Again, no. The PC will either be a man or women, determined retroactively by a choice which will be a bit latter in the story.
Ooo pretty gender not pre choices but throught action in game will affect what gender will be?
Why does an anarchist have to have read Chomsky? Is that some sort of requirement now?
If Anarchy work we would not have not are social contracts.
I’m gone for like a day and the thread just explodes with a ton of text. Thank you all for eating up 2 hours of my day.
On a serious note, Reaperoa, you said that religion would play a minor, if at all present, role in the game. Now I care about this because it crushed my original reasoning on why ‘black-marked’ individuals are feared. (I thought that due to religious beliefs, whether devout or not, people considered the ‘black-marked’ to be [possessed by/helping/whatever else] what they assume to be demons.) Now, as ‘black-marked’ are tattooed so everyone can know what they do, the ‘common person’ knows what (s)he has been told by the ruling class, although that may or may not be the full truth. So it is just fear-drumming from the nobility why people are so afraid or there’s something else? After all, a bullet sounds the same in every language, so there has to be something holding them back from offing these people when they are perceived as such a threat(especially the nobility). After all, couldn’t they rise up and take over(I assume there’s more than just 5[5 being a # I just thought of with no real meaning].)? Or maybe I’m putting too much thought into this. Regardless, I’m looking forward to the next installment.
Religion taking back seat in feudal society is like, Emperor of Japan being have alot politcal power, it just not happening.
@Rogar I’m sorry, but I’m having difficulty understanding you. I think your first question is what choice will choose your gender? If that’s it, it’s a simple straight forward choice based on your your mother-in-law says. It’s not a huge bit if that was implied in what I wrote, but is (I think) one of the better of three or four attempts I made in having the player choose their gender without breaking the fourth wall.
@gnp3pinT7 I’m actually sitting on the next update until I get to the point where it’ll become clear why ‘black-marked’ are feared (which should be some time early tomorrow, assuming nothing crops up to stop me writing). (But for the love of… trying to respond so much… probably too much so. I think I’ve gotten pissed off and am just being way to wordy with everything.)
@Reaperoa I finally had a chance to read your intro. Well done!
The setting is well established, the writing is superb, and I am definitely invested in the protagonist. Your use of POV is excellent.
On the subject of sexism and writing choice-games: I don’t see how Reaperoa’s design for the story is sexist. Saying there are differences in approaches for male and female tailors the experience, which I think is what he is getting at. In my game, I make no distinction in what males and females can do, but characters react differently to them. That provides details to the game. To make a game completely gender neutral minimizes the experiences each gender faces that are unique to them.
My little joke about Japan Emperor, is religion was one of pilar fedual life, hell it was supreme legitmizer when came debate on claim, if Archbishop did not like you he could exomunicate a king, in turn that make all homage his vassals sworn to him null and void, as well his office of being king pretty up for grabs.
@JimD Thank you. Your opinion is, after all, one of those that I most respect here.
@Rogar I got what you mean now. Note that I am basing things sociologically more on the late medieval ages, as in during and after the Western Schism, where in infighting became the norm, and the decline of power and prestige of the church was in full swing. The birth of Protestantism (particularly Lutheranism) would be a pretty decent analog in that large chunks of the populace has stepped away from a centralized church, with religion becoming a more personal experience, although the start of that movement wasn’t until the beginning of the 16th century, and therefore after the end of the Late Medieval Period.
Also, the religion itself will be mostly crafted from the ground up with a distinct split (a la Roman Catholic vs Eastern Orthodox). The kingdom the PC comes from will additionally be geographically between the two churches, and a central trade hub, making the people more receptive of differences (traders were prone to being more willing to deal with very different people if they could extract some coin from them).
How did i not see this thread b4?! Dang stupid eyes! This is beautiful writing Reaperoa. This and Ruler of the Red Empire are now my most anticipated games. The way that you’ve set up for family rivalry is quite exciting, and your writing kept me interested through long walls of text, which is not an easy task. Great start (:
@Reaperoa,
I’ve just played through the demo and I love the darkness so far. If you can keep that negative tone throughout I think this will be an excellent, if disturbing, story. Of all writers here, I like your writing style the most and hope that you do complete both this and Aeon Sage.
@Raven Thanks, I do intend to break up those walls later (there are a couple of ideas I have), but for the moment I’m concentrating on just putting more and more words down.
@andymwhy Thank you. Aeon Sage is basically on indefinite hold (I need a specific mindset to write it, and I’m not in it, so I’m doing this instead which is a much easier mindset to enter), however I do intend to complete it in time.
Okay, a small update. I intended to get more down before I did an update, but as I’m going to be moving in the next month or two, I’m uncertain of how much energy I’ll have left over to devote to writing (that is, in fact, why I’ve written so little).
A couple of things: I updated the first page to include a little ‘hint’ system (it only include three hints right now, click the stats button and back to make it select another one randomly). I also changed everything to the present tense (rather than starting in the past tense and flipping it to the present at the yes/no choice like I originally had it). I think that the present tense is more ‘engaging’ at an emotive level (and I’m going to be trying to play to emotions a good bit) than the past tense (in general), despite it being so annoying to constantly have to remind myself that I need to use the right tense. Also, the amount of power the PC exhibits is just the tip of the iceburg in why black-marked are so feared (the full reason will come later) (You won’t get that if you choose Mapion/Water, Jerlae/Wind or Phorgeleb/Wood currently). I also know that I need to insert more choices and page breaks into the what I already have written.
A little side note: All the daemon’s names are anagrams of actual Judeo-Christian daemon’s names. Can you guess what their actual names are? No points for the most obvious two. Oh, and if you actually can guess without referencing anything, put down the books and go outside. Seriously, at least one of those is obscure enough that you really have to half a good reason to know it.
Finally, a question: Is there anything in particular that you’d want to ask the little voice in your head? (Either as the player, or as the PC?)
I am very bad with anagrams.
good luck with the moving
oh and i figured out the first anagram
It is fantastic but you really let me hanging at the end…
I got 3. The first one, fifth one, and seventh one (although the fifth one doesn’t count). The rest I don’t feel like looking up.
i figured out the first one and the eart one with no reference cuz i love this kind of stuff
i also know alot of angel names, gods etc