December 2025 Writer Support Thread

Wrote very little this in november. Picked up a full-time job in addition to a full course load, so its been a process adjusting. However! I have carved out some time in the schedule, ready to get back to writing. Once finals are done, its time for the christmas sprint!

Goals:

Finish Chapter 5, outline chapter 6.
Good luck to all this holiday season!!!

14 Likes

Morning everyone,

I remember there being a discussion about the use of grammarly, and vaguely remember how it went. So wanted to ask whether or not, work written using grammarly still gets considered for publishing OR…??

3 Likes

Finally returning to the creative sphere after a couple of years of Life Events and a particularly busy period in my career.

I made a few attempts over the past couple of months to return to my WIP, before I really concluded that I just don’t like the world that I’d set it in, nor the overall story.

For this month, my plan is to continue plotting out one of my other initial ideas (in an entirely different setting). I want to have a high level plan for the entire thing, as well as a deeper plan for the first part of the story.

Then, if I’m still happy with it by the end of the planning phase, my stretch goal is to start writing the first chapter. My hope is that by being an adult and actually finishing my planning before I start writing, I won’t decide one day that I hate it.

11 Likes

On Grammarly, there’s a link to HG submission rules here and more discussion here.

7 Likes

I’m trying to give myself a bit of a lower-stress month this time, on account of the holidays and all, but I’d still like to finish the scene I’m working on and maybe the next one by the end of it, then actually manage to take an entire week off at the end of the month.

The latter thing is probably going to be harder to accomplish, if I’m honest.

Good luck to everyone this month! :slight_smile:

8 Likes

Got it. Thank you so much.

4 Likes

Hi everyone! I took a few months, but I’m slowly getting back into writing. I’m standing at 60k words including code, but I feel the more I write the more I shift the goal posts to actually release this thing. I was absent for a while, frankly my other hobby (ceramics) took over my life for a while and along with some life stuff, I didn’t have time for writing.

I’ve also come to realise I’m a slow writer…

Anyway, this month’s goal is just to slowly get back in the groove, not too much pressure. :slight_smile:

9 Likes

The Pulse - December 2025

Welcome to the next monthly update on development for The Frontier! To better align, I have chosen to publish future updates of The Pulse on the first week of each month.

The Holiday season has slowed my development pace down a bit. Nonetheless, there are quite a few pieces that either saw progression or outright completion, and I’m going to give a brief update on those.

Now, let’s dive in!


Development Recap

Development Recap

Throughout November, work has largely consisted of the following:

  • Modular shop code has been successfully put together, and items now utilize dynamic inventories that are plugged into their respective tables and local economies.

Diving deeper, actions that are both player and game-driven correlate with direct impact on the availability of items within any given shop, alongside their prices and quantity counts.

I’ll delve into the living universe component as the highlight of this monthly update shortly.


  • Full completion and polish of both RO (male and female) present in Update Zero (WIP Build 1).
  • Turnspire Station has expanded! Introducing The Chip Entertainment District, an entertainment and gambling district that has newly opened on Turnspire Station following investment from several… ‘organizations’. Featuring access to two casino locations with Update Zero, and hangout locations (repeatable with diminishing returns) to spend with your RO’s, you’ll find there’s more than meets the eye when the house always wins.
  • Variable and early code setup has begun for Profession #2: Mining.

Overall, there’s plenty done and plenty more to go, but I’d like to think the iron still struck hot this month. :slight_smile:


The Living Universe (Feature Highlight)

The Living Universe

In the development recap, I mentioned actions that are game-driven. This is part of what I’m gradually coming to call in my internal notes as the Living Universe (LU).

Throughout The Frontier, I am gradually adding hundreds to thousands <— (This number will reflect the gradual churn of development to become accurate) of events that vary in size. These naturally take place and can be completely in the background as part of a small detail you might miss as you go about your space-life, or they may splash into conversations that other characters take part in. To provide some examples.

  • You’re not the only big fish. There are plenty of bad actors, spies for corporate espionage, and more. As a result, a major stock may crash, a supply chain may shit out for a few in game days or weeks, or even a small company may outright go down someway. This might be in the daily news, or it might be on the Net’s vid streams, but you won’t know unless you check. That is, unless it’s so huge, that… everyone is talking about it.
  • Corporations are bloodthirsty, the example above proves that. What’s to stop ArcCo from acquiring a small, localized spice manufacturer in your system? Naturally they want a profit on their purchase, and they’re not going to get it if prices are the same. Next time you want a meal, that great set of pasta might just have went up a few creds from the hikes.
  • We live in a world that’s constantly moving. People change. Places change. Laws change. What might be legal one day might be broadly announced under penalty the next. (This implementation will be touched more broadly in January’s version of The Pulse).

As you can see, you will have vast influence as you progress towards changing things around you, but the world doesn’t need you to change. It’s more than capable of doing that on its own.

Now, it’s up to you. You can play the game and ignore everything around you, but be aware that The Frontier lives and breathes, and so remaining unplugged from the broader universe is a great way to get blindsided by change.

The LU is a massive undertaking that will occur over the course of the game’s development, but already features multiple code mechanisms designed to fire off events and progress the universe based on what I implement. I’m beyond excited for it.


Where are we?

Where are we?

The more I fall in love with The Frontier, the more I find the joy and fun in developing it. That doesn’t mean I don’t find new features I felt were missing. Eventually, I am locking down a WIP Update Zero launch build, and we’re getting there.

As for November… well. You’ll see below.

As of October 26, 2025:

  • Word count (including code): 281,396

And as of December 2nd, 2025…:

  • Word count (including code): 372,924

I hope you’ve had a great November, and I hope you have an even more wonderful Holidays.

~Zach

8 Likes

my post on the November thread

So… TOW2 won :pensive_face:

I only managed to finish about half of Part III, will try to complete the rest by this month. But work has been hectic lately, so idk if I can write much.

4 Likes

I’ve been incredibly busy. Not much writing time for me in Nov :sob:

8 Likes

As with many others here, life got busy and I haven’t written in far too long. My last posted update to my WiP was 6 months ago, and although I’ve certainly written a lot more since then, I want to actually finish out the first main branch of Chapter 1 before I upload a new update. That way people have some actual content to read through.

So, I’m placing a conservative requirement of 10k words this month with a goal of releasing an update by the new year.

Good luck to all!

7 Likes

Going to try for 1000 words in December. Busy month.

9 Likes

Request! I would like to ask for one person to play my WIP. It’s currently at the halfway point and ends at an place which feels appropriate to stop, so it is a fairly complete game that you might enjoy. I’m looking for general feedback and also, in particular, comments on the pacing of the romance content. I’ve never written romance before so I am the most unsure about this part of the game.

I would be happy to provide a similar review in return!

8 Likes

I can later this week once work dies down. I’ve never played a boxing game before.

___

I think I’ll be able to get my demo out next week at my current pace.

5 Likes

For the latter half of November, I was busy with edits on Project Ghoul. I cut quite a lot of content and then got busy trying to figure out how to work some of it back in, but in a smoother way. I didn’t quite meet my editing goals, as I’d hoped to be done with this phase and on to the next, by now.

So that’s my first goal for December. Hopefully, not my only one.

7 Likes

Ah, I am truant on this thread. Won’t lie – I’ve gotten less than nothing done writing wise this month so far, but lots of real world stuff popped up that I had been putting off and had to work on, so there’s that.

Now, while I will first write for my goals for this month the stuff that I either didn’t get done from the last month or two or only got half done, I also technically need to finish all those pesky year goals too. But primarily for the month I need to:

-Finish the three excerpt story books for Sense & Sorcery and post the update for the main game.

-Do at least one more chapter for All the Way (this one I’ve got half done).

Now, technically I have till the end of the month to finish my yearly goals, which were:

Ed’s poorly picked and overly ambitious goals for ‘25

Some of these I’ve done a lot better job than on others. Unless I end up with a lot of extra free time (which is always a possibility as the hospital I work at is in a perpetual state of decline and may eventually close or I might get downsized out) doubt I’ll get much of these done, but you never know.

As real world stuff is going to dominate the remainder of my week, it’s unlikely I’ll get any progress on my writing and coding until next week, but I actually do have some free time coming up it looks like, so who knows? Maybe I’ll manage to do some of this stuff.

On the upside, I am absolutely delighted that COGdemos now seems to let me have and run more than one copy of my game, which is great as this lets me have one early access one that I can preplay and use to better focus my editing, and have another one for the full public release. Really ecstatic on this, actually.

Good luck to everyone on your great works and here’s to ‘26 being the best year yet!

10 Likes

I’m focusing on housework this month.

10 Likes

Man, and I thought writing introductions to fictional characters was hard.

This week, I’ve been writing the sections of Shadow of the Eagles which introduce you to Thomas-Alexandre Dumas and some guy named Nabuleone di Buona Parte, and trying to nail their personalities in ways that make it very clear how these guys made their mark in history, without turning those portrayals into hagiographies is a very fine line to walk.

15 Likes

Getting back into creativity-brain is hard work in recovery-fatigue - I am keen to do it though! I wrote a short story about Blaise today which is a good first step, I think.

16 Likes

A minor question to the fellow writers in the thread, but do you feel it’s better to have a series of checks to differentiate the friendship route from the romance route of a RO. Or would it be better to have a stat that can be increased and decreased?

I am at a crossroads, literally, with what choice I want to make before things snowball out of control.

6 Likes