I have been working on two projects for a little while now and just want to do a quick interest check on this one. I’ve been a lurker from long before I made an account and been playing CoG since I accidentally came across Choice of the Dragon and the main label then Hosted Games, at which point the downward spiral began to I want to write my own, but this also is to get me out of my writing rut since finishing Uni.
Glitch
Genre: Superhero, Romance
Premise
Heroes, what can one say about heroes? There’s a few of them running around these days, just as many villains too. Add to that, a good percentage of the population has a power or two, most just strong enough to warm up a cup of tea… although never doubt the power of tea. You see, the government developed a handy way of measuring the strength of Powered individuals:
Apex – Those with worldwide threatening capabilities, extremely rare, only one in known existence. Near impossible to kill, nukes advised or submission to the new overlord or lady.
Alphas: Pretty darn near the near impossible to kill mark. Bullets may work.
Bravo: Killable but may take out a fair amount effort to do so. Bullets likely to work.
Charlies: Abilities near nonexistent, either not worth mentioning or merely annoying to the person possessing them.
You can tell that list was written by some back room political go getter or poorly funded think tank. You, the darling MC, are not the only known Apex Powered Individual; you do not even rank as Alpha or Bravo, you are a Charlie. And your less than awe inspiring power? Glitch. The power to interrupt electricity, radio waves etc with a touch of your hand … or actually any part of your body as you found by accidentally sitting on your phone in a rather embarrassing incident. In modern day life, if you don’t concentrate constantly on the off switch of your ability, well, you’re in a bit of trouble.
Yet when events are set in motion to kill the only Apex Powered Individual, the beloved hero of your city, your life is bound up in the fate of the world.
Key Features
• Relationships
• Four romance options, (gender changes dependent upon MC sexuality choice, changes in dialogue etc, however each character maintains their viewpoint it is entirely possible to lock yourself out of a romance by doing something incomprehensible to a character)
• A variety of choices impacting on how the story develops (e.g. fail to appease/help one character will impact something later on)
• Choose name, gender and sexuality. Possible appearance editing.
I am messing with stats, so some invisible and others you can tap into but I am still changing things all the time there. There is one definite invisible stat however which can end the game. I’m still debating whether the relationship stats should be visible as numbers or text equivalent. I hope to have a decent demo by the end of the month at the latest since I have a good chunk of text written since I figured write now, code later would work better plan. Hopefully this project is of interest.