Does anyone know whether it is possible to use a combination of fairmath and normal math for stats when you are also using bars in your stat sheet?
The reason why I am asking is that I like fairmath, but sometimes it gives a result I don’t want. So I was wondering if I could have the majority of changes using fairmath, and then have things like this:
*if stat > 70 *set stat - 10 *else *set stat %- 10
I just want a way to avoid the stupidly huge drops for one wrong move, so it would be used very sparingly, and all stats would still be in the 0-100 range.