Have your game generate a password to import multiple game-info into one game

I’ve played around with this topic a little bit and have built two working demos for saving and sharing data.

Not sure if you’ll find them useful for your endeavour but linking them so you can peruse the code if you’re interested.

The first generates a string to pass between games. This was for a multiplayer game but can easily be used to port information between different games. As noted in the thread, converting the information to number codes (as you have done) will make the code simpler.

The second has a working example of saving and loading data.

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