Fallen Hero: Revelations (WIP) Updated: Nov 12 2024

My guess the sniper is Deadeye, below some thoughts :slightly_smiling_face::

Summary

If Sidestep has telepathy when they go to meet HG they can sense from her thoughts she resents the fact Sidestep is allowed to go to the meeting with HG. It could be she sees Sidestep as something of a threat and wants to get rid of them in case they might threaten her position in the organization.

If the meeting with HG went well and Sidestep let Ortega into the car she can just tell HG ā€œwell I saw the new recruit let Charge, that Ranger who keeps trying to take you down, into the car so no doubt this was a attempt to get you so I just took out possible threatsā€

If the meeting with HG went bad then yea of course sheā€™s going to try and take out both Sidestep and Ortega, both are threats to HGā€™s organization

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Agh, waiting for update is torture :sweat:

This gonna be pretty big new demo, I guess :thinking: Will it include all the endings where MC got stuck in the puppet?

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Most if not all of them. Donā€™t know if Iā€™m allowed to say which ones are guaranteed right now since it was in a patron q&a

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Well, in a bit of related news I have finally managed to finish off the RuneQuest ttrpg volume I was working on! It is now up for sale on DriveTruRPG!

I also talk a bit about it in an open for everyone Patreon post here!

Now I will have more time to finish the multi-path puppetstuck demo that keeps ballooning! It is coming, I promise!

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Puppetstuck path keeps ballooning

Eheheheheheh yes, more Things and Events and perhaps even Shenanigans or even Pain ćƒ½ą¼¼ā—‰Ł„Ķœā—‰ą¼½ļ¾‰ ćƒ½ą¼¼ā—‰Ł„Ķœā—‰ą¼½ļ¾‰

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My ending was being freed by a supervillian.

Technically, I had everyone slated to free me. Very high scores with all. I shared the Farms horror stories that were put in.

Which got there first mattered, I suppose?

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I am both excited and terrified (on behalf of MC) about this patch.

Sidestep has at their disposal their witsā€¦, precognition, Dr Mortum and possibly Rosie/Boris (+ crew). Now find a way to exorcise the intruder from your body

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Wait, I thought Sentinel was a hero, when did he changed sides? What did I miss?

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He has some somewhat villainous thoughts during his pov in the void patreon sidestory. I donā€™t think the books have mentioned what heā€™s up to now though, so you havenā€™t really missed anything.

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You know, Itā€™s been ages and I still donā€™t think Iā€™m over how terrifying that scene was.

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Honestly, I didnā€™t even know about the side-story. Iā€™ve never really been able to understand the patron stuff.

I just thought thatā€¦

  • PC being stalked by flying super
  • Flyer would have to be familiar with the PC to pick them out of a crowd
  • Said flyer is lurking in the skies of the city
  • Various rumors about Sentinelā€™s return
  • Nothing concrete about any bits of heroism, which he shouldnā€™t be shy about
  • So he must be up to something else
  • The narrative of former ally turned enemy is too delicious to pass up. Even if the PC is already doing that themselves.

Admittedly, I donā€™t know for sure anything about any villainy, but it feels right. Call it intuition.

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I just thought theyā€™re loitering around HGā€™s club as a favor/backup lookout for Ortega, given Ortega was scouting the place. All on the hush side to not tip off undesirables.

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Definitely an option.
My question becomes, who shot the gun at Sidestep then?
Someone floated Deadeye as a candidate earlier.

Youā€™d have to have some truly terrible luck to have that happen to someone you were tailing, and then get blamed for it.

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Just learned that people have made a Fallen Hero Fanzine, and I am so delighted and chuffed. Figured Iā€™d post the link here if people wanted to have a look:

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Well, now I feel terribly upstaged with my little ChoiceBeat review! (Kidding - this is amazingly cool and your work absolutely deserves every bit of fanatical devotion that comes its way.)

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Here again with another song rec, and anyone whoā€™s played Ultrakill will recognize it

Heaven Pierce Her - War Without Reason

No lyrics in this one, just heavy industrial-sounding percussion and pure destructive vibes. The track also features one of my favourite things for music ever: using alarms and siren sounds as backing instruments.

Personally, I Iike to imagine this track as the theme for Sidestepā€™s second escape from the Farm. I think it fits for what was likely a very chaotic and possibly bloody event.

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Hello, first time poster but Iā€™ve been following the series for a while. I normally try to find unique combinations and secrets when Iā€™m playing, and though I have one run I consider ā€˜mainā€™ (a 4.2, too cautious to meet HG without armor) Iā€™ve got literally a dozen tied for second place. Iā€™ll be coming at it a little bit with that perspective.

1.2.1: I like the variation in the path based on what Mortum has been told, whether he knows Sidestep was using Ace as a puppet, or who Ace was to begin with. I do wish weā€™d been able to interact with Sky-Raider himself some, he seems like a fun villain from what weā€™ve heard. I know all variables arenā€™t implemented yet, but a conversation about the regenerator feels like it would be one of the things Sidestep would want to talk about even with the need for rest - even if itā€™s just an offhand comment when discussing the regene tattoos. Based on the epilogue of retribution, Mortum should have had some time to at least tell us more about what it could do or what kind of technology itā€™s using that got it banned.

1.2.2: Possibly my favorite of the 1.2 paths, Dove and Armadillo are some fun characters, especially if your villain is a thief (and even extra bonus content for Rosie getting jealous Dove broke you out instead of her!). It feels like theyā€™re going to become even more significant when the SD comes to town, hopefully we can get a good working relationship with them by then.

1.2.3: Drama and arguments in the middle of a breakout scene, whatā€™s not to love? I havenā€™t checked all the paths in the demo, but I donā€™t recall seeing special text for if Ortega has different dialogue depending on whether the villain is frightening/suspicious/nemesis. When Ortega insists youā€™ll talk later, it would be interesting to be able to choose to say something like ā€œOnce my legs are healed, Iā€™ll be targeting X location,ā€ so you two can have a fight or a ā€œfightā€ while exchanging banter and possibly flipping Ortega to your side if youā€™ve got enough doubt planted.

1.2.4: Love the interactions between Danny and Boris, in general not a lot of comments about whatā€™s present. Something Iā€™d think of adding is the option to try try to train him in mental shields - after all, even if he doesnā€™t know where your base is, he knows a lot you donā€™t want getting out. Especially a hero hunter (prepare them) or anyone working as his coach might be paranoid enough to want Herald to have some defense against any SD telepaths, or Hollow Ground (not that normal mental discipline seems like it would be enough, since Steel was threaded, but it might give some level of psychological comfort).

1.2.5: Again, this path seems like it could have the option for a conversation about the regenerator, depending on where itā€™s at and who has it. Other than that, a lot of fun banter.

1.2.6: Interesting content with Rosie and Boris both here, and Chen with a lot of doubt seems surprisingly like the one to possibly flip sides first. Iā€™d like an option to notice the red thread in his mind - if youā€™ve seen it in Jake and/or when shaking Hollow Groundā€™s hand, youā€™d know what to look for, and when you talk about Ortega during the car ride that might let a puppetmaster/high subtle Sidestep notice that Chen still thinks HGā€™s a boogeyman. Even if you donā€™t have the time to remove it right away safely, knowing itā€™s there early on might change how you go about things.

4.2: A lot of different options for this, overall I really like the ability to hop into the plot and get an infiltration/action sequence in addition to the dialogue. I donā€™t think thereā€™s an option to not destroy the dampeners, which, if your villain persona isnā€™t known as a telepath, would out them to Hollow Ground. I get that most people would want them destroyed anyway, but maybe add an option for the villain who wants to keep their mental abilities as an ace up their sleeve - forcing HG to hop in a car and driving out of their range, disguising the damage as some general property vandalism, or even just leaving them on and dealing with being head-blind and trying to coax HG out of the bedroom via some other means.

Speculation and wishlisting: I donā€™t think somethingā€™s ā€˜inā€™ the puppet/our body, I instead think the puppeting process doesnā€™t work how Sidestep thinks it does. The different flavors of imposter seem to correspond with our mental state, I think spending so long in the body essentially allowed it to rebuild its neural pathways, but theyā€™re a mixture of Aceā€™s and our own. Iā€™m looking forward to the potential drama, especially for my mirror image Sidestep/Ace who are each romancing Ortega. For the 1.1 paths, one of my villains is an anarchist called Anathema with enhanced armor (for the invulnerability) and telepathic boosters (but not known as a telepath, to use the nanovores more and have disintegration touch), and I get captured at the auction and escape with the rat king piloting the armor. I would love to be able to lie to Ortega and say that itā€™s totally Anathema back from the grave, even if a minute of thinking about it would unravel it. Iā€™m looking forward to learning more about Sky-Raider, Dove, and Armadillo; it also sounds like weā€™re going to get some Mortum reveals. Iā€™m guessing our baseā€™s defenses (rangersā€™ homes if innocent) will be tested, maybe by the Special Directive, maybe by Lord Ember. Hope the mob bossā€™ gang will keep Marcia safe. It also seems like weā€™re going to get a Guardians and Rangers team-up against us, which might be the fight all the doubts weā€™ve sown can get some (all?) of them to join us; thatā€™s going to be a fun climax.

Overall, looking forward to more, Iā€™ll probably become a patron if I can scrounge up the spare cash.

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I just want to say Iā€™m having a blast looking at you guys song recommendations for my Fallen Hero playlist

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Just quick question,
is sidestep becoming a Hero or vigilante actually because of our own desire or The government involved in our previous career?

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Sidestep is a ā€œvillainā€ however subjectively you want to view it. They can choose to have hurt zero innocents in the penultimate scene of the first book before the climactic first battle with the Rangers, but that does not take away their methods of having started some terrifying chaos by blowing the museum (parts of it) up.

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