Hi!
I want player to choose his/her own name.
With *input text name command.
But here is the problem.
The game has it’s own characters (NPCs) and they all got names.
Example: Gom (a unique name)
So, the player can choose the name “Gom”.
And so, i think, if the player does this, the npc should response this similarity about the names.
Or, how can I “forbid” choosing this name (Gom).
Just tried so many combinations. Combinations of the cases. İt was like this:
*label nameselect
*input_text name
“Your name is $!{name}”
__*if isim = “Gom”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “GOm”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “GOM”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “gom”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “gOm”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “gOM”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “GoM”
____“You can’t use this name.”
____*page_break
____*goto nameselect
__*if isim = “goM”
____“You can’t use this name.”
____*page_break
____*goto nameselect
It goes on and on.
Forbidding all case combinations of that name.
And there are lots of names by the way.
How can I solve this?
Or, is there any solution to this?
Thanks!