The game has been continuously updated ever since it was released on steam. The comments there are mainly for v.1.0.0, the initial release (which was ~330,000 words). The current version of the game (1.4.6.) has had many additions and improvements over the initial release (currently it is 357,000 according to my records). The game +DLC currently stand at 432,000 words (not counting the changes that are being made in addition to Battle Royale). So, this DLC is already 75,000 extra words for Genesis alone, and keeps growing.
A list of all the changes to the game since release is below:
v1.4.6. Changes (357,000 words)
-Various bugfixes.
v1.4.5. Changes (357,000 words)
-Various bugfixes.
v1.4.4. Changes (357,000 words)
-It should be now possible to take Charlotte or Arthur on a date.
-Fixed bug that caused game to crash when using cheat code to start with more money.
-You should now get the correct bonuses from enhanced learning at Bertrandās gym (fighting, both lessons), the darts bar and the Bangkok airport pool table (marksmanship).
-Fixed various bugs in Battle Royale that were carried over from this game (Battle Royale will be updated in due course).
-Fixed various bugs related to cheat codes.
-Various bugfixes.
v1.4.3. Changes (357,000 words)
-Fixed bug with fight with vampires in the Philippines.
-Fixed bug that prevented multiple cheat codes from being entered.
-When looting shops as a villain the game will recognise if you are a high-level speedster an no longer reduce your relationship with the police captain.
-When taking the stone at the museum the game will recognise if you are a speedster, and if you are very fast your relationship with the police captain will take a lower hit.
-Individual fighting lessons now provide you a bigger boost to your fighting skill than group lessons.
-Fixed bug preventing wearing of hats. You should also now be able to choose various types of facial hair.
-Fixed bug in telekinetic new abilities during fights.
-Given new telekinetic powers, increased their cost slightly.
-Stun grenades (and other stun powers) should now be listed correctly.
-When defeating Steel Aeronaut using mental powers the newspaper will recognise this.
-Increased slightly the cost of superspeed powers.
-Numerous other bugfixes.
v1.4.2. Changes (357,000 words)
-New options during fights for those having telekinesis powers. You can now throw objects, or sometimes deliver a finishing blow.
Note that the damage from telekinesis attacks is (psyche /2), and that your chances of hitting depend on your opponents agility.
You own chances of hitting are determined by ((psyche + marksmanship)/2)
-Added the power to generate and throw webs at your opponents! (with animal powers)
-Fixed bug that only allowed for one cheat code to be used.
-Slightly increased the ācostā of various speed related powers.
-Tweaked the code of how much damaged super-speed attacks do (was OP before).
-Regeneration speed will be recalculated at regular intervals in the game, in case the endurance changes during the game.
-Wearing long gloves now has same effect as wearing short gloves when touching meteorite stone at bank.
-Various preparations related to the implementation of the first DLC.
-Many bugfixes throughout.
v1.4.1. Changes (355,000 words)
-Disabled achievements related to having high stats if cheat modes are being used.
-Various bugfixes.
v1.4. Changes (355,000 words)
-A number of other new powers added (for playtesting only).
-Added cheat options
-Added options on villain path to kill some opponents.
-Added cryo arrows to inventor possibilities.
-Fixed bug regarding regeneration powers.
-Added new power (ultrasonic immunity)
-Fixed bugs to damage caused by various powers.
-Small bugfixes and typos corrected throughout game.
v1.3.3 Changes (353,000 words)
-Romance option bugs corrected.
-Small bugfixes and typos corrected throughout game.
v1.3.2 Changes (353,000 words)
-New powers added to āAirā power-set (mini-tornadoes, air bullets and condense air)
-Small bugfixes and typos corrected.
v1.3.1 Changes (352,000 words)
-Small changes to end of game save system, to import characters into book 2.
-Small bugfixes and typos corrected.
v1.3. Changes (352,000 words)
-5,000 extra words
-Implemented new end of game save system, to import characters into book 2.
-Possibility of giving the Steel Aeronaut gifts.
-Water powers now have a new crystalline power option.
-Various bugfixes and new uses for powers in many fights.
-Typos etc fixed.
v1.2.2 Changes (347,000 words)
-The EHGI mission should now work correctly
-Various bugfixes and new uses for powers.
-Typos etc fixed.
v1.2.1 Changes (347,000 words)
-2000 extra words.
-Added option to be able to train superhuman strength by lifting train carriages (only available once).
-Added side mission on villain path, allowing to attack a police station.
-Various bugfixes and typos corrected.
v1.2. Changes (345,000 words)
-11,000 extra words.
-Added teleportation fight options to many fights
-Added new side mission to infiltrate EHGI.
-Two minor new evening options on the evil path.
-Three new options of things to do in the evening to increase your psyche (meditate, go and pray, and attend a yoga lesson). Note not all are available at all times.
-Extra dialogue options with Steel Aeronaut.
-Numerous bugfixes.
v1.1. Changes (334,000 words)
-4,000 extra words.
-Expanded RO sequences for several characters.
-Possibility of second ādateā with Lyron and Emily.
-New dialogue options
-New options in some fights.
-Bugfixes, etc
Thanks to everybody who gave feedback. Hopefully I can continue to update and upgrade the game in the future!
v.1.0.2. (330,000 words)
Bugfixes.
v.1.0.1. Changes (330,000 words)
-Numerous bugfixes throughout (thanks to all those who reported them!)
-Added extra options regarding what to eat in Mongolia.
-Added extra options in places for those with high agility.
-Colleagues at work should react to you slightly more realistically now (for the case when you have a low relationship with them)
v1.0. (330,000 words)
-Initial release
*return