I respect the devs having a vision and all, but for sure it’s a cop out. Really, it’s almost borderline insulting to the player, who spent real-life money on the game, and your choices are either continue playing as a character who’s a delusional idiot and you have no real control over, or let your money go to waste.
I don’t find the former to be an issue really. Not all war media needs to be “war is hell”.
Oh I 100% agree there. Not all media needs to send a message about how terrible war is. I don’t myself.
I’m just saying that the devs are being hypocritical. On one hand they want to critique and guilt trip players over liking shooter games because “war is hell” but on the other hand they’re raking in cash from selling a game depicting a hellish situation rife with war crimes. By their logic that would be a bad thing.
8 Likes
Elves suck. They are just gentrified eco humans.
*most of the time
4 Likes
Do not compare humans to those knife-eared, tree-hugging sap gobblers.
4 Likes
grunt317
2314
I forgot to mention I hate mages.

4 Likes
I don’t tend to hate people superior to me but you do you (^:
Fighters cope, mages rock.
6 Likes
That’s my secret, sagg, I’m always hateful
3 Likes
I’m getting really tired of stories where there’s a big plan to like, resurrect a lost nation or golden age or something, and the message is always some kind of “let go of the past” message. It’s predictable and boring. It’s fine if it’s like, a commentary on reactionary politics (like Mussolini trying to restore the Roman Empire, an allegory for that is perfectly justified) but if it’s like “the continent is plunged into chaos when it used to be united, I want to bring that back so we can stop the fighting and work towards the future”, don’t try and tell me that’s the same thing. Resurrecting the old empire sound cool half the time, the “let go of the past” message often offers only tepid solutions in response. It’d be like if someone wanted to rediscover how to build aqueducts or resolve a long civil war without splitting the countries permanently and people treat that as hopeless and insane.
I also hate it when there’s this lost technology, but it’s just used as a throwaway super weapon or “we thought we’d rediscover tons of lost technology but all we found was horrors, you never get to see any actual cool tech improve the world”. I’m fine with rediscovering anchient evils but accident but I also want to see some actual reverse engineering and societal implementation.
6 Likes
grunt317
2319
Something that I’m sick of is all these people talkin’ out their heads.
I’ve never understood a damn thing that they said.
From words to actions never knowing what they’re about.
I guess I’ll have to chew them up and spit them out.
And I’ll say!
I WALK FOR MILES INSIDE THIS PIT OF DANGER!
Okay but for real though I hate when there’s a shifty character and you can’t call ‘em out for being shifty until they reveal they’re actually a bad dude.
13 Likes
JBento
2320
Ah, yes, the “you must hold the idiot ball for plot reasons” ‘twist’.
“Haha, I was evil all along!”
“No shit, sherlock, your name is literally Cruel McEvil and you kicked a puppy.”
“This is totally a surprise!”
“It’s really not.”
“My devious plan has worked!”
“It wasn’t that devious.”
“You didn’t know until now!”
“I most definitely totally did.”
“Then how come you didn’t call me out before?”
waves in the direction of the available choices, none of which is “Cruel McEvil is totally evil scum.”
15 Likes
and in some cases, even after they reveal that you still don’t get to rat them out or do anything about it. This bring back that damn Quest in Kotor 1, the ‘Promised Land’ peoples were seeking…imagine seeing that douche who wanted to sabotage this whole thing at the front lines? The 1st to get the prize he tried to destroy…URGHHHHHHHHHH!
Still piss me off after all these years, lol I swore…if I could mod…I’ll make a mod just to deal with him and never see him in the cutscene like that in the end.
1 Like
Eh, @Havenstone 's XoR seems poised to tackle a lot of these themes in its later installments (the fourth and fifth planned games, in particular).
3 Likes
phimseto
2324
Sidekicks, particularly sidekicks the author apparently loves and really wants you to love, too. It only makes me dislike them more.
One game I played this year, I think it was Relics 2, let’s you tell the sidekick to stay the f#@k home while you go out adventuring, and it was absolutely glorious. I’d buy that dev a drink for that if we ever met.
13 Likes
grunt317
2325
This isn’t really something I hate, but I’ve noticed that most games here don’t have a strong, noticeable villain. They’re mostly focused more on character relationships and kissy faces. But where’s my bombastic charletans? My window-to-dark-to-see throughs? My Jake Roberts Incarnate? And where’s my super suit?
15 Likes
I’m not a big fan of being the only human in a very heavily supernatural world. I don’t know, just not a big fan of those, because usually you’re also the only human in a supernatural team too, and quite often end up as the ‘weak link’. Just a small dislike.
19 Likes
One of my other least favorite tropes is when some character has a goal that’s like “alter a really unfair rule in the setting through magical means” or (from Dungeon Meshi) “make everyone have the same long lifespan” or something, and the story just goes out of its way to say seeking this can only lead to ruin. That’s boring and depressing. I’m fed up with this “accept reality” shit.
1 Like