I’ve been doing research lately about magic systems to help with my worldbuilding because I suck at putting pen to paper (Duh, Marshmallow! It’s in the title!). I’ve found some resources that may help you all as well on my search. A list has been compiled under detail tags if you experienced world-builders want to skip!
As for the rest of you, if you don’t know what a hard or soft magic system is…here’s a hopefully not so confusing explanation!
Note: I’m going to emphasize that even though the term is “magic” systems it doesn’t necessarily have to be wizards slinging spells at one another until their mana runs out. As long as it’s an ability that characters can take advantage of, it counts as “magic”.
- A hard magic system has clearly defined rules and limitations. Most importantly, the magic (or really the rules) is explained to the reader. There’s a focus on how characters use the magic during situations as opposed to the “spectacle and pizzazz of using magic” if that makes sense? An example would be Fullmetal Alchemist and the law of equivalent exchange.
- A soft magic system doesn’t have defined rules or limitations. This system is mainly used to give a sense of wonder to magic. Think of Alice in Wonderland. It’s never explained how Alice grows as a result of eating the cake. She just…does, haha.
Honestly there’s a place for both magic systems (there are even hybrid systems that uses both!) . One isn’t superior over the other like what I see being argued sometimes. But of course it’s definitely up to you on what you choose for your world!
Resources
Links for videos
I’m sure that the Youtube channel, Hello Future Me, has been mentioned around the forums before. I’ve only watched a few videos from their On Writing playlist but their videos on magic systems are a standout so far. Their Hard Magic Systems video is the most popular and for good reason.
Less analyzing for the next video by Chris Fox, How Does Your Magic System Work?. Instead he asks questions + gives examples from other media to help develop your world! I do recommend his channel by the way, he’s helpful.
This next video uses Brandon Sanderson’s Three Laws of Magic and his essays. It helps you categorize which magic system yours fall under (adds learned + innate to the hard and soft categories). Many examples too… Categorizing and Designing Magic
Extras like worksheets
If you like answering questions with paper and pen (or copy onto a google document like I do heh), here is a worksheet to help out! No you don’t need to answer it all (I won’t tell if you won’t ). The website also has worksheets for worldbuilding in general, not just magic systems. A little remedy for when you don’t know where to go next!
I’ll keep updating this post as I find other helpful resources for this particular topic. Do share resources you use as well if you like!
So questions to help spark some discussion…
Oh and don’t feel like you need to answer it all. Answer what you like.
- Do you prefer hard or soft magic systems in IF games?
- Readers, do you enjoy reading one over the other or a hybrid of the two? Doesn’t need to be IF related.
- Writers, do you prefer writing with more rules to your magic system or keep it vague? Doesn’t need to be IF related.
- What works have your favourite magic system? Names of books, IFs, games, etc. And why?
- If you’re working on a WIP, book, game, whatever, tell us which system you’re using. Oh and the details too if you’re willing! (Yes, I know this isn’t a question)