“Hunter: The Reckoning — A Time of Monsters” is out now! Topple the vampires from the streets below!

I mean, that’s the promise of conformity, isn’t it? Don’t look up, don’t complain, follow orders, work hard, don’t ask questions, and you’ll probably have an okay job with okay pay, where your bosses will at least pretend to like you so long as they don’t need to casually dispose of you for their own purposes.

As much as we hate the Sunday Friend, most of us wouldn’t pass up the chance to be the Sunday Friend.

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I did not lol. Didn’t have story mode on sorry for the false bug flag great meme though

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…I went to check what’s newest on Steam discussios and all I can say is what in the what.

Also I haven’t played the game yet, I’m waiting for Monday to buy, but this review is making me scratch my head… I’m pretty sure it has more than 30 pages per playthrough?!

Yes it was

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Weird. It’s possible that a variable which should have been set on a particular branch wasn’t set properly.

Has anyone else gotten this one?

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Lydia’s POV waiting patiently by the tracks as the Hunters panic:

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Peak Skytrain service is like, one every three minutes, so being patient actually works against her.

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I haven’t finished the game yet, but also I’m not spending my entire day speed reading it either so I don’t know what these people are getting to lol. There seems to be a good amount of content and from what I can see, there are some pretty meaningful choices to be made throughout the story so that’s cool.

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Hey, some people in the subreddit are big mad because the vampire masquerading as a cop asks for your pronouns as part of his interrogation (I’m pretty sure certain police departments actually do this now as SOP as some kind of pinkwashing).

Not all feedback is good feedback.

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I mean, it seemed pretty clear this guy just wants to put you at your ease so it’s easier to get ya :stuck_out_tongue: (And fulfill a Choice of Games key feature.) Honestly so far my best constructive criticism is I would have liked more context for the MC to kind of get into the role, but I may also get more as I move along.

I do like the little blurbs about Vancouver, there have been multiple moments I’ve looked at Wikipedia for more information.

I mean, the WoD universe should have been a clue… the entire punk genre is about criticism of current society and its flaws and failures. Just because it’s Gothic doesn’t change that…

Each and every WoD game line at it’s heart is literally about criticizing modern Western civilization in some way or other. It shares it’s DNA with cyberpunk on that way - the cool stuff is window dressing, the meat and potatoes is the hellscape of modern existence!

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I’m still kinda chuckling at the fact that the longest and most contentious Steam discussion thread was started by a guy who got filtered by me opening with a quote from Gramsci.

Dude had probably the softest and most inoffensive theory of revolution of any of the major 20th century Communists, and this guy’s mad I quote him because what, he thinks Gramsci invented women with blue hair who don’t wanna sleep with him or something?

I am a little miffed that the path that is the most obvious about the theme of the old world dying and the monsters spawned in its wake is also the path nobody seems to take because Roderick is the wrong kind of red flag, apparently.

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The most ardent defender of that opening poster seems to think (or at least claims so) that Gramsci “shouldn’t be normalized”, which… isn’t something I even see mentioned in the actual poster’s comments?

(Although I do find it extremely funny how someone can, at the same time, claim that games are played “to live in someone else’s shoes”, and be offended that they are provided options that are natural for someone else.)

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Do you get more attribute points later on, or just the starting two? :thinking:

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You can get a +1 to up to two of your attributes if you make the right decisions in Interlude 2, but it’s not easy.

This is very much intended to be the kind of game where most of your strengths will come from your relationships with others, and not your personal skills or power.

If there’s any one central theme of this game, it’s collective action based on coalition-building.

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I go a bit more over the Creeds thing in the DM I’m putting together, but I have a question re.: Creeds, namely:

Do you unlock them and then later on pick one from those you’ve unlocked? If not, when in Interlude 2 does the game check for… whatever it is it checks for Creeds? Working with Mandy didn’t give me any notification or sign that I’d unlocked a Creed, even though the text after the second day sorta suggested I learned… something resembling one?

Originally, you learned a potential creed directly from one of the others and it locked you out of all the other creeds, and their associated boosts from that training.

Now, you have all of interlude 2 to unlock as many as you can, and choose at the end of that interlude.

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Update on that steam thread whining about Gramsci btw: it devolved into whining about the “Marxian High Priests of the Frankfurt School”. Steam forums man, not even once.

Because it sounds like “Christian” and they view Marxism as a heathen religion worshiping atheism, materialism, and probably also the Devil himself.

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Why did these guys end up using “Marxian” in the first place? The term “Marxist” is already mainstream, and it’s perfectly fine where it is as both a normal descriptor and as the kind of word that outs you as someone who listens to the wrong kinds of podcast if you use it pejoratively.

You think they have nomenclature fights with the kinds of people who use “Judeobolshevik”?

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What how even

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