In what type? Like I interpreted it above, more storywise (story, choices etc.), or mechanically (powers, and so)?
@adaro needs specific suggestions instead of vague comments.
Could you explain in detail what you mean to us?
In what type? Like I interpreted it above, more storywise (story, choices etc.), or mechanically (powers, and so)?
@adaro needs specific suggestions instead of vague comments.
Could you explain in detail what you mean to us?
Go after SA in main plot. Chose to go through Bermudas or other tropical nation mentioned there through a job offer. Get a trip and sleep on certain island. Investigate. Nice vamp will be sucking on your guide bellow the house.
Also to your other message:
or whole symbiote/biotech skill tree, like Guyver, Venom, or some crazy biotech scientist (fungus armor and so on). Even now biotech scientist work on organic computer alternative: Forget AI; Organoid Intelligence May Soon Power Our Computers )
What does this link have to do with one of my message and what part of my message are you talking about? Also, @adrao you should think about adding more shadow based powers since thereās not a lot of them and most of the other powers you can get in the shadow tree are psionic based.
Are there poly or harem romances in this game or Battle Royale?
Ideas of new powers. Thatās all. And inspiration for Adaro.
Thatās basically the same point i was making above a long time ago except i was arguing that all classes or at least those with high INT and engineering and not just inventor get a chance to improve their armor , past the first game with the introduction of alien technology it doesnāt make sense for characters not to be able to or want to improve their suits,
All that is to say thats my very long statement of agreeing with you and i hope something like that gets addressed in a future update.
organic armor? I liked it (particularly I date Steel Aeronaut so imagine fighting a giant robot and an organic monster how scary)
@adrao I think you should relook at some of the fighting scenes, especially scenes that involves killing someone and make it more accurate. For example, I saw a couple of scenes where I finish off someone with a sword and instead of saying I slit their throat or cut something, it kept saying that I ābashā their head in repeatedly? How does that make sense? There are similar scenes to that with claws where instead of swiping their throat or making a big gash on their chest or legs, itās treated more as the punching variant instead and there are also ones of the power variant where if I have a fire based ability and I use it on someone (whether itās killing them or wounding them) it doesnāt describe me as burning them or turning them to ashes, it just says that I used it on them and thatās it. One of the things I was looking forward to was seeing the policeās or other enemies reaction to me burning someone to ashes or impaling them with an ice spear and stuffs. Would also be nice to have a few elemental options for the shapeshifting powers where I can breathe an element, have elemental claws and maybe an actual ātailā because I would sometime use the āsomething elseā option in the animal forms section and type ādragonā but was sometime disappointed by the lack of elemental breath ability. What if I wanted to be a Lightning Wolf? Or a Frost Bird? Or a classic Poisonous (or Acidic) Snake? Would also be nice to have some people react to the specific animal forms you picked because they either liked it or not or feels intimidated or something.
Recap on all powers added
(from the code, the last ones in italics are newly added today)
*set allow_ice_storm 0
*set allow_ice_cannon 0
*set allow_lightning_storm 0
*set allow_absolute_zero_blast 0
*set allow_hellfire_maelstrom 0
*set allow_plasma_outburtst_blast 0
*set allow_supernova_blast 0
*set allow_fire_meteorites 0
*set allow_meteorite_storm 0
*set allow_swim 0
*set allow_whispers_from_water 0
*set allow_messages_from_photons 0
*set allow_messages_from_air 0
*set allow_whispers_from_earth 0
*set allow_messages_from_shadows 0
*set allow_emotional_psychology 0
*set allow_reverberations_future_time 0
*set allow_animal_instinct 0
*set allow_mind_sixth_sense 0
*set vampiric_touch_damage 0
*set allow_water_absorption 0
*set allow_shadow_essence_absorption 0
*set allow_vampiric_regeneration_touch 0
*set allow_inner_light_absorption 0
*set allow_water_absorption_ray 0
*set allow_shadow_essence_absorption_ray 0
*set allow_vampiric_regeneration_ray 0
*set allow_inner_light_absorption_ray 0
***set allow_ice_sword 0**
** set allow_earth_hammer 0*
** set allow_fire_sword 0*
** set allow_berserk 0*
** set allow_berserk_blood_boil 0*
** set allow_berserk_rage 0*
** set allow_air_cushion_armour 0*
Iām going to do a recap from post #1899, answering and jotting down any points that I will still deal with (otherwise it gets too complicated to browse backwards and forwards).
@BlindSwift thanks for the ideas! In terms of coding they were a bit difficult, but in the end I did add another couple of berserk ideas for some of the others elemental powers. There will also be a supernova blast in the DLC This also ties with the post by @Frankex_2272 basically the interaction between all this would just be a coding nightmare (not quite prepared to go into that at this point).
@tbs9090 I have coded three new powers, being able to create a fire sword, an ice sword and a earth hammer I added also an earth cushion armour (very weak, but still) Any other ideas are welcome!
@Zarkrai this is not down to me, but to CoG. My last communication on this subject with them could be that if I submit in the next week or so it could be by November. I am thus inclined to draw a line and submit this DLC (I can always continue to add to it post-releaseā¦ just, the longer I take at this point the longer it will be for it to get out, and it is quite a big update already).
@yanphi @Darthsoup added Beltrand to the list of characters you can RO. Any specific activity you would like to do with him? (apart from the options already offered?)
@LeannaMandragoran @Darthsoup If I expand the vampire mansion section of the game I might expand a bit on thisā¦ but that would be a major new chapter in the game, as it would lead to a completely new ending (meaning quite a bit of work to bring it to the standard of the other endingsā¦ but something I might do in the future). Japan is indeed a great place, not for everybody, but I love it here!
Regarding inventor powers, there was a poll earlier in this thread, and the consensus seems to be that inventors are more developed than other powersets, so at this point they wonāt get muchā¦ but do note that there is extra stuff they can do in Battle Royale, which also has cyberneticsā¦
@Zarkrai no pets at this pointā¦ youāre the first to ever request (that was an integral part of Tokyo Wizard, but here it would take a lot). Iām also not too keen on the idea of introducing magic at this pointā¦ butā¦ butā¦ butā¦ could it be that Tokyo Wizard and this game take place in the same world? I have been toying with that ideaā¦
No poly or harem romances, sorryā¦ why not? Answer is thatā¦ I have no idea how to write them (neither from a narrative nor coding point of view).
@tbs9090 @Zarkrai mmmmm yes, many have requested others to be able to craftā¦ however, there is some coding complexity in all this. Somehow it is difficult to explain, but the there is a correlation between powers and things you can craft. If I allow players who have powers to craft then it all becomes a mess. As in, I can recode it allā¦ but there is a big time investment involved, and I feel my time is better served trying to do other things? (Iām a one-man team, and I have limited time, so I often need to prioritizeā¦ in hindsight I should have coded betterā¦ but when I started this game I never thought it would grow to thisā¦)
@Zarkrai if you can provide me some screenshots it would be very useful. By now there is a big variety in fights, so what you are describing seems like a bug or oversight (every time I make some changes or add new powers I have to go through the fights, but there are so many that often I can oversee how things might interact). If you give me specific instances or screenshots then I can focus on them
Otherwise, for what you want to do you might need to use the cheat code: āAllForOneā
This allows you to use any powers you want from any powerset
Things Iām still keeping in my head
-Possibility to go and help to clean the museum after it is damagedā¦ @Snowflower also post #1912 by @Cooldude89979 maybe even meet some other heroes in civilian clothes?
-EHGI (many pointed this out, thanks for reminding me @Denzil_Melgior_Nagel @Cooldude89979 Return to do further sabotage or check what happened? Maybe one of the TV programs can talk about this. Basically, there is no follow up, and there should be somethingā¦ could it be that EHGI caputers somebody (Fred? and transforms them, or Travis/Maia?)
-Add the possibility of taking anybody you romance on a second date? (any suggestions on what could this date be?)
-Take Bertrand (or some other non-work characters) snowboarding to Campgaw Mountain.
Hmmā¦ the activities weāre currently able to do with Bertrand are eating Cajun chicken and then drinking beer the next time you see him right?
What we know about Bertrand besides his favourite food and drink (which we learn from his activities) is that heās the owner of the gym with a wide variety of sports and martial arts photos on the wall (which could imply heās really into sports) and that heās a very good martial arts instructor.
Following that, activities we could do with him that follows those interests could possibly include having a spar with him or maybe even a snowboarding trip. Those activities could also be done after the attack at the gala as I initially thought he would be datable after that (but it turns out we never see him again )
(Also, I havenāt dated any characters in the story so correct me if Iām wrong but it feels like the potential ROs we see at work seems to get a lot of āfreeā screen time where weāre able to interact and bond with them there, but if we were to date someone else (like Bertrand) we would have to spend our time (which couldāve been used for other things like patrolling, solving cases or learning other techniques hence the āfreeā part) to actually be able to interact with them which means potentially losing out on the cases, improving ourselves etc.)
@adrao It would be nice to also have an opportunity to become a vampire early on instead of having to chase after SA to get it or at least somehow also getting a choice for if there were a early way to become a vampire but you instead decided to go for the SA route to get it and encountering Shiroi Yuki before the big fight (and maybe even add the path where you still encounter her in the early vampire path), beat her, turn her and then deciding to end your hunt/chase for SA and going back to New York to start your vampire empire and still encounter some of the scenes you would get if you went for the criminal empire route anyway. Maybe even add some scenes where not only can you turn some side characters into vampires but even other heroes like Neuron Butterfly if you went down the villain route. Also, regarding the fight scenes I mentioned that you should look at, I donāt have a good memory but the fight with Neuron Butterfly and Moon Crusader if you decide to kill them had that stuff I mentioned and I was playing a shapeshifter in that playthrough. I also donāt know how to send screenshots anyway.
@yanphi ok, I like the idea of taking somebody snowboarding! (given that I love snowboarding! So I will try to add thatā¦ cannot work for anybody in the office, but I might add it as an option for some of the other charactersā¦ but yes, there is a clear dilemma with the side missions. Any time spent on them is time which is not spent on any of the other activities. This is to some extent intentional, and so that players have to choose where they spend their time (which are real choices in the game, and which increase replayabilityā¦)
@Zarkrai yesā¦ but all this is structurally very difficult. Certain things are not easy to change once codedā¦ what you are suggesting is very difficult and is likely to result in tons of bugs that are difficult to even notice. But, I did go through the fights with Neuron Butterfly and Moon Crusader and tweaked the text a bit (also some of the other fights). Hopefully the text will appear less strangeā¦ but all this will not be reflected until the DLC drops.
I do got a question regarding the dlc for Toyko Wizard. Is the āLife of a Lichā DLC gonna continue after the Lich ending?
Donāt worry, I think for me at least the health regeneration powers are enough to deal with the adverse effects of the berserker powers you are developing right now, after all the purpose of the berserker power is a significant penalty to health, No? (the regenerative range of health is another topic)
I think itās an interesting idea, Iāve always been curious to meet more masked superheroes from New York besides us, especially those that Captain Villardi mentioned having given a radio similar to the one she gave to the MC at the beginning of the story .
On the other handā¦
It seems good to me that you develop that part of the adventure more and it is even one of the possible endings of the MC as heroes in this part. Iāve always found it strange that invading a secret government facility and escaping by beating up his staff would have no consequences for the MC in his life as if it was facing Steel Aeronaut. I am attentive to any idea that you want to develop with it but I do not doubt that it will be interesting.
I donāt know if this can be heavy to program and devise as you mentioned but I donāt lose anything by suggesting it. What do you think if the second date with the RO is not an initiative of the MC but of the RO himself to invite you to a place in New York that they like? (The MC can make the decision whether to take it or not, but it could be a good way in which you could develop characters that, as you mentioned, are not well developed and it would be an interesting facet to get to know the ROs in different places in New York better).
I had never heard of this type of a date, how is that?
Will make a more detailed post later today, after my ālastā work on this for the DLC. However, I am basically going to ādraw a line on the sandā today and submit to CoG (this does not mean that I will not further update the game in the future, but just that I have to call it a day on this DLC at some point). So, I will incorporate any outstanding feedback from playtesters, and then submit to CoG sometime next week. Any feedback from playtesters is welcome! (anybody who would like to playtest this DLC can also shoot me a message, as long as they can do it in the next couple of days Iām happy!)
@adrao Can you consider adding vehicles as travel powers along with adding more weapons options for both melee and ranged weapons in the shop and in character creation in the DLC or the future? Maybe even add the weapon options from the character creator to the shop just in case the player wanted something different but they donāt want to have to start over again to do that. And the vehicle options can be a mix between ground and flying type vehicles and where maybe in some cases, your powers can even modify them to an extent like in Ghost Rider did or at least just be able to customize them. Though if you have to import them to Battle Royaleā¦ I think Lanista can either bring it with you or tell you that you can ask for a new one, maybe even improve on it with the quality of it depending on whether if youāre an inventor or not. Edit: I remember that in one of the past update log, it mentioned cryo arrows. Idk if there are others arrows ammunitions but hopefully we might get some bullets ammunitions along with some more gun options like sniper rifles and shotguns.
@Zarkrai sorry, I know the Tokyo Wizard thread is a bit neglected at the moment, until I submit this DLCā¦ then I will go through and update and respond to everybody. But yes, that is my current ideaā¦
@GranKen in theory it is a great idea that the RO invites the readerā¦ and I am all in favour of it. However, this seems to require quite a lot of coding. I am not fully sure how this could work in terms of the coding and sequence of the game. As in, at the moment it is clear that it is all down to the reader to choose, and the structure of the game is clear. However, inserting such moment are a bit complicated I thinkā¦ mmmmmm let me think a bit about it. About the snowboarding date, not sure myself how itāll work out, but anyway I think I might implement it this weekend if I get a moment to write Lets see where my inspiration takes me!
@Zarkrai vehicles seem difficult to implement, as much would have to be changed in the game I think (as in, where do you leave them, etc, etcā¦). I am reluctant to go down that road at the moment, as there seems to be many other things I should do first. As you indicate, it also makes it difficult going forward to Battle Royale. However, other types of rifles and shotguns are easy to code. I am happy to code a few extra if you have specific ideas.
I donāt have much knowledge of the specific category and making of guns so Iāll just put down what I do know from the types they are. Some of them might have been from other games and that I didnāt know if they even exist or not. Handhelds: Pistols, Revolvers, Semi-Auto, Full Autos, Hand Cannons, SMGs (Sub-Machine Guns). Rifles: Single-Shot, Bolt-Action, Semi-Automatic, Automatic. Heavy: Miniguns, Grenade Launchers, RPGs. Shotguns: Break-actions, Pump-actions, Lever-actions, Bolt-actions, Revolvers, Semi-automatics, Automatic. Sniper Rifles: Bolt-Actions, Semi-Autos, Semi-Auto Select-Fires, Select Fires. This is everything I can think of and some of these I googled it.
Sorry I canāt give good feedback. Can you add some more vampire powers and can we use in battles? About Yuki wel If she becomes RO in genesis her path becomes more solit in armagedon. Thanks for the good game. @adrao