was working with the wrong assumption that the *hide_reuse command was going to fit that purpose, but recently I learned that it does not.
The only way I think I can achieve that effect is by creating a variable for each question that I want the player not be able to choose twice, but that’s a bit troublesome because I have dozens of those. Perhaps is there an alternative?