SQUEEE! You’re one of the best writers I’ve seen on this site, and given the company you’re in, I don’t say that lightly.
I particularly like your take on the Arthurian mythos (while I’m not certain that Marion Zimmer Bradley’s bid to integrate Wiccan themes into the King Arthur story has been a boon for the genre as a whole, I like how you did it), and I liked how your skills had tangible effects on how you solved your problems. And I especially liked how you could lie your ass off. You don’t get to lie like that in many Choice games; usually, when you say something in a CoG, it affects your stats as if it was the truth. Here, you can say stuff and be an absolute manipulative bitch, you can pretend to back Arthur while secretly plotting his downfall, and what you say affects only your reputation and trust.
Now, there seemed to be a lot of fake choices, which ordinarily I consider a design flaw, but here it made sense because of how much information was presented and how it made it clear that what Guen is saying and what she’s actually thinking have nothing to do with each other. Plus, it kind of reinforces the fact that at this point, Guen is still not in control of her own destiny; I’d expect to see more hard and meaningful choices later as Guen becomes Arthur’s helpmate or his enemy, and possibly a heroine in her own right.
Also, in book 1, your stats are pretty much locked into your initial choice and increase by a dot each time you get an increase option. I hope they’ll be able to increase more reliably in later training montages.
Bottom line, if you keep this up, this game will be an even better Affairs of the Court, which is already one of the best games on this site. I’m looking forward to seeing how the game continues.
One bug I discovered, though, when suggesting Lance and I could go behind Arthur’s back:
set lying +1 Lancelot seems even more troubled. “I don’t even want to let myself tell you how tempting that is,” he says. “Because I can’t do that to you or to Arthur. I’d never be able to live with myself.”




